Dungeon Crawl Stone Soup version 0.22-a0-315-ge0921bb (webtiles) character file. 40 silt the Ruffian (level 3, -7/37 HPs) Began as a Troll Monk on Apr 1, 2018. Mangled by Sigmund ... wielding a +0 scythe (13 damage) ... on level 2 of the Dungeon. The game lasted 00:06:40 (742 turns). silt the Ruffian (Troll Monk) Turns: 742, Time: 00:06:40 Health: -7/37 AC: 5 Str: 19 XL: 3 Next: 30% Magic: 2/2 EV: 11 Int: 6 God: Gold: 36 SH: 0 Dex: 13 Spells: 2/2 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm + (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.52/turn f - +4 ring of slaying MPRegen 0.08/turn (no ring) @: no status effects A: large, unfitting armour, claws 3, fast metabolism 3, gourmand, regeneration 1, shaggy fur 1, tough skin 2 a: no special abilities You were on level 2 of the Dungeon. You were full. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 36 gold pieces. Inventory: Hand Weapons e - a +0 spear h - a +0 hunting sling Missiles d - 56 sling bullets j - 5 poisoned javelins (quivered) Armour a - a +0 robe (worn) Jewellery f - a +4 ring of slaying (left claw) Scrolls g - a scroll of random uselessness {unknown} i - a scroll of blinking {unknown} Potions c - a potion of curing {unknown} Comestibles b - 2 rations Skills: - Level 3.0 Fighting + Level 0.4 Armour - Level 3.0 Dodging - Level 1.0 Stealth + Level 3.1 Unarmed Combat You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have claws for hands. Your metabolism is lightning-fast. You like to eat raw meat. Your natural rate of healing is unusually fast. You are covered in fur. (AC +1) You have very tough skin. (AC +2) Message History You're too confused! You bump into the rock wall. You're too confused! You're too confused! You're too confused to move! Sigmund completely misses you. Press: ? - help, v - describe, . - travel A rock wall. Sigmund barely misses you. You barely miss Sigmund. Sigmund is almost dead. You closely miss Sigmund. Sigmund is almost dead. You feel less confused. Sigmund gestures at you while chanting. The magic dart hits you! * * * LOW HITPOINT WARNING * * * You scratch Sigmund. Sigmund is almost dead. Sigmund hits you with a scythe! You die... ###...### #####.......# #......<....# ..###.......# .........### ######...# ##..# #..# #.@###### #..@.((.# #.#####.# #.# #.# ..# ## You could see Sigmund. Vanquished Creatures A gnoll (D:1) 2 oozes (D:1) A dart slug (D:1) A leopard gecko (D:1) A ball python (D:1) 3 giant cockroaches (D:1) 3 hobgoblins (D:1) A kobold (D:1) A bat (D:1) 3 goblins (D:1) A rat (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | silt the Troll Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 22/22 MP: 0/0 125 | D:1 | Reached XP level 2. HP: 29/29 MP: 1/1 318 | D:1 | Reached XP level 3. HP: 37/37 MP: 2/2 717 | D:2 | Noticed Sigmund 730 | D:2 | HP: 1/37 [Sigmund/scythe (2)] 742 | D:2 | Mangled by Sigmund Vault maps used: D:1: shiori_arrival_oz, serial_co_window_serial, co_window_paths_a, co_window_paths_b, co_window_paths_a, co_window_paths_a, co_window_paths_a, co_window_2corner, co_window_broadway_a, co_window_unsneaky_path_c, co_window_unsneaky_path_d, co_window_broadway_a, co_window_4corner_a, glass_columns_a, glass_columns_b D:2: okawaru_metal_pillars_1_2, old_standard_altar, tgw_trog, minmay_hexomino_c4, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Fighting | 3 | 3.0 Dodging | 3 | 3.0 Armour | | 0.4 Stealth | | 1.0 Unarmed Combat | | 3.1 Action || total -------------------------++------- Melee: Unarmed || 39 Punch || 1 Throw: Javelin || 1 Stab: Sleeping || 2 Eat: Chunk || 8 Armor: Robe || 7 Dodge: Dodged || 13 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 58 | 0.0 | 0 | 18 | 0.0 | 742 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 58 | 0.0 | 0 | 18 | 0.0 | 711 +---------+---------+-------+---------+---------+-------+---------