Dungeon Sprint DCSS version 0.23.2-40-g277498a (webtiles) character file. Game seed: 9977423987091478565 26 silentkaos13 the Skirmisher (level 2, -9/28 HPs) Began as a Demonspawn Necromancer on Oct 12, 2019. Mangled by an ogre ... wielding a +0 giant club (23 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:39 (188 turns). silentkaos13 the Skirmisher (Demonspawn Necromancer) Turns: 188, Time: 00:00:40 Health: -9/28 AC: 2 Str: 8 XL: 2 Next: 89% Magic: 0/5 EV: 12 Int: 16 God: Gold: 0 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . SeeInvis . h - +0 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth +++....... (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.09/turn (no ring) @: very slightly contaminated A: nightstalker 1 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons h - a +0 dagger (weapon) Armour a - a +0 robe (worn) Wands b - a wand of flame (19) Scrolls i - a scroll of blinking Potions d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic Comestibles c - a ration Skills: - Level 5.7 Fighting - Level 1.7 Dodging + Level 1.7 Stealth - Level 2.0 Spellcasting - Level 4.3 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ###. 3% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Animate Skeleton Necr N/A 3% 1 #...... Vampiric Draining Necr ###....... 11% 3 ###.... Regeneration Chrm/Necr #......... 26% 3 ###.... Animate Dead Necr N/A 34% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are slightly more attuned to the shadows. Message History Aiming: Pain (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (moderately wounded, chance to defeat MR: 73%) You miscast Pain. You are very lightly contaminated with residual magic. Nothing appears to happen. The ogre closely misses you. You see here a +0 ring mail. There is an open door here. There is a fountain of clear blue water here. Casting: Pain (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (moderately wounded, chance to defeat MR: 73%) The ogre writhes in agony. You hit the ogre but do no damage. The ogre is moderately wounded. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ########## #<.#..'..# #..'[.#..+ #..#### +# #..# #..# #O.# #@⌠# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | silentkaos13 the Demonspawn Necromancer began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 1 | D | Noticed Ijyb 13 | D | Killed Ijyb 13 | D | Reached skill level 5 in Fighting 13 | D | Gained mutation: You are slightly more attuned to the | shadows. [demonic ancestry] 13 | D | Reached XP level 2. HP: 18/28 MP: 5/5 174 | D | Noticed an ogre 188 | D | Mangled by an ogre Skill XL: | 1 | ---------------+----+----- Fighting | 5 | 5.7 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.0 Necromancy | | 4.3 Action || total -------------------------++------- Melee: Unarmed || 10 Dagger || 1 Cast: Pain || 5 Use: Potion || 1 Armor: Robe || 2 Dodge: Dodged || 4