Dungeon Sprint DCSS version 0.24-a0-537-g2d01d4a (webtiles) character file. Game seed: 451339097827387380 26 silentkaos13 the Conjurer (level 2, -14/15 HPs) Began as a Deep Elf Conjurer on Aug 16, 2019. Demolished by an ogre ... wielding a +0 giant spiked club (29 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:22 (227 turns). silentkaos13 the Conjurer (Deep Elf Conjurer) Turns: 227, Time: 00:00:23 Health: -14/15 AC: 2 Str: 5 XL: 2 Next: 89% Magic: 2/8 EV: 13 Int: 19 God: Gold: 0 SH: 0 Dex: 15 Spells: 5/8 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: no striking features a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls i - a scroll of blinking Potions d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic Comestibles c - a ration Skills: + Level 3.2 Dodging + Level 2.9 Stealth + Level 0.9 Unarmed Combat + Level 3.6 Spellcasting + Level 7.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #### 1% 1 None b - Searing Ray Conj ####.. 1% 2 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Iskenderun's Mystic Bla Conj ####.... 8% 4 ####... Dazzling Spray Conj/Hex ###... 10% 3 ###.... Force Lance Conj/Tloc ###..... 32% 4 ####... Fulminant Prism Conj/Hex ###....... 32% 4 ####... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Message History Aim: an ogre, wielding a +0 giant spiked club (resting) The magic dart hits the ogre. The ogre is lightly wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant spiked club (lightly wounded) The searing ray hits the ogre. The ogre is moderately wounded. (Press . to maintain the ray.) The searing ray hits the ogre. The ogre is heavily wounded. The searing ray misses the ogre. The ogre barely misses you. The searing ray hits the ogre! The ogre is almost dead. You finish channeling your searing ray. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... ########## #<.#@O'..# #..'..#..+ #..#### +# #..# #..# #..# #⌠⌠# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | silentkaos13 the Deep Elf Conjurer began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 2 | D | Noticed Ijyb 17 | D | Killed Ijyb 17 | D | Reached skill level 7 in Conjurations 17 | D | Reached XP level 2. HP: 6/15 MP: 6/8 220 | D | Learned a level 2 spell: Searing Ray 221 | D | Noticed an ogre 227 | D | Demolished by an ogre Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Skill XL: | 1 | ---------------+----+----- Dodging | 3 | 3.2 Conjurations | 7 | 7.0 Stealth | | 2.9 Unarmed Combat | | 0.9 Spellcasting | | 3.6 Action || total -------------------------++------- Melee: Unarmed || 12 Cast: Magic Dart || 1 Searing Ray || 1 Use: Potion || 1 Dodge: Dodged || 5 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 38 | 100.0 | 0 | 1 | 100.0 +---------+---------+-------+---------+---------+------- D | 0 | 38 | 100.0 | 0 | 1 | 100.0 +---------+---------+-------+---------+---------+-------