Dungeon Sprint DCSS version 0.24-a0-537-g2d01d4a (webtiles) character file. Game seed: 13988985150585361715 25 silentkaos13 the Conjurer (level 2, -2/15 HPs) Began as a Deep Elf Conjurer on Aug 16, 2019. Slain by an ogre ... wielding a +0 giant club (17 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:22 (189 turns). silentkaos13 the Conjurer (Deep Elf Conjurer) Turns: 189, Time: 00:00:22 Health: -2/15 AC: 2 Str: 5 XL: 2 Next: 82% Magic: 4/8 EV: 13 Int: 19 God: Gold: 0 SH: 0 Dex: 15 Spells: 5/8 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: no striking features a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Wands b - a wand of random effects (18) Scrolls i - a scroll of blinking Potions d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic Comestibles c - a ration Skills: + Level 3.2 Dodging + Level 3.0 Stealth + Level 0.4 Unarmed Combat + Level 3.8 Spellcasting + Level 6.9 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #### 1% 1 None b - Searing Ray Conj ####.. 1% 2 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Iskenderun's Mystic Bla Conj ####.... 9% 4 ####... Dazzling Spray Conj/Hex ###... 10% 3 ###.... Force Lance Conj/Tloc ###..... 32% 4 ####... Fulminant Prism Conj/Hex ###....... 32% 4 ####... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Message History You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. You open the door. An ogre comes into view. It is wielding a +0 giant club. The ogre shouts! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant club The searing ray hits the ogre. The ogre is lightly wounded. (Press . to maintain the ray.) The searing ray hits the ogre. The ogre is moderately wounded. The searing ray hits the ogre! The ogre is heavily wounded. The ogre hits you with a +0 giant club! Ouch! That really hurt! You die... ########## #<.#@O'..# #..)..#..+ #..#### +# #..# #..# #..# #⌠⌠# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | silentkaos13 the Deep Elf Conjurer began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 1 | D | Noticed Ijyb 15 | D | Killed Ijyb 15 | D | Reached skill level 6 in Conjurations 15 | D | Reached XP level 2. HP: 8/15 MP: 1/8 184 | D | Learned a level 2 spell: Searing Ray 185 | D | Noticed an ogre 189 | D | Slain by an ogre Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Skill XL: | 1 | ---------------+----+----- Dodging | 3 | 3.2 Stealth | 3 | 3.0 Conjurations | 6 | 6.9 Unarmed Combat | | 0.4 Spellcasting | | 3.8 Action || total -------------------------++------- Melee: Unarmed || 7 Cast: Magic Dart || 6 Searing Ray || 1 Use: Potion || 1 Armor: Robe || 2 Dodge: Dodged || 4 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 36 | 100.0 | 0 | 1 | 100.0 +---------+---------+-------+---------+---------+------- D | 0 | 36 | 100.0 | 0 | 1 | 100.0 +---------+---------+-------+---------+---------+-------