Dungeon Sprint DCSS version 0.24-a0-536-gdd4cf15 (webtiles) character file. Game seed: 16654687310599944254 11 silentkaos13 the Shield-Bearer (level 2, -2/16 HPs) Began as a Vine Stalker Fighter on Aug 12, 2019. Slain by a human (5 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:00:16 (39 turns). silentkaos13 the Shield-Bearer (Vine Stalker Fighter) Turns: 39, Time: 00:00:16 Health: -2/16 AC: 6 Str: 18 XL: 2 Next: 25% Magic: 0/3 EV: 7 Int: 8 God: Gold: 17 SH: 9 Dex: 13 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 long sword rCold . . . Gourm . c - +0 shield rNeg . . . Faith . b - +0 scale mail rPois . Spirit + (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth .......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: fangs 2, magic shield, antimagic bite, no potion heal 3, rot immunity a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch You collected 17 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Scrolls k - a scroll of blinking Potions d - a potion of might e - a potion of curing g - a potion of heal wounds h - a potion of haste i - 2 potions of magic j - a potion of berserk rage Comestibles f - a ration Skills: + Level 3.4 Fighting + Level 2.1 Long Blades + Level 3.1 Armour + Level 3.4 Shields You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. You are immune to rotting. Message History The human is moderately wounded. The human hits you. You miss the human. You bite the human, but do no damage. The human is moderately wounded. The human hits you. * * * LOW HITPOINT WARNING * * * The human barely misses you. Your shield and scale mail prevent you from hitting the human. The human is moderately wounded. The human barely misses you. You miss the human. Your bite misses the human. The human is moderately wounded. The human barely misses you. You closely miss the human. The human is moderately wounded. You block the human's attack. The human barely misses you. You hit the human. The human is heavily wounded. The human hits you! You die... ▓.....# ▓.....#...≈≈♣♣.. .# ▓.....#..≈≈≈≈..♣♣.+ ▓####'#..≈≈≈≈≈≈♣..# ▓(....#.≈≈≈≈≈≈....# ▓.....#.≈≈≈≈≈.....# ▓.....#.≈≈≈.......# ▓'#####...........# ▓..........@p.....# ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a human. Vanquished Creatures 2 oozes (D) 2 rats (D) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | silentkaos13 the Vine Stalker Fighter began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 2/2 6 | D | Reached XP level 2. HP: 13/16 MP: 3/3 39 | D | Slain by a human Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_forest, sprint_mu_temple_rooms, sprint_mu_d1_horrors, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_chambers, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 | ---------------+----+----- Fighting | 3 | 3.4 Long Blades | 2 | 2.1 Shields | 3 | 3.4 Armour | 3 | 3.1 Action || total -------------------------++------- Melee: Long sword || 13 Bite || 5 Armor: Scale mail || 2 Dodge: Dodged || 6 Block: Shield || 2 Rpst.: Long sword || 1 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 16 | 100.0 | 0 | 4 | 100.0 +---------+---------+-------+---------+---------+------- D | 0 | 16 | 100.0 | 0 | 4 | 100.0 +---------+---------+-------+---------+---------+-------