Dungeon Sprint DCSS version 0.24-a0-529-g0b98641 (webtiles) character file. Game seed: 2439827868272333293 25 silentkaos13 the Conjurer (level 2, -21/15 HPs) Began as a Deep Elf Conjurer on Aug 7, 2019. Demolished by an ogre ... wielding a +0 giant club (24 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:27 (40 turns). silentkaos13 the Conjurer (Deep Elf Conjurer) Turns: 40, Time: 00:00:27 Health: -21/15 AC: 2 Str: 5 XL: 2 Next: 82% Magic: 3/8 EV: 13 Int: 19 God: Gold: 0 SH: 0 Dex: 15 Spells: 5/8 levels left rFire . . . SeeInvis . b - +0 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.11/turn (no ring) @: berserk cooldown A: no striking features a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons b - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls i - a scroll of blinking Potions d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic Comestibles c - a ration Skills: + Level 3.3 Dodging + Level 2.9 Stealth + Level 1.0 Unarmed Combat + Level 3.6 Spellcasting + Level 6.8 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #### 1% 1 None b - Searing Ray Conj ####.. 1% 2 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Iskenderun's Mystic Bla Conj ####.... 9% 4 ####... Dazzling Spray Conj/Hex ###... 11% 3 ###.... Force Lance Conj/Tloc ###..... 34% 4 ####... Fulminant Prism Conj/Hex ###....... 34% 4 ####... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Message History Aim: an ogre, wielding a +0 giant club The searing ray hits the ogre. The ogre is lightly wounded. (Press . to maintain the ray.) The ogre hits you with a +0 giant club. The searing ray hits the ogre! The ogre is heavily wounded. The ogre closely misses you. The searing ray hits the ogre. The ogre is heavily wounded. You feel yourself speed up. The ogre hits you with a +0 giant club! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The searing ray hits the ogre! The ogre is almost dead. You finish channeling your searing ray. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ########## #<.#.@O..# #..'[.#..+ #..#### +# #..# #..# #..# #⌠⌠# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | silentkaos13 the Deep Elf Conjurer began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 1 | D | Noticed Ijyb 20 | D | Killed Ijyb 20 | D | Reached skill level 1 in Unarmed Combat 20 | D | Reached skill level 6 in Conjurations 20 | D | Reached XP level 2. HP: 15/15 MP: 6/8 27 | D | Learned a level 2 spell: Searing Ray 36 | D | Noticed an ogre 40 | D | Demolished by an ogre Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Skill XL: | 1 | ---------------+----+----- Dodging | 3 | 3.3 Unarmed Combat | 1 | 1.0 Conjurations | 6 | 6.8 Stealth | | 2.9 Spellcasting | | 3.6 Action || total -------------------------++------- Melee: Unarmed || 17 Cast: Searing Ray || 1 Use: Potion || 1 Armor: Robe || 1 Dodge: Dodged || 6 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 36 | 100.0 | 0 | 1 | 100.0 +---------+---------+-------+---------+---------+------- D | 0 | 36 | 100.0 | 0 | 1 | 100.0 +---------+---------+-------+---------+---------+-------