Dungeon Sprint DCSS version 0.24-a0-525-g9231cdc (webtiles) character file. Game seed: 12800515489040955025 109 silentkaos13 the Slinger (level 5, -8/35 HPs) Began as a Halfling Hunter on Aug 4, 2019. Mangled by Sigmund ... wielding a +0 scythe (12 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:01:06 (70 turns). silentkaos13 the Slinger (Halfling Hunter) Turns: 70, Time: 00:01:07 Health: -8/35 AC: 3 Str: 13 XL: 5 Next: 13% Magic: 5/5 EV: 15 Int: 9 God: Gold: 54 SH: 0 Dex: 16 Spells: 4/4 levels left rFire . . . SeeInvis . a - +1 hunting sling rCold . . . Gourm . (shield restricted) rNeg . . . Faith . c - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.11/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: small, mutation resistance 1 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch You collected 54 gold pieces. Inventory: Hand Weapons a - a +1 hunting sling (weapon) b - a +0 short sword Missiles d - 11 sling bullets (quivered) Armour c - a +0 leather armour (worn) Wands l - a wand of digging (6) Scrolls k - a scroll of blinking Potions e - a potion of curing g - a potion of heal wounds h - a potion of haste i - 2 potions of magic j - a potion of berserk rage Comestibles f - a ration Skills: + Level 2.7 Fighting + Level 12.8 Slings + Level 1.2 Armour + Level 3.2 Dodging + Level 1.2 Stealth You had 4 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Sigmund Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are somewhat resistant to further mutation. Message History Firing (i - inventory) d - 16 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line You shoot a sling bullet. Something hits you! * * * LOW HITPOINT WARNING * * * Firing (i - inventory) d - 15 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line You shoot a sling bullet. Firing (i - inventory) d - 14 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line You shoot a sling bullet. Something hits you but does no damage. Firing (i - inventory) d - 13 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line You shoot a sling bullet. Firing (i - inventory) d - 12 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line You shoot a sling bullet. You miss something. Something hits you. * * * LOW HITPOINT WARNING * * * You miss something. Something hits you! You die... ########## ## #<(#..)..#..+ #..)..#..'(.# #..#####'#### #..# #..# #.{# #### #.@# #⌠⌠# #### There were no monsters in sight! Vanquished Creatures An ogre (D) Ijyb (D) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | silentkaos13 the Halfling Hunter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 1/1 1 | D | Noticed Ijyb 10 | D | Killed Ijyb 10 | D | Reached skill level 9 in Slings 10 | D | Reached XP level 2. HP: 16/19 MP: 2/2 10 | D | Reached XP level 3. HP: 21/24 MP: 3/3 18 | D | Noticed an ogre 22 | D | Killed an ogre 22 | D | Reached skill level 12 in Slings 22 | D | Reached skill level 1 in Armour 22 | D | Reached XP level 4. HP: 27/30 MP: 4/4 22 | D | Reached XP level 5. HP: 32/35 MP: 5/5 37 | D | Noticed Sigmund 70 | D | Mangled by Sigmund Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 2 | 2.7 Slings | 9 12 | 12.8 Armour | 1 | 1.2 Dodging | 3 | 3.2 Stealth | | 1.2 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Hunting sling | | 4 || 4 Fire: Hunting sling | 13 | 9 || 22 Armor: Leather armour | 1 | 2 || 3 Dodge: Dodged | 2 | 4 || 6 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 156 | 100.0 | 0 | 2 | 100.0 +---------+---------+-------+---------+---------+------- D | 0 | 156 | 100.0 | 0 | 2 | 100.0 +---------+---------+-------+---------+---------+-------