Dungeon Sprint DCSS version 0.24-a0-509-ga1643a6 (webtiles) character file. Game seed: 9442352555007861465 31 silentkaos13 the Conjurer (level 3, 0/19 HPs) Began as a Deep Elf Conjurer on July 20, 2019. Slain by an orc wizard ... wielding a +0 dagger (3 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:57 (131 turns). silentkaos13 the Conjurer (Deep Elf Conjurer) Turns: 131, Time: 00:00:58 Health: 0/19 AC: 2 Str: 5 XL: 3 Next: 7% Magic: 3/10 EV: 14 Int: 20 God: Gold: 0 SH: 0 Dex: 15 Spells: 8/9 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.12/turn (no ring) @: confused, berserk cooldown, slowed, very slow A: no striking features a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls i - a scroll of blinking Potions e - a potion of heal wounds f - a potion of haste g - 2 potions of magic Comestibles c - a ration Skills: + Level 0.2 Fighting + Level 3.4 Dodging - Level 2.4 Stealth + Level 0.1 Unarmed Combat + Level 3.9 Spellcasting + Level 7.3 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #### 1% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Searing Ray Conj ####.. 1% 2 ##..... Iskenderun's Mystic Bla Conj ####.... 6% 4 ####... Dazzling Spray Conj/Hex ###... 9% 3 ###.... Force Lance Conj/Tloc ###..... 28% 4 ####... Fulminant Prism Conj/Hex ###....... 28% 4 ####... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Message History Something completely misses you. You bump into the unnaturally hard rock wall. You feel your anger nearly subside. You are no longer berserk. You pass out from exhaustion. You feel yourself slow down. The orc wizard mumbles some strange words. The orc wizard blinks! You hear some strange, mumbled words. You are more confused. Something hits you. * * * LOW HITPOINT WARNING * * * Something hits you but does no damage. The orc wizard casts a spell. The orc wizard blinks! You can move again. You're too confused to cast spells. Unknown command. Unknown command. You miss something. Something hits you but does no damage. Something hits you. You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ +.....'..o..§S.@<▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see an orc wizard and a ball python. Vanquished Creatures A worker ant (D) 4 bats (D) A giant cockroach (D) A quokka (D) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | silentkaos13 the Deep Elf Conjurer began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 7 | D | Reached skill level 5 in Conjurations 106 | D | Noticed an orc wizard 106 | D | Noticed an orc wizard 106 | D | Noticed a worker ant 123 | D | Killed a worker ant 123 | D | Reached skill level 7 in Conjurations 123 | D | Reached XP level 2. HP: 7/15 MP: 2/8 123 | D | Reached XP level 3. HP: 9/19 MP: 2/10 131 | D | Slain by an orc wizard Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 | ---------------+----+----- Conjurations | 7 | 7.3 Dodging | 3 | 3.4 Fighting | | 0.2 Stealth | | 2.4 Unarmed Combat | | 0.1 Spellcasting | | 3.9 Action || total -------------------------++------- Melee: Unarmed || 4 Cast: Magic Dart || 13 Use: Potion || 2 Armor: Robe || 6 Dodge: Dodged || 16 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 45 | 100.0 | 0 | 7 | 100.0 +---------+---------+-------+---------+---------+------- D | 0 | 45 | 100.0 | 0 | 7 | 100.0 +---------+---------+-------+---------+---------+-------