Dungeon Crawl Stone Soup version 0.25-a0-97-g19cdb01 (webtiles) character file. Game seed: 2062561697699213770, levelgen mode: deterministic 4 silenth the Conjurer (level 1, 0/14 HPs) Began as a Demigod Conjurer on Nov 12, 2019. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:12 (46 turns). silenth the Conjurer (Demigod Conjurer) Turns: 46, Time: 00:00:12 Health: 0/14 AC: 2 Str: 11 XL: 1 Next: 40% Magic: 0/5 EV: 12 Int: 19 God: Gold: 0 SH: 0 Dex: 16 Spells: 2/3 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: high mp 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Comestibles e - a ration Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 1.9 Spellcasting * Level 3.7 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 3% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Searing Ray Conj ###... 5% 2 ###.... Dazzling Spray Conj/Hex #..... 24% 3 ###.... Iskenderun's Mystic Bla Conj ###..... 34% 4 #####.. Force Lance Conj/Tloc #....... 61% 4 #####.. Fulminant Prism Conj/Hex #......... 61% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) Message History Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (severely wounded) The magic dart hits the jackal. The jackal is almost dead. The jackal bites you. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (almost dead) The magic dart hits the jackal but does no damage. The jackal is almost dead. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... #.#...#.... #.....##..≈ ########........≈. #....##........... #g##.##l....#..... #r##..r..(..#....≈ #r##.###......†#.. #h##.# ####...?#.. #@##.# .......... #>......# .#...†.... ........##.............. ####.#######.###.#...... #. ........ .. . . ## You could see a jackal, a goblin and 2 rats. Vanquished Creatures A bat (D:1) 2 jackals (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | silenth the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 46 | D:1 | HP: 1/14 [jackal (3)] 46 | D:1 | Slain by a jackal Levels and vault maps discovered: D:1: dpeg_arrival_more_subterranean_lakeside_camping, layout_loops_ring, minmay_strange_pillars, chequers_serial_rivers_micro_c Action || total -------------------------++------- Melee: Unarmed || 10 Cast: Magic Dart || 8 Armor: Robe || 5 Dodge: Dodged || 19 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 6 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 6 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+-------