Dungeon Crawl Stone Soup version 0.24-a0-586-g8e0e932 (webtiles) character file. Game seed: 13122422724734232706, levelgen mode: deterministic 230 silenth the Conjurer (level 5, -8/38 HPs) Began as a Demigod Conjurer on Sept 8, 2019. Mangled by Sigmund ... wielding a +0 scythe (12 damage) ... on level 4 of the Dungeon. The game lasted 00:05:57 (4109 turns). silenth the Conjurer (Demigod Conjurer) Turns: 4109, Time: 00:05:58 Health: -8/38 AC: 5 Str: 11 XL: 5 Next: 43% Magic: 5/12 EV: 12 Int: 21 God: Gold: 126 SH: 0 Dex: 16 Spells: 3/9 levels left rFire . . . SeeInvis . g - +0 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . k - +0 helmet rElec . Reflect . t - +0 cloak {+Inv} rCorr . Harm . (no gloves) MR +.... i - +0 pair of boots Stlth ++........ (no amulet) HPRegen 0.12/turn n - ring of protection from magic MPRegen 0.13/turn (no ring) @: no status effects A: high mp 1 a: Evoke Invisibility You were on level 4 of the Dungeon. You were hungry. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 126 gold pieces. Inventory: Hand Weapons g - a +0 dagger (weapon) Armour a - a +0 robe (worn) i - a +0 pair of boots (worn) k - a +0 helmet (worn) t - a +0 cloak of invisibility (worn) Jewellery b - an uncursed ring of ice n - a ring of protection from magic (left hand) Wands q - a wand of acid (5) Scrolls c - a scroll of random uselessness {unknown} d - 2 scrolls of teleportation {unknown} h - 2 scrolls of identify {unknown} j - 2 scrolls of remove curse {unknown} l - 4 scrolls of immolation {unknown} p - a scroll of blinking {unknown} s - a scroll of magic mapping {unknown} Potions f - 2 potions of magic {unknown} m - a potion of ambrosia {unknown} o - a potion of berserk rage {unknown} r - a potion of curing {unknown} Comestibles e - 6 rations Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.7 Spellcasting * Level 5.1 Conjurations * Level 2.3 Hexes + Level 0.9 Evocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 1% 1 None b - Searing Ray Conj ###... 2% 2 ##..... c - Dazzling Spray Conj/Hex ###... 9% 3 ###.... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Iskenderun's Mystic Bla Conj ###..... 16% 4 ####... Fulminant Prism Conj/Hex ###....... 28% 4 ####... Force Lance Conj/Tloc ##...... 43% 4 ####... Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Annotations: D:4 Sigmund Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) Message History Something unseen opens the door. You close the door. Something unseen opens the door. You close the door. Something unseen opens the door. You close the door. Something unseen opens the door. You close the door. Something unseen opens the door. You close the door. Something unseen opens the door. You close the door. Something unseen opens the door. You close the door. You are feeling hungry. Sigmund opens the door. You close the door. Sigmund opens the door. You close the door. Sigmund opens the door. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Dazzling Spray (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (heavily wounded) The spray of energy misses Sigmund. Sigmund hits you from afar with a +0 scythe! You die... #.........####. +.....$........ #.............. ##.......#.#### ##.....##.# ##...## # ##@## #.# #@# ##.###### ##......... ####.....##### #.......## #.####.##.#.## #.........#.# ######.####.# #......# You could see Sigmund. Vanquished Creatures An iguana (D:4) 2 worker ants Robin (D:2) 5 adders An ooze (D:2) A worm (D:2) A dart slug (D:2) 4 leopard geckos 4 orcs (D:3) 12 bats 3 giant cockroaches 15 goblins 9 hobgoblins 7 jackals 4 quokkas 4 frilled lizards 3 kobolds 8 rats 85 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | silenth the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 241 | D:1 | Reached skill level 2 in Spellcasting 369 | D:1 | Reached skill level 4 in Conjurations 369 | D:1 | Reached XP level 2. HP: 20/20 MP: 5/7 673 | D:1 | Found an iron altar of Okawaru. 756 | D:1 | Learned a level 2 spell: Searing Ray 1050 | D:1 | Reached XP level 3. HP: 26/26 MP: 3/8 1055 | D:1 | Learned a level 3 spell: Dazzling Spray 1269 | D:2 | Reached skill level 1 in Hexes 1270 | D:2 | Noticed Robin 1698 | D:2 | Reached XP level 4. HP: 33/33 MP: 7/10 1707 | D:2 | Found a shimmering altar of Xom. 2264 | D:2 | Killed Robin 2579 | D:3 | Found a faded altar of an unknown god. 3041 | D:3 | Found a basalt altar of Yredelemnul. 3193 | D:3 | Reached skill level 2 in Hexes 3193 | D:3 | Reached XP level 5. HP: 38/38 MP: 4/11 3392 | D:4 | Reached skill level 5 in Conjurations 3489 | D:4 | Found an ancient bone altar of Kikubaaqudgha. 4064 | D:4 | Noticed Sigmund 4085 | D:4 | HP: 1/38 [something/puff of flame (11)] 4109 | D:4 | Mangled by Sigmund Levels and vault maps discovered: D:1: shiori_arrival_maze, layout_basic, okawaru_ov_weapons_minmay D:2: layout_basic, xom_teletrap_fun, uniq_robin D:3: layout_basic, chequers_ecumenical_altar_twisty, yredelemnul_altar_generic D:4: layout_loops_corners, kiku_gazebo_pond_becter, gammafunk_temple_overflow_elements, first_ration, uniq_ijyb, uniq_sigmund Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 2 | 2.7 Conjurations | 4 5 | 5.1 Hexes | 1 2 | 2.3 Dodging | | 1.7 Stealth | | 1.7 Evocations | | 0.9 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 17 | 73 || 90 Unarmed | 1 | || 1 Cast: Magic Dart | 88 | 96 || 184 Searing Ray | | 2 || 2 Dazzling Spray | | 1 || 1 Eat: Chunk | 3 | 7 || 10 Armor: Robe | 4 | 28 || 32 Dodge: Dodged | 19 | 67 || 86 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 292 | 37 | 11.2 | 73 | 12 | 14.1 +---------+---------+-------+---------+---------+------- D:1 | 44 | 9 | 17.0 | 27 | 4 | 12.9 D:2 | 79 | 28 | 26.2 | 20 | 8 | 28.6 D:3 | 81 | 0 | 0.0 | 19 | 0 | 0.0 D:4 | 88 | 0 | 0.0 | 7 | 0 | 0.0 +---------+---------+-------+---------+---------+-------