Dungeon Crawl Stone Soup version 0.24-a0-507-g3e8b2426 (webtiles) character file. Game seed: 11942377689484360078 11 silenth the Vexing (level 2, -1/19 HPs) Began as a Vampire Enchanter on July 19, 2019. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:17 (80 turns). silenth the Vexing (Vampire Enchanter) Turns: 80, Time: 00:00:18 Health: -1/19 AC: 2 Str: 7 XL: 2 Next: 13% Magic: 5/5 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 4/5 levels left rFire . . . SeeInvis + a - +1 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.26/turn (no ring) MPRegen 0.09/turn (no ring) @: regenerating quickly A: no food, fangs 3, see invisible, unbreathing a: Exsanguinate You were on level 1 of the Dungeon. You were alive. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Scrolls c - a scroll of magic mapping {unknown} Skills: - Level 1.1 Short Blades - Level 2.1 Dodging - Level 4.4 Stealth + Level 2.3 Spellcasting + Level 4.9 Hexes You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ###.... 2% 1 N/A Your spell library contained the following spells: Spells Type Power Failure Level Hunger Confuse Hex ###..... 8% 3 N/A Tukima's Dance Hex ###..... 8% 3 N/A Ensorcelled Hibernation Hex/Ice ##.... 11% 2 N/A Dazzling Spray Conj/Hex ##.... 21% 3 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat. Your natural rate of healing is unusually fast. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You can survive without breathing. Message History The jackal is heavily wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. You hit the jackal. The jackal is severely wounded. The jackal barely misses you. You barely miss the jackal. The jackal is severely wounded. The jackal bites you but does no damage. You hit the jackal. You kill the jackal! The jackal misses you. You hit the jackal. The jackal is moderately wounded. The jackal misses you. You hit the jackal but do no damage. The jackal is moderately wounded. The jackal bites you. You die... .!......#†.#### #.#.....# #.......# #$##..#.# #.......# ###.#.##.# ...#†# # #.##.#h# # #.#@# #.......# ##......# #.#..### #.#..# ....## ## ### You could see a jackal. Vanquished Creatures A dart slug (D:1) 2 bats (D:1) A giant cockroach (D:1) 2 jackals (D:1) A frilled lizard (D:1) A goblin (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | silenth the Vampire Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 68 | D:1 | HP: 1/13 [jackal (2)] 70 | D:1 | Reached XP level 2. HP: 2/19 MP: 5/5 75 | D:1 | HP: 1/19 [jackal (1)] 80 | D:1 | Slain by a jackal Levels and vault maps discovered: D:1: minmay_arrival_stone_box, layout_basic Action || total -------------------------++------- Melee: Dagger || 31 Bite || 1 Stab: Sleeping || 1 Armor: Robe || 10 Dodge: Dodged || 31 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 16 | 0 | 0.0 | 8 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 16 | 0 | 0.0 | 8 | 0 | 0.0 +---------+---------+-------+---------+---------+-------