Dungeon Crawl Stone Soup version 0.23.0-3-gf3c87f2 (webtiles) character file. Game seed: 3509987960243894556 24 sighowe the Skirmisher (level 3, 0/30 HPs) Began as a Barachi Fighter on Feb 23, 2019. Splashed by a jelly's acid (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:58 (43 turns). sighowe the Skirmisher (Barachi Fighter) Turns: 43, Time: 00:00:59 Health: 0/30 AC: 7 Str: 18 XL: 3 Next: 2% Magic: 3/3 EV: 7 Int: 8 God: Gold: 0 SH: 9 Dex: 11 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 war axe rCold . . . Gourm . c - +0 shield rNeg . . . Faith . b - +0 scale mail rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.08/turn (no ring) @: slow A: +LOS, swims, slowness 1, strong legs 1 a: Hop You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Innate Abilities, Weirdness & Mutations Shadows flee at your approach. (+LOS) You can swim through water. You cover ground slowly. You can hop short distances. Skills: * Level 4.2 Fighting + Level 2.4 Axes + Level 0.8 Throwing + Level 3.8 Armour + Level 3.5 Shields You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Potions d - a potion of might Comestibles f - a ration {@e1} Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: ############### #.............# #....rJJr.....# #...JrJh†s....# #######@####### #.......†..?..# +⌠....###....⌠+ #......<.....)# #..⌠...>...⌠..# ###+#######+### You could see a jelly, 3 oozes, a jackal, a giant cockroach and 3 rats. Message History You block the jackal's attack. The jackal barely misses you. The jelly hits you. You are splashed with acid. * * * LOW HITPOINT WARNING * * * You block the giant cockroach's attack. You closely miss the jackal. You hit the jelly. Your hands burn! * * * LOW HITPOINT WARNING * * * You hit the giant cockroach. You kill the giant cockroach! You block the jackal's attack. The jelly hits you but does no damage. You block the giant cockroach's attack. The jackal bites you but does no damage. You barely miss the jackal. You hit the jelly but do no damage. Your hands burn! * * * LOW HITPOINT WARNING * * * You closely miss the giant cockroach. The jackal bites you but does no damage. The giant cockroach barely misses you. The jelly jiggles. You block the jelly's attack. The jackal bites you but does no damage. The jelly closely misses you. The giant cockroach bites you. * * * LOW HITPOINT WARNING * * * You barely miss the jackal. You slash the giant cockroach! You kill the giant cockroach! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. You hit the jelly. Your hands burn! You die... Skill XL: | 1 2 | ---------------+-------+----- Fighting | 4 | 4.2 Axes | | 2.4 Throwing | | 0.8 Armour | | 3.8 Shields | | 3.5 Action || total -------------------------++------- Melee: War axe || 28 Armor: Scale mail || 48 Dodge: Dodged || 25 Block: Shield || 43 Levels and vault maps discovered: D:1: dpeg_arrival_caged_fury, layout_rooms, feat_on_display Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sighowe the Barachi Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 2 | D:1 | Noticed a jelly 3 | D:1 | Found a runed translucent door. 27 | D:1 | Reached XP level 2. HP: 23/25 MP: 2/2 31 | D:1 | Reached skill level 4 in Fighting 43 | D:1 | Reached XP level 3. HP: 4/30 MP: 3/3 43 | D:1 | Splashed by a jelly's acid Vanquished Creatures 2 oozes (D:1) A bat (D:1) 6 giant cockroaches (D:1) 2 jackals (D:1) 3 rats (D:1) 14 creatures vanquished. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 43.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 43.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 2 | 33 | 94.3 | 1 | 13 | 92.9 +---------+---------+-------+---------+---------+------- D:1 | 2 | 33 | 94.3 | 1 | 13 | 92.9 +---------+---------+-------+---------+---------+-------