Dungeon Crawl Stone Soup version 0.25.0-11-g1f837a7 (webtiles) character file. Game seed: 17196296080656376962 2 shummie the Sneak (level 1, 0/9 HPs) Began as a Spriggan Enchanter on June 26, 2020. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:12 (82 turns). shummie the Sneak (Spriggan Enchanter) Turns: 82, Time: 00:00:13 Health: 0/9 AC: 2 Str: 4 XL: 1 Next: 25% Magic: 3/5 EV: 18 Int: 16 God: Gold: 29 SH: 0 Dex: 16 Spells: 4/5 levels left rFire . . . SeeInvis + a - +1 dagger rCold . . . Gourm . (shield restricted) rNeg . . . Faith . b - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth +++....... (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.09/turn (no ring) @: very quick A: very small, unfitting armour, see invisible, herbivore, speed 3, slow metabolism 2 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 29 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Scrolls d - 2 scrolls of identify {unknown} Potions c - 2 potions of curing {unknown} Comestibles f - 2 rations Skills: - Level 1.1 Short Blades - Level 3.0 Dodging - Level 4.4 Stealth - Level 2.6 Spellcasting + Level 3.8 Hexes You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger v - Corona Hex ##..... 4% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Confusing Touch Hex ##...... 12% 3 ###.... Tukima's Dance Hex ##...... 12% 3 ###.... Ensorcelled Hibernation Hex/Ice #..... 13% 2 ##..... Dazzling Flash Conj/Hex #..... 26% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute eyesight. (SInv) You are a herbivore. You cover ground extremely quickly. You need to consume almost no food. Message History Welcome, shummie the Spriggan Enchanter. Will you prevail where others failed? Will you find the Orb of Zot? Found a fuming white potion and 12 gold pieces. Found a staircase leading out of the dungeon. c - a fuming white potion You open the gate. The kobold shouts! There is an open gate here. f - 2 rations (gained 1) You open the huge gate. There is a huge open gate here. d - a scroll labeled XULAMAMN HARO c - 2 fuming white potions (gained 1) d - 2 scrolls labeled XULAMAMN HARO (gained 1) A rat comes into view. A rat is nearby! A rat is nearby! A rat is nearby! You closely miss the rat. The rat bites you but does no damage. You hit the rat but do no damage. The rat barely misses you. You barely miss the rat. You barely miss the rat. The rat bites you. You take 3 damage, and have 6/9 hp. MASSIVE DAMAGE!! You hit the rat. The rat barely misses you. You hit the rat. The rat closely misses you. You hit the rat but do no damage. The rat closely misses you. You hit the rat. You kill the rat! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! A jackal comes into view. A jackal is nearby! A jackal is nearby! A jackal comes into view. The jackal barks! x2; You hear an angry hiss. You hear a bark! The jackal bites you. You take 2 damage, and have 4/9 hp. MASSIVE DAMAGE!! Unknown command. Casting: Corona (safe; 4% risk of failure) Aiming: Corona (safe; 4% risk of failure) Aim: a jackal (chance to defeat MR: 67%) The jackal is outlined in light. The jackal bites you but does no damage. You now have 4/5 mp. You hit the jackal. The jackal bites you. You take 1 damage, and have 3/9 hp. You hit the jackal. You kill the jackal! The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 2/9 hp. Casting: Corona (safe; 4% risk of failure) Aiming: Corona (safe; 4% risk of failure) Aim: a jackal (chance to defeat MR: 68%) The jackal is outlined in light. The jackal completely misses you. You now have 3/5 mp. You completely miss the jackal. The jackal bites you. You die... .........≈#..###.#.......# .......§≈§#... #..#.###### ......≈§§§#...##..#.# ≈§.≈≈≈§§§≈#.........##### ≈≈§§≈≈§§§≈#...##........# ########### #.######.# #.# #.# #@# #h# #.......# ....###.. .##...# .. ##... #h .### #. # . You could see a jackal (corona). Vanquished Creatures A jackal (D:1) A rat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | shummie the Spriggan Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 5/5 80 | D:1 | HP: 2/9 [jackal (1)] 82 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: lordsloth_arrival_two_stooges, layout_loops_ring, kennysheep_flooded_box, minivault_26, nemelex_diamond_rough_becter Action || total -------------------------++------- Melee: Dagger || 11 Cast: Corona || 2 Armor: Robe || 2 Dodge: Dodged || 5 Levels and vault maps discovered: D:1: lordsloth_arrival_two_stooges, layout_loops_ring, kennysheep_flooded_box, minivault_26, nemelex_diamond_rough_becter Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 70.7 | 82.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 70.7 | 82.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 3.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 3.0 +-------+-------+-------+-------+-------+----------------------