Dungeon Crawl Stone Soup version 0.25.0-11-g1f837a7 (webtiles) character file. Game seed: 5153682609452053401 4 shummie the Sneak (level 1, -1/9 HPs) Began as a Spriggan Enchanter on June 26, 2020. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:21 (90 turns). shummie the Sneak (Spriggan Enchanter) Turns: 90, Time: 00:00:22 Health: -1/9 AC: 2 Str: 4 XL: 1 Next: 50% Magic: 5/5 EV: 18 Int: 16 God: Gold: 15 SH: 0 Dex: 16 Spells: 4/5 levels left rFire . . . SeeInvis + a - +1 dagger rCold . . . Gourm . (shield restricted) rNeg . . . Faith . b - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth +++....... (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.09/turn (no ring) @: very quick A: very small, unfitting armour, see invisible, herbivore, speed 3, slow metabolism 2 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 15 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Comestibles f - 2 rations Skills: - Level 1.1 Short Blades - Level 3.0 Dodging - Level 4.4 Stealth + Level 2.7 Spellcasting - Level 4.0 Hexes You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger v - Corona Hex ###.... 3% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Confusing Touch Hex ###..... 11% 3 ###.... Tukima's Dance Hex ###..... 11% 3 ###.... Ensorcelled Hibernation Hex/Ice #..... 13% 2 ##..... Dazzling Flash Conj/Hex #..... 26% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute eyesight. (SInv) You are a herbivore. You cover ground extremely quickly. You need to consume almost no food. Message History The jackal closely misses you. Casting: Corona (safe; 4% risk of failure) Aiming: Corona (safe; 4% risk of failure) Aim: a jackal (chance to defeat MR: 68%) The jackal is outlined in light. The jackal closely misses you. You now have 4/5 mp. You barely miss the jackal. The jackal closely misses you. You barely miss the jackal. Casting: Corona (safe; 4% risk of failure) Aiming: Corona (safe; 4% risk of failure) Aim: a jackal (softly glowing, chance to defeat MR: 68%) The jackal is outlined in light. The jackal barely misses you. x2 You now have 3/5 mp. You closely miss the jackal. The jackal misses you. You hit the jackal but do no damage. The jackal completely misses you. You hit the jackal but do no damage. The jackal bites you but does no damage. The jackal completely misses you. You hit the jackal. The jackal bites you. You take 1 damage, and have 8/9 hp. You hit the jackal but do no damage. A giant cockroach comes into view. The jackal closely misses you. You hit the jackal but do no damage. The jackal stops glowing. The jackal completely misses you. You hit the jackal. The jackal bites you but does no damage. The jackal barely misses you. You hit the jackal but do no damage. The jackal bites you but does no damage. You hit the jackal but do no damage. The jackal stops glowing. The jackal barely misses you. You hit the jackal but do no damage. The jackal completely misses you. You miss the jackal. The jackal barely misses you. x2 You completely miss the jackal. The jackal misses you. You hit the jackal. The jackal misses you. You closely miss the jackal. The jackal misses you. The jackal bites you but does no damage. You closely miss the jackal. The jackal barely misses you. You hit the jackal. You kill the jackal! You barely miss the giant cockroach. The giant cockroach barely misses you. You hit the giant cockroach but do no damage. The giant cockroach barely misses you. The giant cockroach bites you. You take 1 damage, and have 7/9 hp. You closely miss the giant cockroach. The giant cockroach closely misses you. You hit the giant cockroach. The giant cockroach bites you. You take 2 damage, and have 5/9 hp. MASSIVE DAMAGE!! MP restored: 5 You hit the giant cockroach but do no damage. The giant cockroach completely misses you. You hit the giant cockroach. The giant cockroach closely misses you. You hit the giant cockroach but do no damage. The giant cockroach completely misses you. You hit the giant cockroach but do no damage. The giant cockroach bites you. You take 1 damage, and have 4/9 hp. You hit the giant cockroach but do no damage. The giant cockroach bites you but does no damage. You barely miss the giant cockroach. The giant cockroach barely misses you. The giant cockroach misses you. You hit the giant cockroach. The giant cockroach bites you but does no damage. You hit the giant cockroach but do no damage. The giant cockroach completely misses you. You hit the giant cockroach. You kill the giant cockroach! Training target 4.0 for Hexes reached! Your Hexes skill increases to level 4! You need to enable at least one skill for training. The jackal bites you but does no damage. Casting: Corona (safe; 3% risk of failure) Aiming: Corona (safe; 3% risk of failure) Aim: a jackal (chance to defeat MR: 69%) The jackal is outlined in light. The jackal completely misses you. You now have 4/5 mp. You barely miss the jackal. The jackal completely misses you. You hit the jackal but do no damage. The jackal closely misses you. The jackal misses you. You hit the jackal but do no damage. The jackal closely misses you. You hit the jackal but do no damage. The jackal misses you. You closely miss the jackal. The jackal misses you. The jackal barely misses you. You hit the jackal. The jackal bites you. You take 1 damage, and have 3/9 hp. You barely miss the jackal. The jackal closely misses you. You closely miss the jackal. The jackal bites you. The jackal misses you. You take 1 damage, and have 3/9 hp. You hit the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 2/9 hp. You hit the jackal but do no damage. The jackal misses you. You hit the jackal but do no damage. The jackal bites you but does no damage. MP restored: 5 You hit the jackal but do no damage. The jackal closely misses you. The jackal completely misses you. You hit the jackal. The jackal bites you. You die... .##.. . .. .... .# ## ....# #..##.# . .....#####..#.. ##............)# ... ........#.# # .#####......#.## .##.# ...............###.....# ................@hh....# ............######...#.# ..........$....... ..... ............###### ..%# .....####.#.# ### .....# #.#.# .....# #.#.# ..[#.# #.#.# .....# ).#.# You could see 2 jackals. Vanquished Creatures A giant cockroach (D:1) A hobgoblin (D:1) A jackal (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | shummie the Spriggan Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 5/5 76 | D:1 | Reached skill level 4 in Hexes 86 | D:1 | HP: 2/9 [jackal (1)] 90 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_shortcut, layout_basic, minmay_ruptured Skill XL: | 1 | ---------------+----+----- Hexes | 4 | 4.0 Short Blades | | 1.1 Dodging | | 3.0 Stealth | | 4.4 Spellcasting | | 2.7 Action || total -------------------------++------- Melee: Dagger || 45 Cast: Corona || 3 Stab: Sleeping || 1 Armor: Robe || 8 Dodge: Dodged || 41 Levels and vault maps discovered: D:1: elethiomel_arrival_shortcut, layout_basic, minmay_ruptured Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 34.4 | 90.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 34.4 | 90.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 6.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 6.0 +-------+-------+-------+-------+-------+----------------------