Dungeon Crawl Stone Soup version 0.25.0-11-g1f837a7 (webtiles) character file. Game seed: 9415471942843604142 191 shummie the Skirmisher (level 5, -2/36 HPs) Began as a Gargoyle Abyssal Knight on June 24, 2020. Was a Follower of Lugonu. Slain by an ogre ... wielding a +0 giant club (12 damage) ... on level 4 of the Dungeon. The game lasted 00:02:30 (1968 turns). shummie the Skirmisher (Gargoyle Abyssal Knight) Turns: 1968, Time: 00:02:30 Health: -2/36 AC: 8 Str: 16 XL: 5 Next: 70% Magic: 6/6 EV: 11 Int: 13 God: Lugonu [*.....] Gold: 67 SH: 0 Dex: 9 Spells: 4/4 levels left rFire . . . SeeInvis . m - +1 dagger (venom) rCold . . . Gourm . (no shield) rNeg + . . Faith . b - +0 leather armour rPois ∞ Spirit . (no helmet) rElec + Reflect . i - +0 cloak rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.12/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +4 a: Depart the Abyss, Renounce Religion You were on level 4 of the Dungeon. You worshipped Lugonu. Lugonu was aware of your devotion. You were hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You visited the Abyss 1 time. You collected 67 gold pieces. Inventory: Hand Weapons a - a +1 mace m - a +1 dagger of venom (weapon) (You took it off a goblin on level 2 of the Dungeon) Armour b - a +0 leather armour (worn) i - a +0 cloak (worn) (You found it on level 1 of the Dungeon) Jewellery h - a +4 ring of protection {unknown} (You found it on level 4 of the Dungeon) Potions e - a potion of lignification {unknown} k - a potion of heal wounds {unknown} l - a potion of curing {@q1} Comestibles f - 5 rations Skills: - Level 6.0 Fighting - Level 3.1 Maces & Flails - Level 2.1 Armour + Level 1.4 Dodging - Level 2.0 Invocations You had 4 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Okawaru Qazlal Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +4) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History The howler monkey misses you. You kill the howler monkey! Lugonu accepts your kill. You have reached level 5! MP restored: 6 You start resting. You hear the slow rusting of a very distant drain. You regained 6 hp, and now have 9/36 hp. You start resting. An adder comes into view. The adder moves out of view. You regained 4 hp, and now have 13/36 hp. Unknown command. You start resting. The adder is too close now for your liking. You see here a hound skeleton. You hit the adder but do no damage. The adder barely misses you. You hit the adder. The adder is poisoned. The adder barely misses you. The adder misses you. You barely miss the adder. The adder closely misses you. You hit the adder. The adder looks even sicker. The adder barely misses you. You hit the adder. The adder looks as sick as possible! The adder barely misses you. The adder closely misses you. You hit the adder but do no damage. You hear the rusting of a very distant drain. The adder bites you but does no damage. You barely miss the adder. You kill the adder! Lugonu accepts your kill. You start resting. An adder comes into view. You regained 2 hp, and now have 17/36 hp. The adder hisses angrily. You see here a hound skeleton. The adder bites you but does no damage. You closely miss the adder. The adder bites you but does no damage. You completely miss the adder. The adder closely misses you. You miss the adder. The adder bites you. The adder closely misses you. You take 3 damage, and have 14/36 hp. You hit the adder but do no damage. The adder is poisoned. The adder barely misses you. You hit the adder. The adder looks as sick as possible! The adder barely misses you. You hit the adder but do no damage. The adder looks as sick as possible! You kill the adder! Lugonu accepts your kill. Training target 6.0 for Fighting reached! Your Fighting skill increases to level 6! You need to enable at least one skill for training. You start resting. A worker ant comes into view. The worker ant twitches its antennae in your direction. You see here a hound skeleton. You start resting. The worker ant is too close now for your liking. The worker ant barely misses you. You barely miss the worker ant. The worker ant bites you but does no damage. You closely miss the worker ant. The worker ant completely misses you. You closely miss the worker ant. The worker ant bites you but does no damage. You hit the worker ant but do no damage. The worker ant is poisoned. The worker ant closely misses you. The worker ant barely misses you. You hit the worker ant but do no damage. The worker ant bites you but does no damage. You hit the worker ant but do no damage. The worker ant looks as sick as possible! The worker ant barely misses you. You closely miss the worker ant. You kill the worker ant! Lugonu accepts your kill. Your Dodging skill increases to level 1! You start resting. You hear the rusting of a very distant drain. You start resting. You hear the brisk rusting of a very distant drain. You regained 6 hp, and now have 23/36 hp. An ogre comes into view. It is wielding a +0 giant club. You regained 3 hp, and now have 26/36 hp. An ogre is nearby! An ogre is nearby! The ogre shouts! You hit the ogre but do no damage. The ogre hits you with a +0 giant club! You take 13 damage, and have 13/36 hp. MASSIVE DAMAGE!! You hit the ogre. The ogre is poisoned. The ogre closely misses you. Unknown command. You barely miss the ogre. The ogre closely misses you. You hit the ogre. The ogre hits you with a +0 giant club. * * * LOW HITPOINT WARNING * * * You take 5 damage, and have 8/36 hp. You are feeling hungry. You hit the ogre but do no damage. The ogre looks as sick as possible! A frilled lizard comes into view. The frilled lizard hisses angrily. An orc comes into view. It is wielding a +0 mace. You hit the ogre. The ogre looks as sick as possible! The ogre hits you with a +0 giant club! You die... ### #.####### ## ##.#..#..#### ... #.##...........# !...#....O@........# #......###.......## #........%###...### ...........##.....# .........#.l..$#...... ....[.......#..##..... ...........o...# #.#.. .......#......## .# . .##....##.....# You could see an ogre (extremely poisoned). Vanquished Creatures A howler monkey (D:4) A hound (D:4) Jessica (D:2) A worker ant (D:4) 4 adders (D:2 D:4) 2 oozes (D:2 D:4) 2 dart slugs (D:1) A leopard gecko (D:1) A giant cockroach (D:1) 3 goblins (D:1 D:2) 4 hobgoblins (D:1 D:2) A jackal (D:1) A quokka (D:2) 3 bats (D:1) 3 frilled lizards (D:1) 2 kobolds (D:1 D:2) A rat (D:1) 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | shummie the Gargoyle Abyssal Knight began the quest for the | Orb. 0 | Abyss:1 | Reached XP level 1. HP: 14/14 MP: 2/2 9 | Abyss:1 | Noticed an iron imp 9 | Abyss:1 | Noticed a rakshasa 10 | D:1 | Escaped the Abyss 519 | D:1 | Reached XP level 2. HP: 16/19 MP: 3/3 609 | D:1 | Reached * piety under Lugonu 721 | D:1 | Reached skill level 3 in Maces & Flails 1036 | D:2 | Found an iron altar of Okawaru. 1156 | D:2 | Noticed a phantom 1157 | D:2 | Found a stormy altar of Qazlal. 1159 | D:2 | Noticed Jessica 1191 | D:1 | Reached XP level 3. HP: 12/23 MP: 4/4 1349 | D:2 | Killed Jessica 1349 | D:2 | Reached skill level 4 in Fighting 1563 | D:2 | Reached XP level 4. HP: 30/30 MP: 5/5 1622 | D:2 | You fall into a shaft and drop 2 floors! 1623 | D:4 | Noticed a phantom 1675 | D:4 | Reached skill level 5 in Fighting 1724 | D:4 | HP: 6/31 [howler monkey (3)] 1725 | D:4 | HP: 2/31 [howler monkey (4)] 1727 | D:4 | Reached XP level 5. HP: 3/36 MP: 6/6 1851 | D:4 | Reached skill level 6 in Fighting 1866 | D:4 | Reached skill level 1 in Dodging 1948 | D:4 | Noticed an ogre 1953 | D:4 | HP: 8/36 [ogre/+0 giant club (5)] 1968 | D:4 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_brainrot, layout_loops_ring, minmay_misc_feat_alley D:2: layout_loops_ring, okawaru_ov_weapons_minmay, lightli_temple_of_fire, nicolae_qazlal_style_of_elements, old_standard_altar, uniq_jessica, uniq_terence D:4: minmay_recursive_quarters, layout_cave_pools, gup_sewer_entry_bowl, first_ration, small_statue_intersection, grunt_tough_drop, uniq_robin, uniq_ijyb Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Maces & Flails | 3 | 3.1 Fighting | 4 5 6 | 6.0 Dodging | 1 | 1.4 Armour | | 2.1 Invocations | | 2.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Mace | 56 | 5 || 61 Short sword | 28 | || 28 Dagger | 13 | 54 || 67 Invok: Depart the Abyss | 1 | || 1 Use: Scroll | | 3 || 3 Eat: Chunk | 2 | 1 || 3 Armor: Leather armour | 53 | 14 || 67 Dodge: Dodged | 69 | 37 || 106 Levels and vault maps discovered: D:1: dpeg_arrival_brainrot, layout_loops_ring, minmay_misc_feat_alley D:2: layout_loops_ring, okawaru_ov_weapons_minmay, lightli_temple_of_fire, nicolae_qazlal_style_of_elements, old_standard_altar, uniq_jessica, uniq_terence D:4: minmay_recursive_quarters, layout_cave_pools, gup_sewer_entry_bowl, first_ration, small_statue_intersection, grunt_tough_drop, uniq_robin, uniq_ijyb Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 2.2 | 21.4 | 59.8 | 481.2 Dungeon | 99.5 | 99.5 | 2.2 | 21.5 | 59.6 | 638.3 Abyss | 0.5 | 0.5 | 0.0 | 0.0 | 90.0 | 10.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 68.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 91.3 +-------+-------+-------+-------+-------+----------------------