Dungeon Crawl Stone Soup version 0.23.2-1-ga50397a (webtiles) character file. Game seed: 15639457366434708018 43 shummie the Grave Robber (level 3, 0/28 HPs) Began as a Formicid Necromancer on May 27, 2019. Slain by a worm (11 damage) ... on level 2 of the Dungeon. The game lasted 00:03:24 (2336 turns). shummie the Grave Robber (Formicid Necromancer) Turns: 2336, Time: 00:03:25 Health: 0/28 AC: 2 Str: 13 XL: 3 Next: 82% Magic: 0/7 EV: 12 Int: 14 God: Gold: 70 SH: 0 Dex: 11 Spells: 7/8 levels left rFire . . . SeeInvis + d - +0 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit + (helmet unavailable) rElec . Reflect . n - scarf {Spirit} rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self You were on level 2 of the Dungeon. You were near starving. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 70 gold pieces. Inventory: Hand Weapons d - a +0 hand axe (weapon) (You found it on level 1 of the Dungeon) Armour a - a +0 robe (worn) c - a +0 ring mail (You found it on level 1 of the Dungeon) n - a scarf of spirit shield (worn) (You found it on level 1 of the Dungeon) Scrolls b - a scroll of fear {unknown} e - a scroll of remove curse {unknown} g - 2 scrolls of enchant armour {unknown} h - 4 scrolls of identify {unknown} i - a scroll of random uselessness {unknown} k - a scroll of enchant weapon {unknown} l - a scroll of immolation {unknown} m - a scroll of blinking {unknown} Potions j - 2 potions of curing {unknown} o - a potion of might {unknown} p - a potion of magic {unknown} Comestibles f - 2 rations Skills: + Level 2.6 Fighting - Level 1.7 Dodging - Level 2.4 Stealth - Level 3.0 Spellcasting - Level 4.0 Necromancy You had 7 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ##.. 4% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Animate Skeleton Necr N/A 4% 1 #...... Vampiric Draining Necr ##........ 12% 3 ###.... Regeneration Chrm/Necr #......... 28% 3 ###.... Animate Dead Necr N/A 38% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History MASSIVE DAMAGE!! Things that are here: a cursed -1 whip; a kobold corpse Casting: Pain (safe; 4% risk of failure) Aiming: Pain (safe; 4% risk of failure) Aim: a worm (moderately wounded, chance to defeat MR: 77%) You miscast Pain. You are very lightly contaminated with residual magic. The world around you seems to dim momentarily. You now have 0/7 mp. You start resting. Your magical contamination has completely faded away. Casting: Pain (safe; 4% risk of failure) Aiming: Pain (safe; 4% risk of failure) Aim: a worm (chance to defeat MR: 77%) The worm writhes in agony. You take 1 damage, and have 9/28 hp. You now have 1/7 mp. Casting: Pain (safe; 4% risk of failure) Aiming: Pain (safe; 4% risk of failure) Aim: a worm (lightly wounded, chance to defeat MR: 77%) The worm writhes in agony. You take 1 damage, and have 8/28 hp. You now have 0/7 mp. Casting: Pain (safe; 4% risk of failure) You don't have enough magic to cast that spell. You start resting. You are feeling very hungry. You regained 3 hp, and now have 13/28 hp. You regained 3 mp, and now have 5/7 mp. You start resting. The worm is too close now for your liking. You regained 3 hp, and now have 16/28 hp. MP restored: 7 Casting: Pain (safe; 4% risk of failure) Aiming: Pain (safe; 4% risk of failure) Aim: a worm (hasn't noticed you, chance to defeat MR: 77%) The worm barely resists. You take 1 damage, and have 15/28 hp. You now have 6/7 mp. Casting: Pain (safe; 4% risk of failure) Aiming: Pain (safe; 4% risk of failure) Aim: a worm (chance to defeat MR: 77%) The worm writhes in agony. You take 1 damage, and have 14/28 hp. You now have 5/7 mp. Casting: Pain (safe; 4% risk of failure) Aiming: Pain (safe; 4% risk of failure) Aim: a worm (lightly wounded, chance to defeat MR: 77%) The worm writhes in agony. You take 1 damage, and have 13/28 hp. You now have 4/7 mp. You hit the worm. The worm misses you. You hit the worm. You kill the worm! You start resting. You are near starving! You regained 12 hp, and now have 25/28 hp. MP restored: 7 l - a scroll labeled AVOFECS CEPAI Things that are here: a cursed -1 whip; a kobold skeleton p - a yellow potion Health restored: 28 A worm comes into view. Casting: Pain (safe; 4% risk of failure) Aiming: Pain (safe; 4% risk of failure) Aim: a worm (hasn't noticed you, chance to defeat MR: 77%) The worm barely resists. You take 1 damage, and have 27/28 hp. You now have 6/7 mp. Casting: Pain (safe; 4% risk of failure) Aiming: Pain (safe; 4% risk of failure) Aim: a worm (chance to defeat MR: 77%) The worm writhes in agony. You take 1 damage, and have 26/28 hp. You now have 5/7 mp. Casting: Pain (safe; 4% risk of failure) Aiming: Pain (safe; 4% risk of failure) Aim: a worm (moderately wounded, chance to defeat MR: 77%) The worm writhes in agony. You take 1 damage, and have 25/28 hp. You now have 4/7 mp. Casting: Pain (safe; 4% risk of failure) Aiming: Pain (safe; 4% risk of failure) Aim: a worm (heavily wounded, chance to defeat MR: 77%) The worm writhes in agony. The worm bites you. You take 6 damage, and have 19/28 hp. MASSIVE DAMAGE!! You now have 2/7 mp. Casting: Pain (safe; 4% risk of failure) Aiming: Pain (safe; 4% risk of failure) Aim: a worm (severely wounded, chance to defeat MR: 77%) The worm writhes in agony. You take 1 damage, and have 18/28 hp. You now have 1/7 mp. You barely miss the worm. The worm bites you! You take 7 damage, and have 11/28 hp. MASSIVE DAMAGE!! You now have 0/7 mp. Casting: Pain (safe; 4% risk of failure) You don't have enough magic to cast that spell. Casting: Pain (safe; 4% risk of failure) Aiming: Pain (safe; 4% risk of failure) Aim: a worm (severely wounded, chance to defeat MR: 77%) The worm writhes in agony. You take 1 damage, and have 11/28 hp. You now have 0/7 mp. You hit the worm but do no damage. The worm bites you! You die... ###..................8 ................8..... .. ##.............####### .## #.............##.# .... ##................# ...# ...)........###########...## ###......##########......... ..........###..........!..## ................@w.......... ..........##...........#.... #########.##...........# . # #.#............# # #.##.....##....# # ..##.######%...... # ...#.# #....... # ## #.# #.....≈≈≈ # ..# ###..8≈≈≈ You could see a worm. Vanquished Creatures A worm (D:2) 3 dart slugs (D:1) A leopard gecko (D:1) A giant cockroach (D:1) 3 goblins (D:1) 7 hobgoblins (D:1) 7 bats (D:1) 2 frilled lizards (D:1) 4 kobolds (D:1 D:2) 3 rats (D:1) 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | shummie the Formicid Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 396 | D:1 | Reached XP level 2. HP: 7/19 MP: 0/5 631 | D:1 | Reached skill level 3 in Spellcasting 994 | D:1 | Reached skill level 1 in Fighting 1109 | D:1 | Reached XP level 3. HP: 25/26 MP: 4/7 1280 | D:1 | Reached skill level 2 in Fighting 1996 | D:2 | HP: 7/28 [worm (9)] 2336 | D:2 | Slain by a worm Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 | 3.0 Fighting | 1 2 | 2.6 Dodging | | 1.7 Stealth | | 2.4 Necromancy | | 4.0 Action || total -------------------------++------- Melee: Hand axe || 17 Cast: Pain || 72 Stab: Sleeping || 1 Eat: Chunk || 3 Armor: Robe || 1 Dodge: Dodged || 13 Levels and vault maps discovered: D:1: roderic_chinese_lattice_arrival, layout_basic, serial_forest, infiniplex_forest_clump_curved, infiniplex_forest_corner_1, infiniplex_forest_end_2, infiniplex_forest_clump_curved, infiniplex_forest_clump_medium D:2: layout_basic, first_ration, grunt_decor_clamped, serial_park_tiny_pond, chequers_decorated_corner, chequers_serial_rivers_micro_c Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.9 | 37.3 | 44.7 | 1157.5 Dungeon | 100.0 | 100.0 | 0.9 | 37.3 | 44.7 | 1157.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 31.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 31.0 +-------+-------+-------+-------+-------+----------------------