Dungeon Crawl Stone Soup version 0.23-a0-171-g5ae17c6 (webtiles) character file. 63 shummie the Conjurer (level 4, -5/27 HPs) Began as an Octopode Conjurer on Sept 12, 2018. Splashed by Ijyb's acid (10 damage) ... on level 3 of the Dungeon. The game lasted 00:05:45 (2776 turns). shummie the Conjurer (Octopode Conjurer) Turns: 2776, Time: 00:05:46 Health: -5/27 AC: -3 Str: 7 XL: 4 Next: 9% Magic: 7/7 EV: 13 Int: 18 God: Gold: 153 SH: 0 Dex: 12 Spells: 0/7 levels left rFire . . . SeeInvis . b - +0 short sword rCold . . . Gourm + (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . m - amulet of the gourmand {Gourmand} rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth +++....... (no ring) HPRegen 0.09/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: corroded A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 153 gold pieces. Inventory: Hand Weapons b - a +0 short sword (weapon) (You took it off a kobold on level 1 of the Dungeon) Jewellery j - an uncursed ring of fire {unknown} (You found it on level 2 of the Dungeon) m - an amulet of the gourmand (around mantle) {Gourmand} (You found it on level 2 of the Dungeon) Scrolls c - 2 scrolls of teleportation {unknown} e - a scroll of random uselessness {unknown} g - a scroll of enchant weapon {unknown} h - a scroll of magic mapping {unknown} n - a scroll of fog {unknown} o - a scroll of blinking {unknown} Potions a - 5 potions of curing {unknown} d - 2 potions of agility i - a potion of berserk rage {unknown} k - a potion of flight l - a potion of magic {unknown} p - a potion of heal wounds {unknown} Comestibles f - 7 rations Skills: - Level 2.0 Dodging + Level 4.0 Stealth + Level 2.0 Spellcasting * Level 5.1 Conjurations You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 2% 1 #...... b - Searing Ray Conj ###... 3% 2 ###.... x - Iskenderun's Mystic Conj ###..... 22% 4 #####.. Your spell library contained the following spells: Spells Type Power Failure Level Hunger Dazzling Spray Conj/Hex ##.... 19% 3 ###.... Force Lance Conj/Tloc ##...... 54% 4 #####.. Fulminant Prism Conj/Hex ##........ 54% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Uskayaw Annotations: D:3 Grinder, Ijyb, Terence Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History Aiming: Searing Ray (safe; 3% risk of failure) Aim: a kobold, wielding a short sword (resting) You miscast Searing Ray. You are very lightly contaminated with residual magic. You feel a strange surge of energy! You now have 5/7 mp. Casting: Searing Ray (safe; 3% risk of failure) Aiming: Searing Ray (safe; 3% risk of failure) Aim: a kobold, wielding a short sword (resting) The searing ray hits the kobold. The kobold shouts! (Press . to maintain the ray.) You are feeling very hungry. You now have 3/7 mp. The searing ray hits the kobold. You kill the kobold! You now have 2/7 mp. You start resting. A kobold comes into view. Things that are here: a short sword; a kobold corpse You start resting. Your magical contamination has completely faded away. You regained 2 mp, and now have 4/7 mp. Casting: Searing Ray (safe; 3% risk of failure) You can't see any susceptible monsters within range! (Use Z to cast anyway.) The kobold is too close now for your liking. MP restored: 7 Saving game... please wait. Level annotation: exclusion: Terence, Terence Welcome back, shummie the Octopode Conjurer. Aiming: Magic Dart (safe; 2% risk of failure) Aim: a kobold (hasn't noticed you) The magic dart hits the kobold. The kobold shouts! You now have 6/7 mp. Casting: Magic Dart (safe; 2% risk of failure) Aiming: Magic Dart (safe; 2% risk of failure) Aim: a kobold (heavily wounded) The magic dart hits the kobold. You now have 5/7 mp. Casting: Magic Dart (safe; 2% risk of failure) Aiming: Magic Dart (safe; 2% risk of failure) Aim: a kobold (heavily wounded) The magic dart hits the kobold. You kill the kobold! You now have 4/7 mp. You start resting. MP restored: 7 You see here a kobold corpse. o - a scroll labeled LEKULOE KIAWNO a - 5 sedimented white potions (gained 2) A hobgoblin comes into view. A hobgoblin is nearby! Casting: Magic Dart (safe; 2% risk of failure) Aiming: Magic Dart (safe; 2% risk of failure) Aim: a hobgoblin The magic dart hits the hobgoblin. You now have 6/7 mp. Casting: Magic Dart (safe; 2% risk of failure) Aiming: Magic Dart (safe; 2% risk of failure) Aim: a hobgoblin (almost dead) The magic dart hits the hobgoblin. You kill the hobgoblin! You now have 5/7 mp. Casting: Magic Dart (safe; 2% risk of failure) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. You are near starving! MP restored: 7 You see here a hobgoblin corpse. You butcher the hobgoblin corpse. p - 2 chunks of flesh Eating one of 2 chunks of flesh. You eat one of the 2 chunks of flesh. This raw flesh tastes great. You are feeling hungry. Eating a chunk of flesh. You eat the chunk of flesh. This raw flesh tastes great. f - 6 rations (gained 1) p - a grey potion f - 7 rations (gained 1) A frilled lizard comes into view. A frilled lizard is nearby! A frilled lizard is nearby! Casting: Magic Dart (safe; 2% risk of failure) Aiming: Magic Dart (safe; 2% risk of failure) Aim: a frilled lizard (resting) The magic dart hits the frilled lizard. You kill the frilled lizard! You now have 6/7 mp. Ijyb and Grinder come into view. Ijyb shouts! Found 14 gold pieces. Found a hide-covered altar of Uskayaw. MP restored: 7 Ijyb zaps a wand. The bolt of acid hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The acid corrodes you! You are splashed with acid! The acid burns! You die... ########## .......g.# ###.#..#.## ...#g#..# .._. 5.##.## ... ... #@.# . ## ##.. ##.# #.# # (.#.$ #.## ######.... ..(#.. #..####........# ##.#.........# #.#.##.###..# #...##.# #..# ##..##.###..# #..##..##..# You could see Ijyb. Vanquished Creatures 2 oozes (D:1 D:3) 2 dart slugs (D:1) A leopard gecko (D:1) 3 bats (D:1) 2 giant cockroaches (D:1) 3 goblins (D:1 D:2) 5 hobgoblins (D:1 D:2 D:3) 7 jackals (D:1 D:2) 3 kobolds (D:1 D:3) A ball python (D:2) 16 frilled lizards (D:1 D:3) 4 rats (D:1 D:2) 49 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | shummie the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 16 | D:1 | Reached skill level 3 in Stealth 34 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/5 59 | D:1 | Learned a level 2 spell: Searing Ray 816 | D:1 | Reached XP level 3. HP: 17/21 MP: 4/6 2097 | D:2 | Reached skill level 5 in Conjurations 2330 | D:3 | Reached skill level 4 in Stealth 2431 | D:3 | Reached XP level 4. HP: 27/27 MP: 3/7 2474 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2496 | D:3 | Found a faded altar of an unknown god. 2499 | D:3 | Noticed Terence 2772 | D:3 | Found a hide-covered altar of Uskayaw. 2772 | D:3 | Noticed a dagger 2772 | D:3 | Noticed Ijyb 2772 | D:3 | Noticed Grinder 2772 | D:3 | Noticed a hand axe 2776 | D:3 | HP: 5/27 [Ijyb/wand of acid (8) (22)] 2776 | D:3 | Splashed by Ijyb's acid Vault maps used: D:1: moated_graveyard_arrival, minmay_lizard_king D:3: dancing_weapons_uskayaw, chequers_ecumenical_altar_simple, kennysheep_doodads, st_stairs_7, minmay_liquid_box, uniq_ijyb, uniq_terence, uniq_grinder Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 4 | 4.0 Conjurations | 5 | 5.1 Dodging | | 2.0 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 6 | || 6 Tentacles | 4 | || 4 Short sword | 26 | || 26 Constrict | 5 | || 5 Cast: Magic Dart | 23 | 7 || 30 Searing Ray | 10 | 1 || 11 Use: Scroll | 3 | || 3 Stab: Sleeping | 4 | || 4 Eat: Chunk | 5 | 2 || 7 Armor: Skin | 1 | || 1 Dodge: Dodged | 19 | || 19 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 78 | 12 | 13.3 | 39 | 10 | 20.4 +---------+---------+-------+---------+---------+------- D:1 | 46 | 12 | 20.7 | 24 | 10 | 29.4 D:2 | 16 | 0 | 0.0 | 9 | 0 | 0.0 D:3 | 16 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Vault maps used: D:1: moated_graveyard_arrival, minmay_lizard_king D:3: dancing_weapons_uskayaw, chequers_ecumenical_altar_simple, kennysheep_doodads, st_stairs_7, minmay_liquid_box, uniq_ijyb, uniq_terence, uniq_grinder Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 2.1 | 25.2 | 52.7 | 906.3 Dungeon | 100.0 | 100.0 | 2.1 | 25.2 | 52.7 | 906.3 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 30.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 30.0 +-------+-------+-------+-------+-------+----------------------