Dungeon Crawl Stone Soup version 0.23-a0-143-g1adec7b (webtiles) character file. 2192 shummie the Destroyer (level 9, -11/51 HPs) Began as an Octopode Conjurer on Sept 2, 2018. Was an Initiate of Ru. Mangled by a death yak (12 damage) ... on level 8 of the Dungeon. The game lasted 00:18:12 (9326 turns). shummie the Destroyer (Octopode Conjurer) Turns: 9326, Time: 00:18:13 Health: -11/51 AC: 1 Str: 8 XL: 9 Next: 33% Magic: 1/17 EV: 13 Int: 20 God: Ru [......] Gold: 319 SH: 0 Dex: 12 Spells: 4/19 levels left rFire . . . SeeInvis . a - +0 dagger (freeze) rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth +++....... (no ring) HPRegen 0.17/turn (no ring) MPRegen 0.15/turn (no ring) (no ring) (no ring) @: very slightly contaminated A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: Renounce Religion You were on level 8 of the Dungeon. You worshipped Ru. Ru was noncommittal. You were hungry. You visited 2 branches of the dungeon, and saw 9 of its levels. You collected 319 gold pieces. Inventory: Hand Weapons a - a +0 dagger of freezing (weapon) (You took it off a kobold on level 3 of the Dungeon) q - a +0 dagger (You took it off a goblin on level 1 of the Dungeon) s - a +0 whip of freezing (You took it off a kobold on level 3 of the Dungeon) x - a +4 spear of freezing (You found it on level 4 of the Dungeon) F - a +0 flail of draining (You took it off an orc on level 7 of the Dungeon) G - a +0 hunting sling of freezing (You took it off a goblin on level 7 of the Dungeon) H - a +0 dagger of electrocution (You found it on level 8 of the Dungeon) I - a +2 quarterstaff of chaos (You took it off Crazy Yiuf on level 7 of the Dungeon) Jewellery g - an uncursed ring of protection from magic {unknown} (You found it on level 2 of the Dungeon) u - an uncursed ring of protection from magic {unknown} (You found it on level 3 of the Dungeon) z - an uncursed amulet of regeneration {unknown} (You found it on level 6 of the Dungeon) Wands n - a wand of polymorph (29) (You found it on level 2 of the Dungeon) r - a wand of iceblast (13) (You found it on level 5 of the Dungeon) t - a wand of clouds (6) (You found it on level 3 of the Dungeon) w - a wand of enslavement (12) (You found it on level 4 of the Dungeon) K - a wand of scattershot (3) (You found it on level 7 of the Dungeon) Scrolls d - 3 scrolls of magic mapping {unknown} e - 10 scrolls of remove curse {unknown} h - 8 scrolls of identify {unknown} i - a scroll of noise {unknown} j - 5 scrolls of teleportation {unknown} k - 2 scrolls of random uselessness {unknown} o - 2 scrolls of enchant armour {unknown} p - 2 scrolls of blinking {unknown} y - a scroll of acquirement {unknown} A - 2 scrolls of fear {unknown} J - a scroll of amnesia {unknown} L - a scroll of vulnerability {unknown} Potions b - a potion of flight {unknown} c - 2 potions of might {unknown} l - a potion of heal wounds {unknown} m - 4 potions of agility {unknown} v - 2 potions of curing {unknown} B - a potion of cancellation {unknown} C - a potion of lignification {unknown} D - 2 potions of resistance {unknown} E - 3 potions of brilliance {unknown} Comestibles f - 15 rations Skills: + Level 0.0 Fighting - Level 2.0 Dodging - Level 2.6 Stealth + Level 5.7 Spellcasting * Level 11.1 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #### 1% 1 None b - Searing Ray Conj ###### 1% 2 None c - Force Lance Conj/Tloc ####.... 11% 4 ####... d - Fulminant Prism Conj/Hex ####...... 11% 4 ####... x - Iskenderun's Mystic Conj ######.. 1% 4 ####... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Dazzling Spray Conj/Hex ####.. 3% 3 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (1/1) D:7 Lair: D:8-11 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Gozag Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:8 % Annotations: D:5 Dowan, Duvessa D:7 Harold Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History Aim: a killer bee (almost dead) The magic dart hits the killer bee. You kill the killer bee! You now have 13/17 mp. Memorise Force Lance, consuming 4 spell levels and leaving 8? You start memorising the spell. You continue memorising. x4 You finish memorising. Spell assigned to 'c'. Memorise Fulminant Prism, consuming 4 spell levels and leaving 4? You start memorising the spell. You continue memorising. x4 You finish memorising. Spell assigned to 'd'. A killer bee comes into view. MP restored: 17 A killer bee is nearby! A killer bee is nearby! A killer bee is nearby! Casting: Magic Dart (safe; 1% risk of failure) Aiming: Magic Dart (safe; 1% risk of failure) Aim: a killer bee (hasn't noticed you) The magic dart hits the killer bee. You now have 16/17 mp. Casting: Magic Dart (safe; 1% risk of failure) Aiming: Searing Ray (safe; 1% risk of failure) Aim: a killer bee (lightly wounded) The searing ray misses the killer bee. (Press . to maintain the ray.) You now have 14/17 mp. The searing ray hits the killer bee. The killer bee closely misses you. You now have 13/17 mp. The searing ray hits the killer bee. You kill the killer bee! You now have 12/17 mp. You start resting. MP restored: 17 A death yak comes into view. A death yak comes into view. The death yak bellows! You hear a bellow! x2 Found a stone staircase leading up. Casting: Searing Ray (safe; 1% risk of failure) Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Okay, then. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Aiming: Fulminant Prism (safe; 11% risk of failure) You conjure a prism of explosive energy! You now have 13/17 mp. Your fulminant prism crackles loudly. The blast of energy engulfs the death yak. You hear a bellow! Casting: Fulminant Prism (safe; 11% risk of failure) Aiming: Fulminant Prism (safe; 11% risk of failure) You conjure a prism of explosive energy! You are feeling hungry. You now have 9/17 mp. Your fulminant prism crackles loudly. The blast of energy engulfs the death yak. You hear a bellow! Casting: Fulminant Prism (safe; 11% risk of failure) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Fulminant Prism (safe; 11% risk of failure) Aiming: Searing Ray (safe; 1% risk of failure) Aim: a death yak (lightly wounded) The searing ray hits the death yak. (Press . to maintain the ray.) You now have 9/17 mp. The searing ray hits the death yak. The searing ray hits the death yak. You now have 8/17 mp. The searing ray hits the death yak. You finish channeling your searing ray. The death yak gores you! You take 15 damage, and have 36/51 hp. MASSIVE DAMAGE!! You now have 7/17 mp. Casting: Searing Ray (safe; 1% risk of failure) Aiming: Force Lance (safe; 11% risk of failure) Aim: a death yak (heavily wounded) The lance of force hits the death yak. The death yak gores you! You take 12 damage, and have 25/51 hp. MASSIVE DAMAGE!! You now have 4/17 mp. Casting: Force Lance (safe; 11% risk of failure) Aiming: Force Lance (safe; 11% risk of failure) Aim: a death yak (heavily wounded) You miscast Force Lance. You are very lightly contaminated with residual magic. You feel uncomfortable. The death yak gores you!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You take 25 damage, and have 1/51 hp. MASSIVE DAMAGE!! You now have 1/17 mp. Okay, then. Okay, then. Aiming: Scattershot Aim: a death yak (heavily wounded) The burst of metal fragments hits the death yak. x4 The death yak gores you! You die... #####..##.# #.# ..........# #.# .##.##..### #.# ........# #.# .##...y.# #.# #.###...# #.# #. y...# #.# #.##..# #Y# ## #@# #.# #.# #<# #.# #.# #.# #.# ### You could see a death yak. Vanquished Creatures A queen bee (D:8) A warg (D:8) A black bear (D:8) An ogre (D:7) 2 bullfrogs 12 killer bees (D:8) 5 wights (D:6) A howler monkey (D:4) 2 bullfrog zombies 3 crimson imps A quasit (D:7) 4 hounds A jelly (D:7) A bullfrog skeleton (D:7) Crazy Yiuf (D:7) An orc wizard (D:7) A centaur skeleton (D:8) An iguana (D:4) A worker ant (D:6) A hound skeleton (D:8) 8 gnolls 5 adders A shadow imp (D:6) An ooze (D:3) An adder skeleton (D:7) A worm (D:4) A dart slug (D:1) 6 leopard geckos 8 orcs 5 ball pythons 6 giant cockroaches 19 goblins 10 hobgoblins 15 jackals 15 kobolds 7 quokkas 7 bats 3 frilled lizards A jackal skeleton (D:5) 3 rats 165 creatures vanquished. Vanquished Creatures (others) 2 fulminant prisms (D:8) 2 creatures vanquished. Grand Total: 167 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | shummie the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 230 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 285 | D:1 | Learned a level 2 spell: Searing Ray 1286 | D:2 | Reached XP level 3. HP: 21/21 MP: 4/6 1363 | D:2 | Reached skill level 5 in Conjurations 1540 | D:2 | Reached XP level 4. HP: 27/27 MP: 3/7 1723 | D:2 | Found a shattered altar of Ashenzari. 2668 | D:3 | Reached skill level 6 in Conjurations 2992 | D:3 | Reached XP level 5. HP: 31/31 MP: 0/8 3623 | D:4 | Reached skill level 7 in Conjurations 3623 | D:4 | Reached XP level 6. HP: 36/36 MP: 4/9 4100 | D:4 | Found a burning altar of Makhleb. 4101 | D:4 | Found a shimmering altar of Xom. 4246 | D:5 | Entered Level 5 of the Dungeon 4597 | D:5 | Noticed Duvessa 4597 | D:5 | Noticed Dowan 4836 | D:5 | Learned a level 4 spell: Iskenderun's Mystic Blast 5242 | D:6 | Reached skill level 8 in Conjurations 5242 | D:6 | Reached XP level 7. HP: 41/41 MP: 5/10 5448 | D:6 | Reached skill level 3 in Spellcasting 6204 | D:7 | Reached skill level 9 in Conjurations 6336 | D:7 | Found an ornate altar of the Wu Jian Council. 6450 | D:7 | Noticed Harold 6513 | D:7 | Found a bloodstained altar of Trog. 6520 | D:7 | Reached XP level 8. HP: 44/46 MP: 8/13 6521 | D:7 | Found a basalt altar of Yredelemnul. 6523 | D:7 | Found a white marble altar of Elyvilon. 7446 | D:7 | Reached skill level 4 in Spellcasting 7553 | D:7 | Found a runed door. 7557 | D:7 | Noticed Crazy Yiuf 7562 | D:7 | Killed Crazy Yiuf 7663 | D:7 | Found a staircase to the Ecumenical Temple. 7673 | Temple | Entered the Ecumenical Temple 7820 | Temple | Became a worshipper of Ru the Awakened 8095 | D:8 | Noticed Maurice 8180 | D:8 | Noticed Maurice 8180 | D:8 | Maurice changed into Maurice the warg 8191 | D:8 | Killed Maurice the warg 8191 | D:8 | Reached skill level 10 in Conjurations 8478 | D:8 | Noticed a queen bee 8592 | D:8 | Reached skill level 5 in Spellcasting 8630 | D:8 | Reached XP level 9. HP: 49/51 MP: 7/16 8714 | D:8 | Killed a queen bee 8841 | D:8 | Reached skill level 11 in Conjurations 9012 | D:8 | Found a sparkling altar of Nemelex Xobeh. 9071 | D:8 | Found Pibeacad's Food Emporium. 9186 | D:8 | Learned a level 4 spell: Force Lance 9191 | D:8 | Learned a level 4 spell: Fulminant Prism 9262 | D:8 | Noticed a death yak 9274 | D:8 | Noticed a death yak 9324 | D:8 | HP: 1/51 [death yak (26)] 9326 | D:8 | Mangled by a death yak Vault maps used: D:1: mainiacjoe_arrival_reflecting_pool, serial_bayou, serial_bayou_lagoon_b, serial_bayou_pond_e, serial_bayou_crossing, serial_bayou_lake_a D:2: old_standard_altar D:4: grunt_temple_overflow_champion_of_chaos, grunt_decor_arrowhead D:5: first_ration, serial_shops, shop, uniq_ijyb, uniq_duvessa D:6: item_on_display_a D:7: corexii_shantytown, lemuel_doored_altar, nicolae_overflow_hidden_temple, temple_statues, uniq_crazy_yiuf_cottage, uniq_harold D:8: dpeg_lair_monsters, enter_bailey_3, basic_altar, serial_shops, kennysheep_mini, serial_bayou_pond_d, david_nohive_1, uniq_maurice Temple: dshaligram_water_room_temple Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Conjurations | 5 6 7 8 9 10 11 | 11.1 Spellcasting | 3 5 | 5.7 Dodging | | 2.0 Stealth | | 2.6 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Unarmed | 2 | | || 2 Dagger | 12 | 51 | 63 || 126 Constrict | 4 | 12 | 14 || 30 Tentacles | 1 | 9 | 11 || 21 Cast: Magic Dart | 43 | 17 | 17 || 77 Searing Ray | 3 | 25 | 46 || 74 Iskenderun's Myst | | | 6 || 6 Fulminant Prism | | | 2 || 2 Force Lance | | | 1 || 1 Evoke: Wand | | | 2 || 2 Stab: Sleeping | 3 | 6 | 10 || 19 Distracted | | 1 | || 1 Eat: Chunk | 3 | 12 | 8 || 23 Ration | | | 2 || 2 Armor: Skin | 1 | 7 | 2 || 10 Dodge: Dodged | 9 | 39 | 77 || 125 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 1761 | 1371 | 43.8 | 115 | 50 | 30.3 +---------+---------+-------+---------+---------+------- D:1 | 27 | 0 | 0.0 | 15 | 0 | 0.0 D:2 | 77 | 0 | 0.0 | 16 | 0 | 0.0 D:3 | 68 | 0 | 0.0 | 29 | 0 | 0.0 D:4 | 175 | 0 | 0.0 | 12 | 0 | 0.0 D:5 | 153 | 0 | 0.0 | 8 | 0 | 0.0 D:6 | 566 | 0 | 0.0 | 14 | 0 | 0.0 D:7 | 465 | 164 | 26.1 | 17 | 36 | 67.9 D:8 | 230 | 1207 | 84.0 | 4 | 14 | 77.8 +---------+---------+-------+---------+---------+------- Vault maps used: D:1: mainiacjoe_arrival_reflecting_pool, serial_bayou, serial_bayou_lagoon_b, serial_bayou_pond_e, serial_bayou_crossing, serial_bayou_lake_a D:2: old_standard_altar D:4: grunt_temple_overflow_champion_of_chaos, grunt_decor_arrowhead D:5: first_ration, serial_shops, shop, uniq_ijyb, uniq_duvessa D:6: item_on_display_a D:7: corexii_shantytown, lemuel_doored_altar, nicolae_overflow_hidden_temple, temple_statues, uniq_crazy_yiuf_cottage, uniq_harold D:8: dpeg_lair_monsters, enter_bailey_3, basic_altar, serial_shops, kennysheep_mini, serial_bayou_pond_d, david_nohive_1, uniq_maurice Temple: dshaligram_water_room_temple Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 2.0 | 36.0 | 46.1 | 1015.3 Dungeon | 98.2 | 98.7 | 1.6 | 36.5 | 45.7 | 1126.9 Temple | 1.8 | 1.3 | 26.8 | 0.0 | 74.8 | 123.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 348.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 391.5 +-------+-------+-------+-------+-------+----------------------