Dungeon Crawl Stone Soup version 0.22-a0-110-g5b255cf (webtiles) character file. 36 shummie the Vexing (level 3, 14/14 HPs) Began as a Felid Enchanter on Jan 28, 2018. Quit the game on level 2 of the Dungeon. The game lasted 00:03:38 (1769 turns). shummie the Vexing (Felid Enchanter) Turns: 1769, Time: 00:03:38 Health: 14/14 AC: 1 Str: 4 XL: 3 Next: 19% Magic: 7/7 EV: 18 Int: 17 God: Gold: 44 SH: 0 Dex: 16 Spells: 4/7 levels left Lives: 0 Deaths: 1 rFire . . . SeeInvis + - Unarmed rCold . . . Gourm . (shield unavailable) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet unavailable) rElec . Reflect . (cloak unavailable) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth +++....... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.10/turn (no ring) @: quick A: very small, no armour, no weapons or thrown items, stealth, claws 1, fangs 3, see invisible, carnivore, speed 1, shaggy fur 1, slow metabolism 1, sharp paws a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 44 gold pieces. Inventory: Scrolls d - a scroll of amnesia {unknown} e - 2 scrolls of identify {unknown} f - 2 scrolls of remove curse {unknown} g - a scroll of teleportation {unknown} h - a scroll of magic mapping {unknown} Potions c - a potion of mutation {unknown} Books a - a book of Maledictions Comestibles b - 5 rations Skills: - Level 2.6 Dodging + Level 5.0 Stealth + Level 2.1 Unarmed Combat + Level 2.6 Spellcasting + Level 5.3 Hexes You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Ensorcelled Hibernat Hex/Ice ##.... 9% 2 ##..... v - Corona Hex ###.... 1% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 exclusion: orc priest Innate Abilities, Weirdness & Mutations You cannot wear armour. You are incapable of wielding weapons or throwing items. Your paws allow you to move quietly. (Stealth) You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are carnivorous and can eat meat at any time. You cover ground quickly. You are covered in fur. (AC +1) You have a slow metabolism. Your sharp claws are effective at attacking unaware monsters. Message History You see here a dagger. Eating a chunk of flesh. You eat the chunk of flesh. This raw flesh tastes great. Robin is nearby! Robin is nearby! Robin is nearby! You see here a dagger. Casting: Ensorcelled Hibernation (safe; 10% risk of failure) Aiming: Ensorcelled Hibernation (safe; 10% risk of failure) Aim: Robin, wielding a dagger, wearing an animal skin and wearing a helmet (chance to defeat MR: 50%) You miscast Ensorcelled Hibernation. You are very lightly contaminated with residual magic. You shiver with cold. Robin hits you but does no damage. You now have 4/7 mp. Casting: Ensorcelled Hibernation (safe; 10% risk of failure) Aiming: Ensorcelled Hibernation (safe; 10% risk of failure) Aim: Robin, wielding a dagger, wearing an animal skin and wearing a helmet (chance to defeat MR: 50%) Robin resists with some effort. Robin closely misses you. You now have 2/7 mp. Casting: Ensorcelled Hibernation (safe; 10% risk of failure) Aiming: Ensorcelled Hibernation (safe; 10% risk of failure) Aim: Robin, wielding a dagger, wearing an animal skin and wearing a helmet (chance to defeat MR: 50%) Robin looks drowsy... You now have 0/7 mp. The helpless Robin fails to defend herself. You claw Robin! Robin completely misses you. You scratch Robin but do no damage. You bite Robin. Robin barely misses you. You completely miss Robin. You kill Robin! h - a scroll labeled ECRAJO ZIUMMOERA Items here: )) [[ † a dagger; an animal skin; a helmet; a club; the hobgoblin corpse of Robin You butcher the hobgoblin corpse of Robin. i - a chunk of flesh Items here: )) [[ a dagger; an animal skin; a helmet; a club There isn't anything to butcher here. Eating a chunk of flesh. You eat the chunk of flesh. This raw flesh tastes great. There is a stone staircase leading up here. Your magical contamination has completely faded away. e - 2 scrolls labeled ZAWNUSHR PEUTUG (gained 1) Found a stone staircase leading down. You regained 3 mp, and now have 5/7 mp. f - 2 scrolls labeled QORIECSIASO (gained 1) There is an open door here. An orc comes into view. It is wielding a dagger. An orc is nearby! An orc priest comes into view. It is wielding a club. 2 orcs come into view. An orc comes into view. You pounce on the unaware helpless orc! You claw the orc! You kill the orc! The orc priest shouts! The orc shouts! x2 The orc barely misses you. You hear a shout! Casting: Ensorcelled Hibernation (safe; 10% risk of failure) Aiming: Ensorcelled Hibernation (safe; 10% risk of failure) Aim: an orc priest, wielding a club and wearing a leather armour (chance to defeat MR: 41%) The orc priest resists with some effort. The orc priest hits you with a club. The orc closely misses you. You take 5 damage, and have 9/14 hp. MASSIVE DAMAGE!! You now have 4/7 mp. Casting: Ensorcelled Hibernation (safe; 10% risk of failure) Aiming: Ensorcelled Hibernation (safe; 10% risk of failure) Aim: an orc priest, wielding a club and wearing a leather armour (chance to defeat MR: 41%) The orc priest looks drowsy... You now have 2/7 mp. The helpless orc priest fails to defend itself. You claw the orc priest! The orc closely misses you. x2 The orc priest closely misses you. You barely miss the orc priest. The orc closely misses you. x2 The orc priest closely misses you. You scratch the orc priest but do no damage. The orc hits you. * * * LOW HITPOINT WARNING * * * The orc priest closely misses you. You take 5 damage, and have 4/14 hp. MASSIVE DAMAGE!! You barely miss the orc priest. You bite the orc priest, but do no damage. The orc closely misses you. x3; The orc priest misses you. You scratch the orc priest but do no damage. The orc misses you. The orc barely misses you. The orc closely misses you. The orc priest hits you with a club. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 1/14 hp. MASSIVE DAMAGE!! You scratch the orc priest. You kill the orc priest! Your Stealth skill increases to level 5! Your Unarmed Combat skill increases to level 2! You have reached level 4! Extra life! The orc hits you with a dagger. You die... The orc misses you. The orc barely misses you. You are now level 3! You rejoin the land of the living... Health restored: 14; MP restored: 7 #..###÷#.#.. #..)...g.g.. #..###.#.#.. ###.###..#.....# #........#.#.### #.#.###....#)# .. #.#.###..###.###.. #.#............... ## #@#.....##g#...#.. .. #.##.#..##.##..#.. ## #................# ####..####........ #..####...###.# ##.........# .# #..######..### # ##.......#....+ #..#####.#..### There were no monsters in sight! Vanquished Creatures An orc priest (D:2) Robin (D:2) An ooze (D:2) A dart slug (D:1) An orc (D:2) 4 hobgoblins 3 kobolds A quokka (D:2) A ball python (D:1) 2 bats 13 goblins 2 rats 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | shummie the Felid Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 247 | D:1 | Reached XP level 2. HP: 11/11 MP: 6/6 717 | D:2 | Learned a level 2 spell: Ensorcelled Hibernation 1102 | D:2 | Reached XP level 3. HP: 8/14 MP: 0/7 1319 | D:2 | Reached skill level 5 in Hexes 1327 | D:2 | Noticed Robin 1349 | D:2 | HP: 3/14 [hobgoblin/club[Robin] (4)] 1692 | D:2 | Killed Robin 1767 | D:2 | HP: 1/14 [orc priest/club (3)] 1768 | D:2 | Reached skill level 5 in Stealth 1768 | D:2 | Reached skill level 2 in Unarmed Combat 1768 | D:2 | Reached XP level 4. HP: 1/18 MP: 3/8 1768 | D:2 | Slain by an orc 1769 | D:2 | Reached XP level 3. HP: -2/14 MP: 3/7 1769 | D:2 | Quit the game Vault maps used: D:1: dpeg_arrival_arbitrary_b, st_stairs_7 D:2: lemuel_doored_altar, minmay_misc_feat_roman, uniq_sigmund, uniq_robin Skill XL: | 1 2 3 | ---------------+----------+----- Hexes | 5 | 5.3 Stealth | 5 | 5.0 Unarmed Combat | 2 | 2.1 Dodging | | 2.6 Spellcasting | | 2.6 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 100 | || 100 Bite | 7 | || 7 Cast: Ensorcelled Hiber | 19 | || 19 Stab: Sleeping | 17 | || 17 Eat: Chunk | 9 | || 9 Armor: Skin | 5 | || 5 Dodge: Dodged | 84 | 2 || 86 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 118 | 0.0 | 0 | 31 | 0.0 | 1769 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 18 | 0.0 | 0 | 10 | 0.0 | 599 D:2 | 0 | 100 | 0.0 | 0 | 21 | 0.0 | 1170 +---------+---------+-------+---------+---------+-------+--------- Vault maps used: D:1: dpeg_arrival_arbitrary_b, st_stairs_7 D:2: lemuel_doored_altar, minmay_misc_feat_roman, uniq_sigmund, uniq_robin Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 2.0 | 51.1 | 25.1 | 867.0 Dungeon | 100.0 | 100.0 | 2.0 | 51.1 | 25.1 | 867.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 59.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 59.0 +-------+-------+-------+-------+-------+----------------------