Dungeon Crawl Stone Soup version 0.21.0-3-g78d12a8 (webtiles) character file. 13 shummie the Stinger (level 2, 19/19 HPs) Began as a Barachi Venom Mage on Jan 9, 2018. Quit the game on level 1 of the Dungeon. The game lasted 00:01:02 (370 turns). shummie the Stinger (Barachi Venom Mage) Turns: 370, Time: 00:01:02 Health: 19/19 AC: 2 Str: 9 XL: 2 Next: 37% Magic: 2/5 EV: 12 Int: 15 God: Gold: 22 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . SeeInvis . e - -2 flail (curse) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: slow A: +LOS, swims, slowness 1, strong legs 1 a: Hop You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 22 gold pieces. Inventory: Hand Weapons e - a cursed -2 flail (weapon) (You took it off a gnoll on level 1 of the Dungeon) Armour a - a +0 robe (worn) Potions d - a potion of curing {unknown} Books b - a Young Poisoner's Handbook Comestibles c - a ration Skills: - Level 2.1 Dodging - Level 1.7 Stealth - Level 2.1 Spellcasting + Level 2.0 Conjurations + Level 3.7 Poison Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Sting Conj/Pois ##.. 7% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Shadows flee at your approach. (+LOS) You can swim through water. You cover ground slowly. You can hop short distances. Message History A hobgoblin is nearby! A giant cockroach comes into view. Casting: Sting Aiming: Sting Aim: a hobgoblin The sting hits the hobgoblin. You now have 1/3 mp. Casting: Sting Aiming: Sting Aim: a hobgoblin (heavily wounded) The sting misses the hobgoblin. You now have 0/3 mp. Casting: Sting You don't have enough magic to cast that spell. The hobgoblin hits you. You take 2 damage, and have 11/13 hp. Casting: Sting Aiming: Sting Aim: a hobgoblin (moderately wounded) You miscast Sting. You are very lightly contaminated with residual magic. Nothing appears to happen. The hobgoblin hits you but does no damage. You now have 0/3 mp. You closely miss the hobgoblin. The hobgoblin hits you. You take 5 damage, and have 6/13 hp. MASSIVE DAMAGE!! You hit the hobgoblin but do no damage. The hobgoblin hits you. You take 1 damage, and have 5/13 hp. Unknown command. The hobgoblin barely misses you. The hobgoblin hits you but does no damage. The hobgoblin hits the toadstool. The toadstool is destroyed! There is a staircase leading out of the dungeon here. The giant cockroach misses you. Casting: Sting Aiming: Sting Aim: a hobgoblin (moderately wounded) The sting hits the giant cockroach. You kill the giant cockroach! You now have 0/3 mp. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 3/13 hp. A hobgoblin comes into view. A goblin comes into view. It is wielding a dagger. Hop to where? Boing! The hobgoblin barely misses you. Your magical contamination has completely faded away. The hobgoblin misses you. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 2/13 hp. Casting: Sting Aiming: Sting Aim: a hobgoblin (moderately wounded) You miscast Sting. You are very lightly contaminated with residual magic. Nothing appears to happen. The hobgoblin barely misses you. You now have 0/3 mp. There is a staircase leading out of the dungeon here. You see here a giant cockroach corpse. The hobgoblin misses you. Casting: Sting Aiming: Sting Aim: a hobgoblin The sting hits the hobgoblin. The hobgoblin is poisoned. You kill the hobgoblin! You now have 0/3 mp. You start resting. Your magical contamination has completely faded away. You start resting. You are ready to hop once more. You start resting. Health restored: 13; MP restored: 3 d - a sedimented white potion You now have 22 gold pieces (gained 7). A gnoll comes into view. It is wielding an enchanted flail. A gnoll is nearby! The gnoll shouts! Casting: Sting Aiming: Sting Aim: a gnoll, wielding an enchanted flail The sting hits the gnoll. The gnoll is poisoned. You now have 2/3 mp. Casting: Sting Aiming: Sting Aim: a gnoll, wielding an enchanted flail (moderately wounded, poisoned) The sting hits the gnoll. You now have 1/3 mp. You kill the gnoll! Your Conjurations skill increases to level 2! You have reached level 2! Health restored: 19 e - an enchanted flail You see here a gnoll corpse. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) It sticks to your hand! e - a cursed -2 flail (weapon) ##### #############...# ........@.....#.# #############...# ##.## ########.#####.## #...............# #.######.#####.... #.# #.# #.# There were no monsters in sight! Vanquished Creatures A gnoll (D:1) A giant cockroach (D:1) A hobgoblin (D:1) A rat (D:1) 4 creatures vanquished. Vanquished Creatures (others) 4 toadstools (D:1) 4 creatures vanquished. Grand Total: 8 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | shummie the Barachi Venom Mage began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 38 | D:1 | HP: 3/13 [hobgoblin (2)] 44 | D:1 | HP: 2/13 [hobgoblin (2)] 363 | D:1 | Reached skill level 2 in Conjurations 363 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 370 | D:1 | Quit the game Skill XL: | 1 | ---------------+----+----- Conjurations | 2 | 2.0 Dodging | | 2.1 Stealth | | 1.7 Spellcasting | | 2.1 Poison Magic | | 3.7 Action || total -------------------------++------- Melee: Unarmed || 2 Cast: Sting || 7 Abil: Hop || 1 Armor: Robe || 2 Dodge: Dodged || 6 Vault maps used: D:1: ldierk_walled_garden_2 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 70.0 | 13.2 | 370.0 Dungeon | 100.0 | 100.0 | 0.0 | 70.0 | 13.2 | 370.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 19.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 19.0 +-------+-------+-------+-------+-------+----------------------