Dungeon Crawl Stone Soup version 0.19-a0-749-g66ae36b (webtiles) character file. 28 shummie the Conjurer (level 3, 0/21 HPs) Began as an Octopode Conjurer on June 25, 2016. Slain by a giant gecko (5 damage) ... on level 1 of the Dungeon. The game lasted 00:02:15 (1012 turns). shummie the Conjurer (Octopode Conjurer) Turns: 1012, Time: 00:02:15 Health: 0/21 AC: 1 Str: 7 XL: 3 Next: 14% Magic: 1/6 EV: 12 Int: 18 God: Gold: 47 SH: 0 Dex: 12 Spells: 2 memorised, 3 levels left rFire . . . SeeInvis . e - +0 short sword rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Dismiss . (no ring) rCorr . Reflect . (no ring) SustAt . Harm . (no ring) MR ..... (no ring) Stlth +++....... (no ring) (no ring) (no ring) (no ring) @: not resistant to hostile enchantments, fairly stealthy A: almost no armour, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 1 of the Dungeon. You were hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 47 gold pieces. Inventory: Hand Weapons e - a +0 short sword (weapon) (You took it off a kobold on level 1 of the Dungeon) f - a +0 mace (You found it on level 1 of the Dungeon) k - a +2 dagger of speed (You took it off a kobold on level 1 of the Dungeon) Missiles g - 4 needles of confusion Jewellery i - a +2 ring of intelligence {unknown} (You found it on level 1 of the Dungeon) Scrolls d - 2 scrolls of enchant armour {unknown} j - a scroll of magic mapping {unknown} Potions c - a potion of haste {unknown} Books a - a book of Conjurations Comestibles b - 2 bread rations h - a beef jerky Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.0 Spellcasting - Level 5.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 1% 1 #...... b - Searing Ray Conj ###... 3% 2 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1) Message History Aim: a rat The magic dart hits the rat. You now have 1/5 mp. Casting: Magic Dart Aiming: Magic Dart Aim: a rat (heavily wounded) The magic dart hits the rat. You kill the rat! Casting: Magic Dart You can't see any susceptible monsters within range! (Use Z to cast anyway.) k - a dagger of speed You see here 4 stones. A goblin comes into view. It is wielding a club. The goblin moves out of view. The goblin is too close now for your liking. A goblin is nearby! Casting: Magic Dart Aiming: Magic Dart Aim: a goblin, wielding a club The magic dart hits the goblin. You kill the goblin! You start resting. You are feeling hungry. A bat comes into view. Casting: Magic Dart Aiming: Magic Dart Aim: a bat (resting) The magic dart hits the bat. You kill the bat! You now have 1/5 mp. A giant gecko comes into view. You see here a gold piece. A jackal comes into view. 2 jackals come into view. The jackal barks! The giant gecko misses you. You miss the giant gecko. Your grab misses the giant gecko. The giant gecko bites you. You take 4 damage, and have 13/17 hp. MASSIVE DAMAGE!! You barely miss the giant gecko. You grab the giant gecko. You constrict the giant gecko. The giant gecko bites you. You take 4 damage, and have 9/17 hp. MASSIVE DAMAGE!! You hit the giant gecko. You constrict the giant gecko. You kill the giant gecko! A jackal comes into view. You closely miss the jackal. Your grab misses the jackal. The jackal bites you. The jackal barely misses you. You take 1 damage, and have 8/17 hp. You barely miss the jackal. The jackal barks! You grab the jackal. Your squeeze misses the jackal. You constrict the jackal, but do no damage. The jackal closely misses you. The jackal barks! You hit the jackal but do no damage. You squeeze the jackal. You kill the jackal! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. You regained 2 hp, and now have 10/21 hp. The jackal bites you. You take 3 damage, and have 8/21 hp. Casting: Magic Dart Aiming: Searing Ray The searing ray hits the jackal. The jackal barely misses you. The jackal bites you but does no damage. You now have 2/6 mp. The searing ray hits the jackal. You kill the jackal! You now have 1/6 mp. The searing ray hits the jackal. You kill the jackal! You now have 0/6 mp. You hit the jackal. Your grab misses the jackal. You squeeze the jackal. You kill the jackal! Your Conjurations skill increases to level 5! Finished training Conjurations to level 5.0. Fgt Sbl Lbl Axs M&F Pla Stv UC Bws Crb Thr Slg Arm Ddg Shd Spc CnJ Hex Cha SUm Nec TrL TrM Fir Ice Air Ear Poi Inv Evo Sth Train which skill (Letter or Shift+Letter)? Fgt Sbl Lbl Axs M&F Pla Stv UC Bws Crb Thr Slg Arm Ddg Shd Spc CnJ Hex Cha SUm Nec TrL TrM Fir Ice Air Ear Poi Inv Evo Sth Train Short Blades to which level (currently at 0.0)? Fgt Sbl Lbl Axs M&F Pla Stv UC Bws Crb Thr Slg Arm Ddg Shd Spc CnJ Hex Cha SUm Nec TrL TrM Fir Ice Air Ear Poi Inv Evo Sth Train which skill (Letter or Shift+Letter)? Fgt Sbl Lbl Axs M&F Pla Stv UC Bws Crb Thr Slg Arm Ddg Shd Spc CnJ Hex Cha SUm Nec TrL TrM Fir Ice Air Ear Poi Inv Evo Sth Train Spellcasting to which level (currently at 2.0)? Started training Spellcasting to 4.0. You miss the giant gecko. Your grab misses the giant gecko. The giant gecko bites you. * * * LOW HITPOINT WARNING * * * You take 4 damage, and have 4/21 hp. You barely miss the giant gecko. Your grab misses the giant gecko. The giant gecko bites you. You die... .h...†..## #.........# ....h....# #.........# $........# #.........# .........# #...(.....######### ........)###.................. ..............†............# ........$###...............# ## ........## #.........(....(###... ##.....## #####@####...........# ##.#### #l# #.....)...#. #. #.# #......#### #. #.# #......# . ####.# #..)...# ... ....#####...### #..### #...##..†..# #....####..#..##..# #.........##..## You could see a giant gecko. Vanquished Creatures A giant gecko (D:1) 3 bats (D:1) A giant cockroach (D:1) 2 goblins (D:1) A hobgoblin (D:1) 8 jackals (D:1) 3 kobolds (D:1) 5 rats (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | shummie the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 2 | D:1 | Noticed a demigod 2 | D:1 | Noticed a vampire 4 | D:1 | Noticed a formicid 4 | D:1 | Noticed a naga 6 | D:1 | Noticed a dwarf 8 | D:1 | Noticed an octopode 10 | D:1 | Noticed a troll 12 | D:1 | Noticed a gargoyle 12 | D:1 | Noticed an elf 14 | D:1 | Noticed a tengu 14 | D:1 | Noticed a demonspawn 16 | D:1 | Noticed a spriggan 16 | D:1 | Noticed a merfolk 18 | D:1 | Noticed an ogre 18 | D:1 | Noticed a centaur 20 | D:1 | Noticed a draconian 20 | D:1 | Noticed a vine stalker 22 | D:1 | Noticed a minotaur 24 | D:1 | Noticed a halfling 24 | D:1 | Noticed a felid 26 | D:1 | Noticed a human 26 | D:1 | Noticed a ghoul 71 | D:1 | HP: 1/11 [hobgoblin/club (3)] 426 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 512 | D:1 | Learned a level 2 spell: Searing Ray 995 | D:1 | Reached XP level 3. HP: 10/21 MP: 3/6 1007 | D:1 | Reached skill level 5 in Conjurations 1011 | D:1 | HP: 4/21 [giant gecko (4)] 1012 | D:1 | Slain by a giant gecko Vault maps used: D:1: kb_arrival_jail Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.0 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.0 Action || total -------------------------++------- Melee: Unarmed || 3 Constrict || 4 Tentacles || 4 Short sword || 16 Cast: Magic Dart || 28 Searing Ray || 1 Stab: Sleeping || 2 Armor: Skin || 3 Dodge: Dodged || 16 Vault maps used: D:1: kb_arrival_jail Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 8.7 | 7.0 | 229.0 Dungeon | 100.0 | 100.0 | 0.0 | 8.7 | 7.0 | 229.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 41.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 41.0 +-------+-------+-------+-------+-------+----------------------