Dungeon Crawl Stone Soup version 0.19-a0-488-gf8766cc (webtiles) character file. 54 shummie the Ducker (level 3, -5/29 HPs) Began as a Demigod Arcane Marksman on June 5, 2016. Slain by a sky beast (6 damage) ... on level 2 of the Dungeon. The game lasted 00:04:05 (2324 turns). shummie the Ducker (Demigod Arcane Marksman) Turns: 2324, Time: 00:04:06 Health: -5/29 AC: 6 Str: 16 XL: 3 Next: 44% Magic: 6/6 EV: 12 Int: 17 God: Gold: 93 SH: 0 Dex: 15 Spells: 1 memorised, 3 levels left rFire . . . SeeInvis . a - +0 shortbow rCold . . . Gourm . m - +0 ring mail (curse) rNeg . . . Faith . (shield currently unavailable) rPois . Spirit . (no helmet) rElec . Dismiss . n - +0 cloak rCorr . Reflect . (no gloves) SustAt + Harm . (no boots) MR ..... (no amulet) Stlth ++........ (no ring) p - ring of stealth {Stlth+} @: not resistant to hostile enchantments, unstealthy A: high mp 1, sustain attributes a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 93 gold pieces. Inventory: Hand Weapons a - a +0 shortbow (weapon) g - a +0 short sword (You took it off a kobold on level 1 of the Dungeon) Missiles d - 39 arrows (quivered) Armour m - a cursed +0 ring mail (worn) (You found it on level 1 of the Dungeon) n - a +0 cloak (worn) (You found it on level 1 of the Dungeon) Jewellery b - a +2 ring of slaying {unknown} (You found it on level 2 of the Dungeon) p - a ring of stealth (left hand) {Stlth+} (You found it on level 1 of the Dungeon) Scrolls i - a scroll of fear {unknown} j - a scroll of random uselessness {unknown} l - a scroll of remove curse {unknown} r - 2 scrolls of amnesia {unknown} t - a scroll of fog {unknown} u - 2 scrolls of identify {unknown} w - a scroll of recharging {unknown} Potions k - a potion of might {unknown} o - a potion of curing {unknown} q - a potion of cure mutation {unknown} s - a potion of lignification {unknown} Books c - a book of Debilitation Comestibles f - a bread ration v - 3 fruits Skills: - Level 2.0 Fighting - Level 1.9 Bows + Level 3.0 Dodging - Level 1.0 Spellcasting - Level 2.6 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger v - Corona Hex #...... 17% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) Your attributes are resistant to harm. Message History You hit the goblin. You kill the goblin! You see here a dagger. You start resting. All of the chunks of flesh in your inventory have rotted away. Health restored: 29 You see here a dagger. Things that are here: a +0 robe; a runed hunting sling; a +0 spear A hobgoblin comes into view. It is wielding a club. The hobgoblin shouts! The hobgoblin hits you with a club. You take 2 damage, and have 27/29 hp. You hit the hobgoblin. The hobgoblin closely misses you. You hit the hobgoblin but do no damage. The hobgoblin hits you but does no damage. You hit the hobgoblin. You kill the hobgoblin! Your Dodging skill increases to level 3! You see here a club. A bat comes into view. A bat is nearby! The bat hits you but does no damage. You miss the bat. The bat completely misses you. The bat hits you but does no damage. You closely miss the bat. The bat barely misses you. You miss the bat. The bat barely misses you. You closely miss the bat. The bat closely misses you. Health restored: 29 The bat hits you but does no damage. You hit the bat but do no damage. The bat completely misses you. The bat hits you but does no damage. You closely miss the bat. The bat closely misses you. The bat hits you but does no damage. The bat hits you but does no damage. x2 You hit the bat. You kill the bat! You see here a bat corpse. You are feeling hungry. b - a brass ring You see here a bat corpse. You butcher the bat corpse. h - a chunk of flesh Eating a chunk of flesh. You continue eating. x2 A bat comes into view. A bat is nearby! You closely miss the bat. The bat barely misses you. The bat closely misses you. The bat closely misses you. The bat hits you but does no damage. The bat misses you. You hit the bat. The bat barely misses you. The bat closely misses you. The bat hits you but does no damage. You hit the bat but do no damage. The bat hits you but does no damage. The bat closely misses you. The bat barely misses you. You closely miss the bat. The bat closely misses you. You barely miss the bat. The bat hits you but does no damage. The bat hits you but does no damage. You hit the bat but do no damage. The bat barely misses you. You hit the bat. You kill the bat! You see here a bat corpse. You butcher the bat corpse. Things that are here: a chunk of flesh; a bat skeleton The sky beast flickers out of sight! Deactivating autopickup; reactivate with Ctrl-A. A sky beast appears from thin air! Reactivating autopickup. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) a - a +0 shortbow (weapon) The sky beast hits you but does no damage. Firing (i - inventory): d - 43 arrows (quivered) Aim: a sky beast You shoot an arrow. The arrow hits the sky beast. The sky beast hits you. The sky beast shocks you. You take 10 damage, and have 19/29 hp. MASSIVE DAMAGE!! Firing (i - inventory): d - 42 arrows (quivered) Aim: a sky beast (lightly wounded) You shoot an arrow. The arrow closely misses the sky beast. The sky beast hits you but does no damage. Firing (i - inventory): d - 41 arrows (quivered) Aim: a sky beast (lightly wounded) You shoot an arrow. The arrow hits the sky beast! The sky beast hits you. The sky beast shocks you. You take 7 damage, and have 12/29 hp. MASSIVE DAMAGE!! Firing (i - inventory): d - 40 arrows (quivered) Aim: a sky beast (moderately wounded) You shoot an arrow. The arrow hits the sky beast but does no damage. The sky beast hits you. The sky beast shocks you. * * * LOW HITPOINT WARNING * * * The sky beast hits you. * * * LOW HITPOINT WARNING * * * The sky beast shocks you. You die... ############# ..Y.........# ########## #..# #........# ##.# ###.######.#### #%## #......# #.##.## #..# #.#.##.###.#...### ##.## #.#.##...........######..# #.#)######.#...#@Y.....#.# ...........##.########.#..# ..#..########.# #.##.##.. ..#..# #.# #........# ..#..# ##+## #.##.##..# ..#..# ##...## #.# ..#..# ..#..# ##.....## #.# .#..### .....## ##.<.....## #.# ..†...# ......###.........####.###.Y§.§.# You could see a sky beast. Vanquished Creatures 2 worms (D:2) 2 dart slugs 2 giant geckos (D:2) 2 ball pythons (D:1) 2 giant cockroaches 2 goblins 5 hobgoblins 2 jackals (D:2) 6 kobolds A quokka (D:2) 5 bats A giant newt (D:2) 8 rats 40 creatures vanquished. Vanquished Creatures (others) A dart slug (D:2) A bat (D:2) A hobgoblin (D:2) 3 creatures vanquished. Grand Total: 43 creatures vanquished Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | shummie the Demigod Arcane Marksman began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 4/4 67 | D:1 | Reached skill level 1 in Fighting 625 | D:1 | Reached XP level 2. HP: 24/24 MP: 5/5 805 | D:1 | Reached skill level 2 in Fighting 862 | D:1 | Reached skill level 2 in Dodging 1477 | D:2 | Reached XP level 3. HP: 13/29 MP: 6/6 1860 | D:2 | Found a radiant altar of Vehumet. 1870 | D:2 | Noticed a sky beast 1937 | D:2 | HP: 6/29 [worm (8)] 2228 | D:2 | Reached skill level 3 in Dodging 2324 | D:2 | HP: 4/29 [sky beast (6)] 2324 | D:2 | HP: 1/29 [sky beast (3)] 2324 | D:2 | Slain by a sky beast Vault maps used: D:1: dpeg_arrival_boxorama D:2: fiery_altar_vehumet Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 2 | 2.0 Dodging | 2 3 | 3.0 Bows | | 1.9 Spellcasting | | 1.0 Hexes | | 2.6 Action || total -------------------------++------- Melee: Short sword || 189 Spear || 10 Fire: Shortbow || 10 Stab: Sleeping || 6 Eat: Chunk || 5 Armor: Ring mail || 62 Robe || 3 Dodge: Dodged || 111 Vault maps used: D:1: dpeg_arrival_boxorama D:2: fiery_altar_vehumet Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.2 | 2.6 | 10.0 | 271.0 Dungeon | 100.0 | 100.0 | 0.2 | 2.6 | 10.0 | 271.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 39.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 39.0 +-------+-------+-------+-------+-------+----------------------