Dungeon Crawl Stone Soup version 0.17.0-1-g61d176b (webtiles) character file. 5 shummie the Ducker (level 1, -1/16 HPs) Began as a Minotaur Air Elementalist on Nov 7, 2015. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:45 (94 turns). shummie the Ducker (Minotaur Air Elementalist) Turns: 94, Time: 00:00:45 Health: -1/16 AC: 5 Str: 12 XL: 1 Next: 66% Magic: 0/1 EV: 10 Int: 12 God: Gold: 0 SH: 0 Dex: 10 Spells: 1 memorised, 1 level left rFire . . . SeeInvis . d - +0 club rCold . . . Clarity . e - +0 ring mail rNeg . . . SustAt . (no shield) rPois . Gourm . (helmet restricted) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: retaliatory headbutt, horns 2 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons d - a +0 club (weapon) (You took it off a goblin on level 1 of the Dungeon) Armour a - a +0 robe e - a +0 ring mail (worn) (You found it on level 1 of the Dungeon) Scrolls f - a scroll of magic mapping {unknown} Books b - a book of Air Comestibles c - a bread ration Skills: + Level 1.6 Fighting - Level 2.1 Dodging - Level 1.5 Stealth - Level 1.3 Spellcasting - Level 0.6 Conjurations - Level 2.1 Air Magic You had one spell level left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Shock Conj/Air #... 38% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You reflexively headbutt those who attack you in melee. You have a pair of horns on your head. Message History A rat comes into view. The rat bites you but does no damage. Health restored: 15 You closely miss the rat. The rat bites you but does no damage. You closely miss the rat. The rat barely misses you. A jackal comes into view. The jackal barks! You hit the rat but do no damage. Your headbutt misses the rat. The rat bites you but does no damage. The rat barely misses you. The rat bites you but does no damage. You hit the rat. You kill the rat! Your Fighting skill increases to level 1! The rat barely misses you. You closely miss the rat. The rat barely misses you. The jackal barks! You hit the rat. The rat misses you. You furiously retaliate! You headbutt the rat. The rat bites you but does no damage. You closely miss the rat. The jackal barely misses you. The rat bites you but does no damage. You closely miss the rat. Your headbutt misses the rat. The jackal bites you. The rat closely misses you. The jackal barely misses you. You take 3 damage, and have 12/16 hp. You hit the rat. The jackal completely misses you. The rat barely misses you. The rat misses you. A rat comes into view. You closely miss the rat. The jackal barely misses you. The rat barely misses you. You furiously retaliate! You headbutt the rat, but do no damage. You barely miss the rat. Your headbutt misses the rat. The jackal bites you but does no damage. The jackal completely misses you. The rat bites you but does no damage. The jackal bites you but does no damage. You completely miss the rat. The jackal barks! The jackal bites you but does no damage. The rat barely misses you. You furiously retaliate! You headbutt the rat. You kill the rat! The jackal bites you but does no damage. The jackal bites you. You take 1 damage, and have 11/16 hp. You hit the jackal. The jackal bites you but does no damage. The jackal completely misses you. You furiously retaliate! You headbutt the jackal, but do no damage. The jackal closely misses you. The jackal bites you. You take 1 damage, and have 10/16 hp. You barely miss the jackal. The jackal bites you but does no damage. The jackal completely misses you. The jackal closely misses you. The jackal bites you. You take 2 damage, and have 8/16 hp. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The jackal closely misses you. The jackal misses you. You furiously retaliate! You headbutt the jackal! You kill the jackal! The jackal bites you. You take 3 damage, and have 6/16 hp. The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 4/16 hp. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 3/16 hp. The jackal completely misses you. The jackal completely misses you. There is an open door here. You aren't carrying any items that can be evoked. Casting: Shock Aiming: Shock The zap hits the jackal. The jackal appears unharmed. The zap hits the rat. The zap hits the rat. You kill the rat! The zap hits the jackal. The jackal bites you but does no damage. You now have 0/1 mp. You completely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. You furiously retaliate! You headbutt the jackal, but do no damage. You take 1 damage, and have 2/16 hp. You barely miss the jackal. The jackal closely misses you. The jackal bites you. You die... #.# .................. #.# ..............#.# #.# #...#............ #.# .#.#.#.......>.... ####'# .................. #.8#.#######.......♣♣♣♣♣.. #..........#.......♣ #...8..8..8###..##....... #<.........@hh.###.♣♣..♣. #...8..8..8###..##.♣ ♣♣ #..........#.......# #.8#.#######.......# ####+#.............# #............... #..##.........##. #............... #..#..........## You could see 2 jackals. Vanquished Creatures 2 jackals (D:1) A goblin (D:1) 3 rats (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | shummie the Minotaur Air Elementalist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 70 | D:1 | Reached skill level 1 in Fighting 86 | D:1 | HP: 4/16 [jackal (2)] 93 | D:1 | HP: 2/16 [jackal (1)] 94 | D:1 | Slain by a jackal Action || total -------------------------++------- Melee: Club || 18 Unarmed || 2 Cast: Shock || 1 Vault maps used: D:1: elethiomel_arrival_quiet, serial_forest, infiniplex_forest_lined_2, infiniplex_forest_clump_curved, infiniplex_forest_lined_corner, infiniplex_forest_straight_4, infiniplex_forest_lined_3, infiniplex_forest_lined_3_way, infiniplex_forest_clump_tiny, infiniplex_forest_zigzag_1, infiniplex_forest_clump_tiny, infiniplex_forest_lined_3, st_stairs_4 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 3.6 | 84.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 3.6 | 84.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 8.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 8.0 +-------+-------+-------+-------+-------+----------------------