Dungeon Crawl Stone Soup version 0.17-b1-36-g7b1967c (webtiles) character file. 36 shummie the Vexing (level 3, 5/18 HPs) Began as a Spriggan Arcane Marksman on Nov 6, 2015. Quit the game on level 1 of the Dungeon. The game lasted 00:01:46 (1350 turns). shummie the Vexing (Spriggan Arcane Marksman) Turns: 1350, Time: 00:01:46 Health: 5/18 AC: 2 Str: 7 XL: 3 Next: 19% Magic: 7/7 EV: 18 Int: 14 God: Gold: 47 SH: 0 Dex: 16 Spells: 1 memorised, 6 levels left rFire . . . SeeInvis + j - -1 hunting sling (curse) rCold . . . Clarity . c - +0 robe rNeg . . . SustAt . (shield restricted) rPois . Gourm . (helmet restricted) rElec . Spirit . (no cloak) rCorr . Warding . (gloves unavailable) rMut . Stasis . (boots unavailable) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: very quick, not resistant to hostile enchantments, very unstealthy A: unfitting armour, see invisible, herbivore 3, speed 3, slow metabolism 2 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 47 gold pieces. Inventory: Hand Weapons a - a +0 hunting sling j - a cursed -1 hunting sling (weapon) (You found it on level 1 of the Dungeon) Missiles b - 20 sling bullets (quivered) h - a stone Armour c - a +0 robe (worn) Jewellery i - a +3 ring of protection (You found it on level 1 of the Dungeon) Scrolls f - a scroll of identify {unknown} l - a scroll of blinking {unknown} m - a scroll of remove curse {unknown} Potions k - 2 potions of degeneration {unknown} Books d - a book of Debilitation Comestibles e - a bread ration Skills: + Level 1.1 Fighting Level 0.9 Short Blades - Level 2.7 Slings - Level 3.3 Dodging - Level 2.6 Spellcasting - Level 3.9 Hexes You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger v - Corona Hex ##..... 4% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are tiny and cannot use many weapons and most armour. You have supernaturally acute eyesight. You are a herbivore. You cover ground extremely quickly. You need consume almost no food. Message History The bat hits you but does no damage. The bat hits you. You take 1 damage, and have 16/18 hp. You closely miss the bat. The bat misses you. The bat completely misses you. You hit the bat. You kill the bat! You see here a bat corpse. You open the door. There is an open door here. A ball python comes into view. A ball python is nearby! The ball python completely misses you. The ball python closely misses you. You closely miss the ball python. The ball python bites you. The ball python misses you. You take 1 damage, and have 16/18 hp. You completely miss the ball python. The ball python bites you but does no damage. The ball python barely misses you. You hit the ball python but do no damage. The ball python blinks! The ball python closely misses you. The ball python misses you. You barely miss the ball python. The ball python completely misses you. The ball python misses you. You hit the ball python. You kill the ball python! l - a scroll labeled JAGISO QAECS There is an open door here. You see here a bat corpse. m - a scroll labeled QOEBIS FEUB Health restored: 18 A goblin comes into view. The goblin shouts! A rat comes into view. There are monsters nearby! There are monsters nearby! You barely miss the goblin. The goblin hits you. You take 2 damage, and have 16/18 hp. You barely miss the goblin. The goblin closely misses you. You closely miss the goblin. The goblin misses you. You hit the goblin. You kill the goblin! You closely miss the rat. The rat closely misses you. You barely miss the rat. The rat closely misses you. You hit the rat. The rat disappears! Found a stone staircase leading down. There is a stone staircase leading down here. The hobgoblin is too close now for your liking. The hobgoblin shouts! You closely miss the hobgoblin. The hobgoblin misses you. You hit the hobgoblin. The hobgoblin misses you. You completely miss the hobgoblin. The hobgoblin hits you with a club! You take 8 damage, and have 9/18 hp. MASSIVE DAMAGE!! You hit the hobgoblin. You kill the hobgoblin! You see here a club. There is an open door here. A hobgoblin comes into view. It is wielding a club. The hobgoblin shouts! A giant newt comes into view. There are monsters nearby! You puncture the giant newt! You kill the giant newt! You are too injured to fight recklessly! Unknown command. The hobgoblin misses you. You closely miss the hobgoblin. The hobgoblin hits you with a club. You take 3 damage, and have 7/18 hp. You hit the hobgoblin. Space bends around the hobgoblin. You kill the hobgoblin! You see here a club. You start resting. Health restored: 18 Wear which item? (? for menu, Esc to quit) Okay, then. You remove your +3 ring of protection. Take off which item? (? for menu, Esc to quit) Okay, then. Really unwield g - a +1 short sword of distortion {!w}? Space warps crazily around you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Your surroundings suddenly seem different. You are confused. You are now empty-handed. You take 17 damage, and have 1/18 hp. MASSIVE DAMAGE!! Drop what? 13/52 slots (_ for help) (? for menu, Esc to quit) You drop a +1 short sword of distortion {!w}. You stop training Short Blades. You need to enable at least one skill for training. You start resting. You feel less confused. You start resting. A goblin comes into view. You regained 4 hp, and now have 5/18 hp. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) It sticks to your hand! j - a cursed -1 hunting sling (weapon) You are too injured to fight recklessly! You are too injured to fight recklessly! #.....##.....#.#................ #.######..##.#g..........####### #.# #..........#####...# #.# #...#.#...######...# #.#######.#..........##...# #### #.........#........#.##...# #... ###########........#.##...# #### #...#....#.###.## #.. #....@...#.# #.#####.# #.#...#..#.# #.......# #.#####..#.########### #...............# ##########.####.# #.# #.# #.# #># #.####.# #......# You could see a goblin. Vanquished Creatures A gnoll (D:1) A giant gecko (D:1) 2 bats (D:1) 3 giant cockroaches (D:1) 2 goblins (D:1) 5 hobgoblins (D:1) 3 jackals (D:1) A ball python (D:1) 4 giant newts (D:1) 3 kobolds (D:1) A rat (D:1) 26 creatures vanquished. Vanquished Creatures (others) A jackal (D:1) 1 creature vanquished. Grand Total: 27 creatures vanquished Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | shummie the Spriggan Arcane Marksman began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 3/3 60 | D:1 | Reached skill level 1 in Fighting 65 | D:1 | HP: 2/10 [giant cockroach (1)] 73 | D:1 | Reached XP level 2. HP: 2/14 MP: 5/5 75 | D:1 | Reached skill level 2 in Spellcasting 641 | D:1 | Reached XP level 3. HP: 11/18 MP: 7/7 1274 | D:1 | HP: 1/18 [something (17)] 1350 | D:1 | Quit the game Action || total -------------------------++------- Melee: Short sword || 67 Vault maps used: D:1: minmay_arrival_nine_rooms Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 4.0 | 9.3 | 226.0 Dungeon | 100.0 | 100.0 | 0.0 | 4.0 | 9.3 | 226.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | 100.0 | 100.0 | 52.0 Dungeon | 100.0 | 100.0 | -nan | 100.0 | 100.0 | 52.0 +-------+-------+-------+-------+-------+----------------------