Dungeon Crawl Stone Soup version 0.14.0-17-gc0b17a5 (webtiles) character file. 695 shummie the Conjurer (level 7, -2/36 HPs) Began as a Deep Elf Conjurer on Apr 18, 2014. Slain by a door mimic (8 damage) ... while paralysed by a potion of paralysis ... in an ossuary. The game lasted 00:11:28 (3425 turns). shummie the Conjurer (Deep Elf Conjurer) Turns: 3425, Time: 00:11:28 HP -2/36 AC 4 Str 7 XL: 7 Next: 15% MP 24/24 EV 2 Int 20 God: Gold 109 SH 0 Dex 15 Spells: 3 memorised, 13 levels left rFire . . . SeeInvis . m - +0 short sword (curse) rCold + . . Clarity . s - +1 leather armour {rC+} (curse) rNeg . . . Conserve . (no shield) rPois . rCorr . (no helmet) rElec . rRot . (no cloak) SustAb . . Spirit . (no gloves) rMut . Warding . (no boots) Gourm + Stasis . g - cursed amulet of the gourmand MR ..... (no ring) (no ring) @: paralysed, lethally poisoned, held, not resistant to hostile enchantments, fairly stealthy A: no striking features a: no special abilities You were in an ossuary. You were full. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Ossuary. You collected 109 gold pieces. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | shummie, the Deep Elf Conjurer, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 5/5 150 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 723 | D:2 | Reached skill level 5 in Conjurations 737 | D:2 | Learned a level 2 spell: Searing Ray 768 | D:2 | Reached XP level 3. HP: 19/19 MP: 4/11 1704 | D:3 | Reached XP level 4. HP: 24/24 MP: 7/15 1884 | D:3 | Found a shimmering altar of Xom. 2052 | D:3 | Noticed an ogre 2071 | D:2 | Learned a level 3 spell: Dazzling Spray 2200 | D:3 | Reached skill level 6 in Conjurations 2200 | D:3 | Reached XP level 5. HP: 28/28 MP: 8/19 2364 | D:3 | Killed an ogre 2377 | D:3 | Reached XP level 6. HP: 30/32 MP: 11/21 2449 | D:3 | Reached skill level 7 in Conjurations 2846 | D:4 | Found a sand-covered staircase. 2928 | Ossuary | Entered an ossuary 2948 | Ossuary | Reached skill level 6 in Spellcasting 2987 | Ossuary | HP: 6/32 [adder zombie (1)] 2994 | Ossuary | HP: 4/32 [human zombie (3)] 2999 | Ossuary | HP: 3/32 [human zombie (2)] 3078 | Ossuary | HP: 2/32 [human zombie (6)] 3197 | Ossuary | Reached skill level 8 in Conjurations 3197 | Ossuary | Reached XP level 7. HP: 14/36 MP: 10/24 3424 | Ossuary | Paralysed by a potion of paralysis for 5 turns 3424 | Ossuary | HP: 7/36 [poisoned by a door mimic] 3425 | Ossuary | Slain by a door mimic Inventory: Hand weapons m - a cursed +0,+0 short sword (weapon) Armour a - a cursed +0 robe s - a cursed +1 leather armour of cold resistance (worn) Magical devices B - a wand of frost (2) {unknown} Comestibles b - 5 bread rations f - 3 meat rations l - a choko A - a honeycomb Scrolls d - 10 scrolls of identify h - a scroll of recharging {unknown} i - 2 scrolls of fog {unknown} j - a scroll of fear {unknown} n - a scroll of enchant weapon II {unknown} p - a scroll of noise {unknown} q - a scroll of enchant weapon I {unknown} v - a scroll of magic mapping {unknown} y - 2 scrolls of enchant armour {unknown} D - a scroll of remove curse {unknown} Jewellery g - a cursed amulet of the gourmand (around neck) w - a cursed -6 ring of intelligence {unknown} Potions e - a potion of heal wounds {unknown} k - 2 potions of might o - a potion of flight {unknown} r - a potion of brilliance {unknown} t - a potion of paralysis u - a potion of restore abilities {unknown} x - a potion of beneficial mutation {unknown} z - a potion of curing {unknown} C - a potion of berserk rage {unknown} Books c - a book of Conjurations Spells Type Level *Magic Dart Conjuration 1 *Searing Ray Conjuration 2 *Dazzling Spray Conjuration/Hexes 3 Fulminant Prism Conjuration/Hexes 4 Iskenderun's Mystic Blast Conjuration 4 Iskenderun's Battlesphere Conjuration/Charms 5 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.6 | 4.8 | 13.4 | 174.2 Dungeon | 63.2 | 63.0 | 0.9 | 5.8 | 20.4 | 137.2 Ossuary | 36.8 | 37.0 | 0.0 | 3.1 | 1.6 | 322.0 +-------+-------+-------+-------+-------+---------------------- Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 6.5 Spellcasting * Level 8.2 Conjurations You had 13 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #### 1% 1 None b - Searing Ray Conj #####. 1% 2 None c - Dazzling Spray Conj/Hex ###..... 8% 3 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Xom Message History Aim: a door mimic Okay, then. Read which item? (? for menu, Esc to quit) As you read the scroll labeled STEUS CHEVOM, it crumbles to dust. It is a scroll of identify. Identify which item? (\ to view known items) (? for menu, Esc to quit) k - 2 potions of might You feel sick. The door mimic snaps closed at you but does no damage. The door mimic snaps closed at you. * * * LOW HITPOINT WARNING * * * The door mimic grabs you. Drink which item? (? for menu, Esc to quit) You suddenly lose the ability to move! It was a potion of paralysis. * * * LOW HITPOINT WARNING * * * You feel sick. The door mimic snaps closed at you but does no damage. x2 * * * LOW HITPOINT WARNING * * * You feel sick. The door mimic snaps closed at you! You die... ...##...............##.....# ...........................# #.......................#..# ##.....................##..# ##..........∩..........##.∩# ##..........∩..........##..# #.......................#..# ...........................# ................@+.........# ...##...............##.....# ...##...............##.....# ...........................# ^^.....................^.^.# #.........#####........^#.## #.......................#!!# #...........∩...........#!!# ############################ You could see a door mimic. Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | 100.0 | 100.0 | 167.6 Dungeon | 80.2 | 81.2 | -nan | 0.0 | 67.8 | 142.0 Ossuary | 19.8 | 18.8 | -nan | 100.0 | 32.2 | 270.0 +-------+-------+-------+-------+-------+---------------------- Vanquished Creatures Monster Symbol All '5' 4 crimson imps (D:3) 4 creatures vanquished. All 'K' 9 kobolds 9 creatures vanquished. All 'M' 4 mummies (Ossuary) 4 creatures vanquished. All 'O' An ogre (D:3) 1 creature vanquished. All 'S' 3 adders (D:3) A ball python (D:2) 4 creatures vanquished. All 'b' A bat (D:2) 1 creature vanquished. All 'g' 7 goblins 14 hobgoblins 21 creatures vanquished. All 'h' 2 jackals (D:3) 2 creatures vanquished. All 'l' A giant gecko (D:1) 3 giant newts 4 creatures vanquished. All 'o' An orc (D:3) 1 creature vanquished. All 'r' 2 quokkas (D:2) 7 rats 9 creatures vanquished. All 's' 4 giant cockroaches 4 creatures vanquished. All 'w' 2 worms 2 creatures vanquished. All 'z' An elf skeleton (D:4) 3 human zombies (Ossuary) A human skeleton (D:4) A hound zombie (Ossuary) An adder zombie (Ossuary) A gnoll zombie (Ossuary) 2 hobgoblin zombies (Ossuary) A jackal zombie (Ossuary) An orc zombie (D:4) 2 rat zombies (Ossuary) 14 creatures vanquished. 80 creatures vanquished. Monster Nature Natural Monsters An ogre (D:3) 3 adders (D:3) 2 worms A giant gecko (D:1) An orc (D:3) A bat (D:2) 4 giant cockroaches 7 goblins 14 hobgoblins 9 kobolds 2 quokkas (D:2) A ball python (D:2) 3 giant newts 2 jackals (D:3) 7 rats 58 creatures vanquished. Undead Monsters An elf skeleton (D:4) 3 human zombies (Ossuary) A human skeleton (D:4) A hound zombie (Ossuary) 4 mummies (Ossuary) An adder zombie (Ossuary) A gnoll zombie (Ossuary) 2 hobgoblin zombies (Ossuary) A jackal zombie (Ossuary) An orc zombie (D:4) 2 rat zombies (Ossuary) 18 creatures vanquished. Demonic Monsters 4 crimson imps (D:3) 4 creatures vanquished. 80 creatures vanquished. Ascending Order An ogre (D:3) An elf skeleton (D:4) A human skeleton (D:4) A hound zombie (Ossuary) An adder zombie (Ossuary) A giant gecko (D:1) An orc (D:3) A bat (D:2) A gnoll zombie (Ossuary) A ball python (D:2) An orc zombie (D:4) A jackal zombie (Ossuary) 2 worms 2 quokkas (D:2) 2 jackals (D:3) 2 hobgoblin zombies (Ossuary) 2 rat zombies (Ossuary) 3 human zombies (Ossuary) 3 adders (D:3) 3 giant newts 4 crimson imps (D:3) 4 mummies (Ossuary) 4 giant cockroaches 7 goblins 7 rats 9 kobolds 14 hobgoblins 80 creatures vanquished. ---------------------------------------- Vanquished Creatures (others) Monster Symbol All 'z' A human zombie (Ossuary) 1 creature vanquished. 1 creature vanquished. Monster Nature Undead Monsters A human zombie (Ossuary) 1 creature vanquished. 1 creature vanquished. Ascending Order A human zombie (Ossuary) 1 creature vanquished. ---------------------------------------- Grand Total: 81 creatures vanquished Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Short sword | 1 | | || 1 Cast: Magic Dart | 74 | 22 | 1 || 97 Searing Ray | 6 | 31 | 2 || 39 Dazzling Spray | | 1 | || 1 Use: Scroll | | | 1 || 1 Potion | | | 1 || 1