Dungeon Crawl Stone Soup version 0.14.0-12-g87ee3b7 (console) character file. 431 shummie the Insei (level 6, -10/32 HPs) Began as a Vine Stalker Monk on Apr 16, 2014. Mangled by an ogre ... wielding a +0,+0 giant club (22 damage) ... on Level 5 of the Dungeon. The game lasted 00:06:40 (2718 turns). shummie the Insei (Vine Stalker Monk) Turns: 2718, Time: 00:06:40 HP -10/32 AC 4 Str 13 XL: 6 Next: 22% MP 0/8 EV 8 Int 10 God: Gold 161 SH 21 Dex 19 Spells: 0 memorised, 5 levels left rFire + . . SeeInvis . - Unarmed rCold . . . Clarity . a - +0 robe rNeg . . . Conserve . x - +0 large shield rPois . rCorr . g - +0 helmet rElec . rRot + (no cloak) SustAb . . Spirit + v - +0 pair of gloves rMut . Warding . (no boots) Saprov . . . Stasis . (no amulet) MR ..... (no ring) c - cursed ring of protection from fire @: not resistant to hostile enchantments, stealthy A: fangs 2, regeneration 2, magic shield, antimagic bite, no device heal a: no special abilities You were on level 5 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 161 gold pieces. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | shummie, the Vine Stalker Monk, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 1/1 78 | D:1 | HP: 2/11 [kobold/short sword (3)] 188 | D:1 | Reached XP level 2. HP: 11/16 MP: 3/3 539 | D:1 | Reached XP level 3. HP: 19/19 MP: 4/4 570 | D:1 | Reached skill level 5 in Unarmed Combat 905 | D:2 | Reached XP level 4. HP: 21/23 MP: 5/5 1444 | D:3 | Reached skill level 6 in Unarmed Combat 1931 | D:3 | Found a glowing golden altar of the Shining One. 1974 | D:3 | Reached XP level 5. HP: 27/27 MP: 4/7 2402 | D:4 | Reached skill level 7 in Unarmed Combat 2508 | D:4 | Gained mutation: You heal very quickly. [vine stalker growth] 2508 | D:4 | Reached XP level 6. HP: 32/32 MP: 8/8 2635 | D:5 | Entered Level 5 of the Dungeon 2703 | D:5 | HP: 5/32 [ogre/giant club (13)] 2718 | D:5 | Mangled by an ogre Inventory: Missiles r - 5 darts (quivered) s - a throwing net Armour a - a +0 robe (worn) g - a +0 helmet (worn) v - a +0 pair of gloves (worn) x - a +0 large shield (worn) Magical devices p - a wand of disintegration (10) {unknown} Comestibles b - 4 bread rations d - an apple h - a choko l - 11 grapes Scrolls f - 3 scrolls of fog {unknown} k - a scroll of random uselessness {unknown} m - a scroll of remove curse q - a scroll of magic mapping {unknown} u - a scroll of identify y - a scroll of teleportation {unknown} Jewellery c - a cursed ring of protection from fire (left hand) Potions e - a potion of porridge i - a potion of heal wounds {unknown} j - 2 potions of resistance n - 2 potions of degeneration {unknown} o - a potion of restore abilities {unknown} z - a potion of agility {unknown} Books t - a book of Envenomations Spells Type Level Spider Form Transmutation/Poison 3 Poison Weapon Charms/Poison 3 Alistair's Intoxication Transmutation/Poison 4 Olgreb's Toxic Radiance Poison 4 Poisonous Cloud Conjuration/Poison/Air 6 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.6 | 0.2 | 14.9 | 162.6 Dungeon | 100.0 | 100.0 | 0.6 | 0.2 | 14.9 | 162.6 +-------+-------+-------+-------+-------+---------------------- Skills: - Level 2.6 Fighting - Level 2.4 Dodging - Level 2.4 Stealth + Level 7.3 Unarmed Combat You had 5 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: The Shining One Innate Abilities, Weirdness & Mutations You are immune to rotting. You have extremely sharp teeth. You heal very quickly. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions and wands cannot restore your HP. Message History You hit the quokka. You kill the quokka! You punch the ogre! The ogre is moderately wounded. The ogre hits you with a giant club! You hit the ogre. The ogre is heavily wounded. The ogre hits you with a giant club! Your shield prevents you from hitting the ogre. You bite the ogre, but do no damage. The ogre is heavily wounded. The ogre hits you with a giant club! * * * LOW HITPOINT WARNING * * * All of the chunks of flesh in your inventory have completely rotted away. You punch the ogre! You bite the ogre. You drain its power. You feel invigorated. The ogre is severely wounded. The ogre hits you with a giant club! Ouch! That really hurt! You die... #.####.....# #.. .....#.....# #.# ...........###.# #.......#####..#########.##### .....................%........ ##....##.##............#####.. .....<...##.#.##.#####.# ......##.##.#.##.#####.# ....#...........@O...#.# ............####.###.#.# .#.##.......# #.....#.# .#.##.##.#..#....###.#.# .#.##.##.#.##..### #...## #..... .. ## #....# ...### #..#.# ### ####..#.# #.[...#.# You could see an ogre. Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 77.2 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 77.2 +-------+-------+-------+-------+-------+---------------------- Vanquished Creatures Monster Symbol All 'K' 17 kobolds 17 creatures vanquished. All 'S' 9 adders A ball python (D:1) 10 creatures vanquished. All 'Z' An ogre zombie (D:4) 1 creature vanquished. All 'a' A worker ant (D:4) 1 creature vanquished. All 'b' 4 bats 4 creatures vanquished. All 'g' 4 gnolls (D:4) 6 hobgoblins 7 goblins 17 creatures vanquished. All 'h' A hound (D:4) 11 jackals 12 creatures vanquished. All 'l' 2 giant geckos 3 giant newts 5 creatures vanquished. All 'o' An orc (D:3) 1 creature vanquished. All 'r' 2 quokkas 4 rats 6 creatures vanquished. All 's' 5 giant cockroaches 5 creatures vanquished. All 'z' A rat skeleton (D:4) 1 creature vanquished. 80 creatures vanquished. Monster Nature Natural Monsters A hound (D:4) A worker ant (D:4) 4 gnolls (D:4) 9 adders 2 giant geckos An orc (D:3) 4 bats 5 giant cockroaches 6 hobgoblins 11 jackals 2 quokkas A ball python (D:1) 3 giant newts 7 goblins 17 kobolds 4 rats 78 creatures vanquished. Undead Monsters An ogre zombie (D:4) A rat skeleton (D:4) 2 creatures vanquished. 80 creatures vanquished. Ascending Order A hound (D:4) A worker ant (D:4) An ogre zombie (D:4) An orc (D:3) A ball python (D:1) A rat skeleton (D:4) 2 giant geckos 2 quokkas 3 giant newts 4 gnolls (D:4) 4 bats 4 rats 5 giant cockroaches 6 hobgoblins 7 goblins 9 adders 11 jackals 17 kobolds 80 creatures vanquished. Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 115 | 129 || 244 Use: Scroll | 3 | 1 || 4 Stab: Sleeping | 2 | 8 || 10