Dungeon Crawl Stone Soup version 5.6-19-gd553b38 (webtiles) character file. 20 shoop the Charmwright (level 2, 19/19 HPs) Began as an Octopode Skald on July 1, 2018. Quit the game on level 2 of the Dungeon. The game lasted 00:01:22 (822 turns). shoop the Charmwright (Octopode Skald) Turns: 822, Time: 00:01:22 Health: 19/19 AC: 1 (0%)Str: 11 XL: 2 Next: 95% Magic: 4/4 EV: 13 Int: 14 God: Gold: 66 SH: 0 Dex: 11 Spells: 4/5 levels left rFire . . . SeeInvis . a - +0 mace rCold . . . Faith . (no shield) rNeg + . . Spirit + (helmet restricted) rPois . Reflect . f - amulet of guardian spirit rElec . j - ring of positive energy rCorr . (no ring) MR ..... (no ring) Stlth ++++...... (no ring) Regen 0.1/turn (no ring) MPRegen 0.2/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage, gelatinous body 1 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 66 gold pieces. Inventory: Hand Weapons a - a +0 mace (weapon) Missiles h - 77 javelins of penetration (quivered) Jewellery f - an amulet of guardian spirit (around mantle) g - an uncursed amulet of regeneration j - a ring of positive energy (left tentacle) Scrolls c - a scroll of amnesia e - 4 scrolls of teleportation i - 3 scrolls of enchant weapon Potions b - a potion of heal wounds d - a potion of augmentation Skills: - Level 2.0 Fighting - Level 2.0 Maces & Staves - Level 1.5 Dodging - Level 4.0 Charms + Level 0.4 Ice Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm 11 (25) 5% 1 N/A Your spell library contained the following spells: Spells Type Power Failure Level Hunger Ozocubu's Armour Chrm/Ice 6 (100) 75% 4 N/A Regeneration Chrm/Necr 5 (200) 36% 3 N/A Song of Slaying Chrm 11 (100) 9% 2 N/A Spectral Weapon Chrm/Summ 5 (100) 98% 5 N/A Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin blends seamlessly with your surroundings (Stealth+++). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History There is an open door here. j - an uncursed ring of positive energy A rat comes into view. The helpless rat fails to defend itself. You sock the rat (10)! You kill the rat! No target in view! No target in view! Put on which piece of jewellery? (? for menu, Esc to quit) j - a ring of positive energy (left tentacle) Done exploring. There is a stone staircase leading down here. You climb downwards. A bat and a rat come into view. Found a +0 leather armour. You hit the rat (4). You kill the rat! No target in view! No target in view! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ... #.# #.# #####.### #.......# #[......# #.......# #.......# #..@....# #.......# #.......# ######### There were no monsters in sight! Vanquished Creatures A dart slug (D:1) A quokka (D:1) 4 bats (D:1) 2 hobgoblins (D:1) 6 goblins (D:1) A kobold (D:1) 5 rats 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | shoop the Octopode Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 2/2 188 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/3 822 | D:2 | Quit the game Action || total -------------------------++------- Melee: Mace || 25 Constrict || 7 Tentacles || 4 Cast: Infusion || 1 Abil: End Infusion || 1 Stab: Sleeping || 7 Armor: Skin || 5 Dodge: Dodged || 5