ASSERT(xp >= 0) in 'player.cc' at line 2786 failed. Version: Dungeon Crawl Stone Soup 5.2-4-g6121e92 Platform: unix Bits: 64 Game mode: normal Tiles: online Command line: /usr/games/crawl-hellcrawl-cbro -name shoop -rc /dgldir/rcfiles/crawl-git/shoop.rc -macro /dgldir/rcfiles/crawl-git/shoop.macro -morgue /dgldir/morgue/shoop/ -webtiles-socket /crawl-master/webserver/sockets/shoop:2017-11-12.23:39:04.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 21 stack frames. /usr/games/crawl-hellcrawl-cbro(_Z17write_stack_traceP8_IO_FILEi+0x23) [0x5cb7c3]: write_stack_trace(_IO_FILE*, int) /usr/games/crawl-hellcrawl-cbro(_Z13do_crash_dumpv+0x2f2) [0x5d2b42]: do_crash_dump() /usr/games/crawl-hellcrawl-cbro(_Z20crash_signal_handleri+0x9c) [0x5cba5c]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x364c0) [0x7f5b930ec4c0]: /lib/x86_64-linux-gnu/libpthread.so.0(raise+0x2b) [0x7f5b93482b7b]: /usr/games/crawl-hellcrawl-cbro() [0x5d22f9] /usr/games/crawl-hellcrawl-cbro() [0x5d25c1] /usr/games/crawl-hellcrawl-cbro() [0x971112] /usr/games/crawl-hellcrawl-cbro() [0x5ef633] /usr/games/crawl-hellcrawl-cbro() [0x5f16f2] /usr/games/crawl-hellcrawl-cbro() [0x5fc28d] /usr/games/crawl-hellcrawl-cbro() [0x5fc56a] /usr/games/crawl-hellcrawl-cbro(_Z20get_item_descriptionRK8item_defbbb+0xcfc) [0x5fdc8c]: get_item_description(item_def const&, bool, bool, bool) /usr/games/crawl-hellcrawl-cbro(_Z13describe_itemR8item_defSt8functionIFvRSsEE+0x92) [0x5ffea2]: describe_item(item_def&, std::function) /usr/games/crawl-hellcrawl-cbro(_Z17display_inventoryv+0xb7) [0x73f427]: display_inventory() /usr/games/crawl-hellcrawl-cbro(_Z15process_command12command_type+0x1444) [0xb9fd44]: process_command(command_type) /usr/games/crawl-hellcrawl-cbro() [0xba1ba9] /usr/games/crawl-hellcrawl-cbro() [0xba27fd] /usr/games/crawl-hellcrawl-cbro(main+0x2eb) [0xba62cb]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xed) [0x7f5b930d776d]: /usr/games/crawl-hellcrawl-cbro() [0x533ce9] Trying to run gdb. GNU gdb (Ubuntu/Linaro 7.4-2012.02-0ubuntu2) 7.4-2012.02 Copyright (C) 2012 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". For bug reporting instructions, please see: . [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007f5b9348284e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 #0 0x00007f5b9348284e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 No symbol table info available. #1 0x00000000005cbecb in call_gdb (file=0x7f5b9346d180) at crash.cc:420 gdb = attach_cmd = "attach 29451\000\000\000\000\000\000\000" #2 0x00000000005d2b62 in do_crash_dump () at dbg-asrt.cc:670 t = 1510530507 dir = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x30c43b8 "/dgldir/morgue/shoop/"}} name = "/dgldir/morgue/shoop/crash-shoop-20171112-234827.txt", '\000' file = 0x7f5b9346d180 #3 0x00000000005cba5c in crash_signal_handler (sig_num=6) at crash.cc:193 No locals. #4 No symbol table info available. #5 0x00007f5b93482b7b in raise () from /lib/x86_64-linux-gnu/libpthread.so.0 No symbol table info available. #6 0x00000000005d22f9 in _BreakStrToDebugger (mesg=mesg@entry=0x7ffd5703cde0 "ASSERT(xp >= 0) in 'player.cc' at line 2786 failed.", assert=) at dbg-asrt.cc:794 No locals. #7 0x00000000005d25c1 in AssertFailed (expr=0xbd2d5e "xp >= 0", file=0xbd2c8d "player.cc", line=2786, text=0x0) at dbg-asrt.cc:832 mesg = "ASSERT(xp >= 0) in 'player.cc' at line 2786 failed.\000\375\177\000\000\000\000\000\000\000\000\000\000\005ں\000\000\000\000\000\001\000\000\000\000\000\000\000\320\324\003W\375\177\000\000\300\324\003W\375\177\000\000\340\324\003W\375\177\000\000\320\324\003W\375\177\000\000X\326\003W\375\177\000\000\061\364\272\000\000\000\000\000\000\325\003W\375\177\000\000\360\324\003W\375\177\000\000x\326\003W\375\177\000\000\062\364\272", '\000' , "2\364\272", '\000' , "P\325\003W\375\177\000\000\062\364\272", '\000' , "7\323\003W\375\177\000\000\000\000\000\000\001", '\000' "\377, \377\377\377\377\377\377\377\062\364\272", '\000' , "\004ں"... args = {{gp_offset = 1459868752, fp_offset = 32765, overflow_arg_area = 0x7ffd5703d5d8, reg_save_area = 0xbdfa73}} fileName = #8 0x0000000000971112 in xp_to_level_diff (xp=, scale=) at player.cc:2786 adjusted_xp = level = #9 0x00000000005ef633 in _skill_target_desc (skill=skill@entry=SK_POLEARMS, target=16, target@entry=, training=training@entry=100) at describe.cc:903 hypothetical = false level_diff = description = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x126f238 ""}} max_training = true diffs = #10 0x00000000005f16f2 in _append_skill_target_desc (description=..., skill=skill@entry=SK_POLEARMS, target=16, target@entry=) at describe.cc:932 No locals. #11 0x00000000005fc28d in _append_weapon_stats (description=..., item=...) at describe.cc:977 base_dam = 1459869743 ammo_type = skill = SK_POLEARMS could_set_target = true target_command_desc = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x35ebd88 "; press (s) to set 16.0 as a training target."}} ammo_dam = mindelay_skill = #12 0x00000000005fc56a in _describe_weapon (item=..., verbose=verbose@entry=true) at describe.cc:1011 description = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x3290608 "\n\nBase accuracy: -3 Base damage: 13 Base attack delay: 1.5\nThis weapon's minimum attack delay (0.7) is reached at skill level 16.\n Your skill: 15.1; press (s) to set 16.0 as a trai"...}} spec_ench = enchanted = #13 0x00000000005fdc8c in get_item_description (item=..., verbose=verbose@entry=true, dump=dump@entry=false, lookup=lookup@entry=false) at describe.cc:1927 description = need_extra_line = true desc = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x126f238 ""}} #14 0x00000000005ffea2 in describe_item(item_def&, std::function) (item=..., fixup_desc=...) at describe.cc:2455 show_as_menu = {m_old_mode = CRT_NORMAL} desc = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x10
}} quote = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x2ee7750 "\360\027\275\002"}} #15 0x000000000073f427 in display_inventory () at invent.cc:1191 invidx = select = flags = 2 #16 0x0000000000b9fd44 in process_command (cmd=cmd@entry=CMD_DISPLAY_INVENTORY) at main.cc:2200 No locals. #17 0x0000000000ba1ba9 in _input () at main.cc:1506 cmd = CMD_DISPLAY_INVENTORY player_disabled = {was_disabled = false} #18 0x0000000000ba27fd in _launch_game () at main.cc:499 game_start = false ccon = {cstate = false, smartcstate = false} #19 0x0000000000ba62cb in _launch_game_loop () at main.cc:382 game_ended = false #20 main (argc=, argv=0x7ffd5703ed48) at main.cc:337 No locals. Compilation info: <<<<<<<<<<< Compiled with GCC 4.7.3 on Nov 11 2017 at 13:24:10 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -DEXPERIMENTAL_BRANCH="hellcrawl-cbro" -Wall -Wformat-security -Wundef -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -Irltiles -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-hellcrawl-cbro/saves" -DDATA_DIR_PATH="/crawl-master/crawl-hellcrawl-cbro/data/" -DWEB_DIR_PATH="/crawl-master/crawl-hellcrawl-cbro/data/web/" -isystem /usr/include/ncursesw LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 11 Level id: D:11 Level build method = , level layout type = corridors, absdepth0 = 10 Level vaults: layout_loops_ring minmay_misc_feat_nine_boxes Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< You puncture the killer bee (11)! The killer bee is severely wounded. The killer bee stings you (1). The killer bee closely misses you. You miss the killer bee. The killer bee is severely wounded. The killer bee closely misses you. You miss the killer bee. The killer bee is severely wounded. The killer bee completely misses you. The killer bee closely misses you. You closely miss the killer bee. The killer bee is severely wounded. The killer bee barely misses you. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) Your +1 spear of venom begins to drip with poison! r - a +1 spear of venom (weapon) The killer bee buzzes angrily. The killer bee misses you. You barely miss the killer bee. The killer bee is severely wounded. The killer bee misses you. You hit the killer bee (5). The killer bee is poisoned. The killer bee is almost dead. The killer bee stings you but does no damage. You puncture the killer bee (10)! You kill the killer bee! You hit the steam dragon but do no damage. The steam dragon is poisoned. You puncture the steam dragon (9)! The steam dragon looks as sick as possible! The steam dragon is moderately wounded. The steam dragon completely misses you. The steam dragon closely misses you. You hit the steam dragon (7)! The steam dragon is heavily wounded. You hit the steam dragon (6). The steam dragon looks as sick as possible! The steam dragon is severely wounded. The steam dragon misses you. The steam dragon claws you but does no damage. You hit the steam dragon but do no damage. The steam dragon looks as sick as possible! The steam dragon is severely wounded. You hit the steam dragon (3). The steam dragon looks as sick as possible! The steam dragon is almost dead. The steam dragon breathes steam at you. The ball of steam hits you! That hurt (8)! You hit the steam dragon (3). The steam dragon looks as sick as possible! The steam dragon is almost dead. You are engulfed in a cloud of scalding steam (3). You hit the steam dragon (9)! You kill the steam dragon! The +0 steam dragon scales are intact enough to wear. Your Polearms skill increases to level 14! You are engulfed in a cloud of scalding steam (4). You are engulfed in a cloud of scalding steam (0). The killer bee is engulfed in a cloud of scalding steam (4). The killer bee stings you (2). You hit the killer bee but do no damage. The killer bee is poisoned. The killer bee is moderately wounded. You are engulfed in a cloud of scalding steam (2). The killer bee is engulfed in a cloud of scalding steam (6). The killer bee closely misses you. You hit the killer bee (3). The killer bee looks as sick as possible! The killer bee is almost dead. You are engulfed in a cloud of scalding steam (1). You kill the killer bee! The killer bee is engulfed in a cloud of scalding steam (4). You hit the killer bee (8)! The killer bee is poisoned. The killer bee is severely wounded. You are engulfed in a cloud of scalding steam (2). The killer bee barely misses you. You closely miss the killer bee. The killer bee is severely wounded. You are engulfed in a cloud of scalding steam (2). The killer bee is engulfed in a cloud of scalding steam (3). The killer bee dies! Attack whom? Press: ? - help, Dir - move target cursor, f - killer bee Aim: a killer bee You reach to attack! You barely miss the killer bee. You are engulfed in a cloud of scalding steam (1). You miss the killer bee. You are engulfed in a cloud of scalding steam (0). The killer bee barely misses you. You miss the killer bee. You are engulfed in a cloud of scalding steam (0). The killer bee barely misses you. You miss the killer bee. The killer bee stings you but does no damage. You hit the killer bee (2). The killer bee is poisoned. The killer bee is lightly wounded. The killer bee completely misses you. You closely miss the killer bee. The killer bee is lightly wounded. The killer bee completely misses you. You closely miss the killer bee. The killer bee is moderately wounded. The killer bee stings you but does no damage. You hit the killer bee (2). The killer bee looks as sick as possible! The killer bee is moderately wounded. The killer bee closely misses you. You hit the killer bee (1). The killer bee looks as sick as possible! The killer bee is severely wounded. The killer bee stings you (5). You are poisoned. The killer bee poisons you! You hit the killer bee (2). The killer bee looks as sick as possible! The killer bee is almost dead. You feel sick. You kill the killer bee! You feel sick. You see here +0 steam dragon scales. P - +0 steam dragon scales You feel sick. You start resting. You feel sick. x9 You are no longer poisoned. You start resting. Magic restored. You start resting. HP restored. Wear which item (? for menu, Esc to quit) You start removing your armour. You continue taking off your +0 leather armour. x4 You finish taking off your +0 leather armour. You start putting on your armour. You continue putting on your +0 steam dragon scales. x5 You finish putting on your +0 steam dragon scales. Drop what? 42/52 slots (_ for help) (? for menu, Esc to quit) You drop a +0 spear. You drop a +0 leather armour. You drop a +0 trident. You drop 2504 stones. You drop a +0 chain mail. You drop a +0 ring mail. You pick up a book of Annihilations and begin reading... You add the spell Orb of Destruction to your library. You add the spell Chain Lightning to your library. You add the spell Glaciate to your library. You add the spell Fire Storm to your library. You now have 745 gold pieces (gained 13). You open the door. There is an open door here. You open the door. There is an open door here. As you open the door, it creaks loudly! Found a +0 scale mail. There is an open door here. j - 812 arrows (gained 97) You now have 761 gold pieces (gained 16). You open the door. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. x - 9 potions of curing (gained 1) You open the door. There is an open door here. There is an open door here. You open the door. There is an open door here. There is an open door here. There is an open door here. You open the door. Found a stone staircase leading down. There is an open door here. You open the door. There is an open door here. N - 3 scrolls of blinking (gained 2) a - a potion of haste There is an open door here. There is an open door here. There is an open door here. There is an open door here. Your legs become a tail as you enter the water. Your +0 pair of boots melds into your body. Done exploring. Cast which spell? (? or * to list) Okay, then. Your +0 pair of boots unmelds from your body. Your legs become a tail as you enter the water. Your +0 pair of boots melds into your body. Your +0 pair of boots unmelds from your body. There is a stone staircase leading down here. You climb downwards. Found three items. Found 108 stones. You see here the +5 double sword of Conscience {slice, rPois MR++ Dex-3 Stlth+}. b - the +5 double sword of Conscience {slice, rPois MR++ Dex-3 Stlth+} You now have 776 gold pieces (gained 15). You see here a +0 ring mail. You now have 795 gold pieces (gained 19). You now have 804 gold pieces (gained 9). An ogre comes into view. It is wielding a -1 giant club. Throwing (i - inventory. (,) - cycle): G - 79 javelins (quivered) Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a -1 giant club (resting) You throw a javelin. The javelin hits the ogre (3). The ogre is lightly wounded. Throwing (i - inventory. (,) - cycle): G - 78 javelins (quivered) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a -1 giant club (lightly wounded) You throw a javelin. The javelin hits the ogre (1). The ogre is lightly wounded. Throwing (i - inventory. (,) - cycle): G - 77 javelins (quivered) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a -1 giant club (lightly wounded) You throw a javelin. The javelin hits the ogre (7)! The ogre is moderately wounded. Throwing (i - inventory. (,) - cycle): G - 76 javelins (quivered) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a -1 giant club (moderately wounded) You throw a javelin. The javelin hits the ogre (3). The ogre is heavily wounded. You puncture the ogre (11)! The ogre is poisoned. The ogre is almost dead. You puncture the ogre (11)! You kill the ogre! You see here a -1 giant club. Found a +0 long sword. You see here a -1 giant club. Magic restored. You see here 108 stones. A shadow comes into view. Attack whom? Press: ? - help, Dir - move target cursor, f - shadow Aim: a shadow You reach to attack! You barely miss the shadow. Attack whom? Press: ? - help, Dir - move target cursor, f/p - shadow Aim: a shadow You reach to attack! You hit the shadow (2). The shadow is lightly damaged. You hit the shadow (4). The shadow is moderately damaged. You hit the shadow but do no damage. The shadow is moderately damaged. The shadow hits you (0). You hit the shadow (3). The shadow is moderately damaged. You hit the shadow (2). The shadow is heavily damaged. The shadow completely misses you. You hit the shadow but do no damage. The shadow is heavily damaged. You hit the shadow but do no damage. The shadow is heavily damaged. The shadow completely misses you. You hit the shadow but do no damage. The shadow is heavily damaged. You puncture the shadow (7)! The shadow is severely damaged. The shadow slips into darkness. The shadow flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. No target in view! No target in view! No target in view! You hit something but do no damage. You barely miss something. Something strikes at you from the darkness! Something hits you (1). Reactivating autopickup. You hit the shadow but do no damage. The shadow is severely damaged. You hit the shadow (3). The shadow is almost destroyed. The shadow completely misses you. You closely miss the shadow. The shadow is almost destroyed. You hit the shadow (1). The shadow is almost destroyed. The shadow hits you (0). You hit the shadow (4). The shadow is almost destroyed. You hit the shadow (3). You destroy the shadow! You have reached level 11! You start resting. Magic restored. A black bear and a zombie come into view. Attack whom? Press: ? - help, Dir - move target cursor, f - centaur zombie Aim: a centaur zombie You reach to attack! You hit the centaur zombie (4). The centaur zombie is lightly damaged. Attack whom? Press: ? - help, Dir - move target cursor, f/p - centaur zombie Aim: a centaur zombie (lightly damaged) You reach to attack! You hit the centaur zombie (5). The centaur zombie is moderately damaged. You puncture the centaur zombie (12)! The centaur zombie is severely damaged. The centaur zombie barely misses you. You puncture the centaur zombie (12)! The centaur zombie is almost destroyed. You hit the centaur zombie (9)! You destroy the centaur zombie! No target in view! You start resting. Magic restored. You open the door. A jelly comes into view. There is an open door here. The jelly quivers. Attack whom? Press: ? - help, Dir - move target cursor, f - jelly Aim: a jelly You reach to attack! You hit the jelly (6). The jelly is poisoned. The jelly is moderately wounded. You hit the jelly (6). Your hands burn! The jelly is severely wounded. You puncture the jelly (10)! You kill the jelly! No target in view! HP restored. You open the door. There is an open door here. A centaur skeleton comes into view. You hit the centaur skeleton (7)! The centaur skeleton is moderately damaged. You hit the centaur skeleton (6). The centaur skeleton is heavily damaged. The centaur skeleton hits you but does no damage. You hit the centaur skeleton (4). The centaur skeleton is severely damaged. The centaur skeleton misses you. You puncture the centaur skeleton (10)! The centaur skeleton is almost destroyed. The centaur skeleton hits you (1). You puncture the centaur skeleton (13)! You destroy the centaur skeleton! No target in view! You open the door. Found a +0 spear. There is an open door here. You see here a +0 spear. j - 886 arrows (gained 74) As you open the door, it creaks loudly! There is an open door here. You open the door. An acid dragon comes into view. Attack whom? Press: ? - help, Dir - move target cursor, f - acid dragon Aim: an acid dragon (resting) You reach to attack! The helpless acid dragon fails to defend itself. You hit the acid dragon (6). The acid dragon is moderately wounded. You closely miss the acid dragon. The acid dragon is moderately wounded. You barely miss the acid dragon. The acid dragon is moderately wounded. The acid dragon spits acid at you. The splash of acid hits you! That hurt (1)! You are splashed with acid! The acid burns (13)! You hit the acid dragon (3). The acid dragon is poisoned. The acid dragon is moderately wounded. You hit the acid dragon but do no damage. The acid dragon is moderately wounded. The acid dragon bites you but does no damage. The acid dragon closely misses you. You barely miss the acid dragon. The acid dragon is moderately wounded. You closely miss the acid dragon. The acid dragon is heavily wounded. The acid dragon barely misses you. The acid dragon claws you but does no damage. You closely miss the acid dragon. The acid dragon is heavily wounded. You hit the acid dragon (8)! The acid dragon is severely wounded. The acid dragon spits acid at you. The splash of acid hits you! You are splashed with acid! The acid burns (9)! You puncture the acid dragon (9)! You kill the acid dragon! No target in view! There is an open door, spattered with blood here. You open the door. Found a +0 hand axe. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. There is an open door here. There is an open door here. There is an open door here. You open the door. There is an open door here. There is an open door here. There is an open door here. You open the door. There is an open door here. The black bear is too close now for your liking. The black bear growls angrily. Attack whom? Press: ? - help, Dir - move target cursor, f - black bear Aim: a black bear You reach to attack! You barely miss the black bear. You hit the black bear (3). The black bear is poisoned. The black bear is lightly wounded. You barely miss the black bear. The black bear is moderately wounded. The black bear completely misses you. The black bear misses you. The black bear closely misses you. You hit the black bear (6). The black bear is heavily wounded. A centaur warrior zombie comes into view. You hit the black bear (4). The black bear is severely wounded. The black bear barely misses you. The black bear misses you. x2 You hit the black bear (6). The black bear looks as sick as possible! The black bear is almost dead. You kill the black bear! You hit the centaur warrior zombie (8)! The centaur warrior zombie is lightly damaged. You hit the centaur warrior zombie (1). The centaur warrior zombie is lightly damaged. The centaur warrior zombie misses you. You barely miss the centaur warrior zombie. The centaur warrior zombie is lightly damaged. The centaur warrior zombie closely misses you. You hit the centaur warrior zombie (10)! The centaur warrior zombie is moderately damaged. You hit the centaur warrior zombie (5). The centaur warrior zombie is moderately damaged. The centaur warrior zombie completely misses you. You puncture the centaur warrior zombie (8)! The centaur warrior zombie is moderately damaged. The centaur warrior zombie barely misses you. You puncture the centaur warrior zombie (7)! The centaur warrior zombie is heavily damaged. You completely miss the centaur warrior zombie. The centaur warrior zombie is heavily damaged. The centaur warrior zombie hits you (1). You hit the centaur warrior zombie (6). The centaur warrior zombie is heavily damaged. The centaur warrior zombie completely misses you. You hit the centaur warrior zombie (4). The centaur warrior zombie is heavily damaged. You puncture the centaur warrior zombie (8)! The centaur warrior zombie is severely damaged. The centaur warrior zombie barely misses you. You hit the centaur warrior zombie (3). The centaur warrior zombie is severely damaged. The centaur warrior zombie closely misses you. You hit the centaur warrior zombie (4). The centaur warrior zombie is severely damaged. You barely miss the centaur warrior zombie. The centaur warrior zombie is severely damaged. The centaur warrior zombie hits you but does no damage. You puncture the centaur warrior zombie (13)! The centaur warrior zombie is almost destroyed. The centaur warrior zombie hits you (3). You hit the centaur warrior zombie (6). The centaur warrior zombie is almost destroyed. You hit the centaur warrior zombie (4). You destroy the centaur warrior zombie! Your Summonings skill increases to level 4! No target in view! Cast which spell? (? or * to list) You don't have enough magic to cast that spell. You stop infusing your attacks. You start resting. HP restored. You start resting. Magic restored. You open the door. There is an open door here. Found 158 stones. j - 977 arrows (gained 91) You now have 819 gold pieces (gained 15). You open the door. Found a stone staircase leading down. There is an open door here. Found a +0 hand crossbow. N - 4 scrolls of blinking (gained 1) You pick up a book of Callings and begin reading... You add the spell Summon Small Mammal to your library. You add the spell Call Imp to your library. You add the spell Call Canine Familiar to your library. You add the spell Summon Guardian Golem to your library. You add the spell Summon Lightning Spire to your library. You open the door. There is an open door here. An orc sorcerer comes into view. The orc sorcerer shouts! The orc sorcerer points at you and mumbles some strange words. The bolt of fire misses you. Attack whom? Press: ? - help, Dir - move target cursor, f - orc sorcerer Aim: an orc sorcerer, wearing a +2 robe You reach to attack! You hit the orc sorcerer but do no damage. The orc sorcerer is poisoned. Attack whom? Press: ? - help, Dir - move target cursor, f/p - orc sorcerer Aim: an orc sorcerer, wearing a +2 robe (poisoned) You reach to attack! You hit the orc sorcerer (3). The orc sorcerer is lightly wounded. You barely miss the orc sorcerer. The orc sorcerer is lightly wounded. You hit the orc sorcerer (3). The orc sorcerer looks as sick as possible! The orc sorcerer is moderately wounded. The orc sorcerer closely misses you. You completely miss the orc sorcerer. The orc sorcerer is moderately wounded. You hit the orc sorcerer (2). The orc sorcerer looks as sick as possible! The orc sorcerer is heavily wounded. The orc sorcerer gestures at you while chanting. The bolt of fire hits you! That hurt (9)! You hit the orc sorcerer (3). The orc sorcerer looks as sick as possible! The orc sorcerer is heavily wounded. You hit the orc sorcerer (6). The orc sorcerer looks as sick as possible! The orc sorcerer is almost dead. The orc sorcerer casts a spell. You puncture the orc sorcerer (7)! You kill the orc sorcerer! The chaos spawn degenerates into a cloud of primal chaos! Found a book of the Warp. You see here a +2 robe. c - 2 potions of augmentation (gained 1) You see here a +2 robe. You pick up a book of the Warp and begin reading... You add the spell Gell's Gravitas to your library. You add the spell Force Lance to your library. You add the spell Summon Forest to your library. You add the spell Dispersal to your library. You add the spell Controlled Blink to your library. You add the spell Disjunction to your library. Found a stone staircase leading down. You now have 833 gold pieces (gained 14). You open the door. There is an open door here. 2 wights come into view. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) Your +1 spear of venom stops dripping with poison. J - a +0 halberd (weapon) There is an open door here. Found 6 curare darts. d - 6 curare darts There is an open door here. Attack whom? Press: ? - help, Dir - move target cursor, f - wight Aim: a wight, wielding a +3 halberd You reach to attack! You barely miss the wight. Attack whom? Press: ? - help, Dir - move target cursor, f/p - wight Aim: a wight, wielding a +3 halberd You reach to attack! You closely miss the wight. The wight barely misses you. Attack whom? Press: ? - help, Dir - move target cursor, f/p - wight Aim: a wight, wielding a +3 halberd You reach to attack! You hit the wight (3). The wight is lightly damaged. The wight closely misses you. Attack whom? Press: ? - help, Dir - move target cursor, f/p - wight Aim: a wight, wielding a +3 halberd (lightly damaged) You reach to attack! You puncture the wight (10)! The wight is severely damaged. Attack whom? Press: ? - help, Dir - move target cursor, f/p - wight Aim: a wight, wielding a +3 halberd (severely damaged) You reach to attack! You closely miss the wight. The wight is severely damaged. The wight barely misses you. Attack whom? Press: ? - help, Dir - move target cursor, f/p - wight Aim: a wight, wielding a +3 halberd (severely damaged) You reach to attack! You slash the wight (7)! You destroy the wight! No target in view! You see here a +3 halberd. i - a +3 halberd Wield which item (- for none, * to show all)? (? for menu, Esc to quit) i - a +3 halberd (weapon) Adjust (i)tems, (s)pells, or (a)bilities? Adjust which item? (? for menu, Esc to quit) i - a +3 halberd (weapon) Adjust to which letter? (? for menu, Esc to quit) a - a +3 halberd (weapon); i - a potion of haste You are alive. You are protected by icy armour. Your movement speed is average. Your attack speed is quite fast. The wight is too close now for your liking. A wight comes into view. It is wielding a +0 hand axe. Attack whom? Press: ? - help, Dir - move target cursor, f - wight Aim: a wight, wielding a +0 battleaxe You reach to attack! You closely miss the wight. Attack whom? Press: ? - help, Dir - move target cursor, f/p - wight Aim: a wight, wielding a +0 battleaxe You reach to attack! You slash the wight (8)! The wight is heavily damaged. You barely miss the wight. The wight is heavily damaged. The wight closely misses you. You puncture the wight (15)! You destroy the wight! No target in view! No target in view! The wight is too close now for your liking. You see here a +0 battleaxe. A wight comes into view. It is wielding a +0 great mace. Attack whom? Press: ? - help, Dir - move target cursor, f - wight Aim: a wight, wielding a +0 hand axe You reach to attack! You slash the wight (17)! You destroy the wight! You see here a +0 hand axe. You puncture the wight (12)! The wight is almost destroyed. You barely miss the wight. The wight is almost destroyed. The wight completely misses you. You barely miss the wight. The wight is almost destroyed. The wight closely misses you. You slash the wight (14)! You destroy the wight! No target in view! No target in view! You open the door. There is an open door here. You now have 848 gold pieces (gained 15). p - a wand of lightning (6) f - 3 scrolls of amnesia (gained 1) You open the door. There is an open door here. You open the door. There is an open door here. Found a -2 hand axe. A spiny frog comes into view. Attack whom? Press: ? - help, Dir - move target cursor, f - spiny frog Aim: a spiny frog You reach to attack! You hit the spiny frog but do no damage. You closely miss the spiny frog. The spiny frog misses you. You closely miss the spiny frog. The spiny frog closely misses you. You puncture the spiny frog (13)! The spiny frog is moderately wounded. The spiny frog barely misses you. You puncture the spiny frog (14)! The spiny frog is severely wounded. The spiny frog stings you (4). You are poisoned. The spiny frog poisons you! You slash the spiny frog (12)! The spiny frog is almost dead. You feel sick. The spiny frog closely misses you. You hit the spiny frog but do no damage. The spiny frog is almost dead. You feel sick. The spiny frog misses you. You puncture the spiny frog (10)! You kill the spiny frog! You feel sick. No target in view! Evoke which item? (* to show all) (? for menu, Esc to quit) Okay, then. You start resting. You feel sick. x18 You are no longer poisoned. You start resting. HP restored. Found a stone staircase leading down. z - an uncursed ring of see invisible You open the door. There is an open door here. You see here a +0 great mace. You see here a +0 hand axe. You open the door. A centaur comes into view. The centaur shouts! The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow closely misses you (0). Found 17 gold pieces. The centaur shoots an arrow. The arrow hits you (2). There is an open door here. The centaur shoots an arrow. The arrow closely misses you (0). You slash the centaur (7)! The centaur is moderately wounded. The centaur unwields a +0 shortbow. The centaur hits you but does no damage. You slash the centaur (9)! The centaur is severely wounded. The centaur hits you but does no damage. You hit the centaur (2). The centaur is almost dead. The centaur hits you but does no damage. You hit the centaur (3). You kill the centaur! No target in view! j - 1041 arrows (gained 64) You see here a +0 shortbow. You now have 865 gold pieces (gained 17). There is an open door here. You open the door. Found an escape hatch in the floor. There is an open door here. There is an open door here. You open the door. An ogre comes into view. It is wielding a +0 giant club. There is an open door here. The ogre shouts! You slice the ogre (20)!! The ogre is severely wounded. The ogre hits you but does no damage. You hit the ogre (1). The ogre is almost dead. You puncture the ogre (17)! You kill the ogre! No target in view! There is an open door here. There is a stone staircase leading down here. Done exploring. There is a stone staircase leading down here. You climb downwards. Found a stone staircase leading down. A wight comes into view. It is wielding a +1 battleaxe of freezing. Attack whom? Press: ? - help, Dir - move target cursor, f - wight Aim: a wight, wielding a +1 battleaxe of freezing You reach to attack! You puncture the wight (11)! The wight is severely damaged. Attack whom? Press: ? - help, Dir - move target cursor, f/p - wight Aim: a wight, wielding a +1 battleaxe of freezing (severely damaged) You reach to attack! You barely miss the wight. The wight is severely damaged. You hit the wight but do no damage. The wight is severely damaged. The wight closely misses you. You slash the wight (13)! You destroy the wight! No target in view! You see here a +1 battleaxe of freezing. A wight comes into view. It is wielding a +2 long sword of freezing. Attack whom? Press: ? - help, Dir - move target cursor, f - wight Aim: a wight, wielding a +2 long sword of freezing You reach to attack! You barely miss the wight. Attack whom? Press: ? - help, Dir - move target cursor, f/p - wight Aim: a wight, wielding a +2 long sword of freezing You reach to attack! You slash the wight (10)! The wight is heavily damaged. 2 wights come into view. A wight is wielding a +2 double sword of freezing. You barely miss the wight. The wight is heavily damaged. The wight moves out of view. The wight completely misses you. You closely miss the wight. The wight is heavily damaged. The wight barely misses you. You hit the wight (5). The wight is almost destroyed. You puncture the wight (17)! You destroy the wight! Attack whom? Press: ? - help, Dir - move target cursor, f - wight Aim: a wight, wielding a +0 long sword You reach to attack! You puncture the wight (12)! The wight is severely damaged. You hit the wight but do no damage. The wight barely misses you. You closely miss the wight. You barely miss the wight. The wight closely misses you. You puncture the wight (8)! The wight is heavily damaged. The wight barely misses you. You closely miss the wight. The wight is heavily damaged. Unknown command. You barely miss the wight. The wight is heavily damaged. The wight hits you with a +2 double sword of freezing (1). You feel drained (1). The wight freezes you (1). You slash the wight (15)! You destroy the wight! You hit the wight (2). The wight is almost destroyed. You closely miss the wight. The wight is almost destroyed. The wight hits you with a +0 long sword (7)! You puncture the wight (17)! You destroy the wight! No target in view! Things that are here: a +0 long sword; a +2 double sword of freezing; a +2 long sword of freezing A wyvern comes into view. Found a potion of flight. Attack whom? Press: ? - help, Dir - move target cursor, f - wyvern Aim: a wyvern You reach to attack! You closely miss the wyvern. You barely miss the wyvern. The wyvern barely misses you. You barely miss the wyvern. The wyvern closely misses you. The wyvern bites you (11)! You hit the wyvern (5). The wyvern is moderately wounded. The wyvern completely misses you. You impale the wyvern (23)!! You kill the wyvern! Your base Invocations skill increases to level 7! No target in view! No target in view! Magic restored. w - 3 potions of flight (gained 1) A spiny frog comes into view. The spiny frog gives a loud, deep croak! Things that are here: 5 gold pieces; an uncursed amulet of rage Attack whom? Press: ? - help, Dir - move target cursor, f - spiny frog Aim: a spiny frog You reach to attack! You hit the spiny frog but do no damage. You slice the spiny frog (18)!! The spiny frog is heavily wounded. The spiny frog misses you. You puncture the spiny frog (14)! The spiny frog is almost dead. You hit the spiny frog (6). The spiny frog is almost dead. The spiny frog misses you. You barely miss the spiny frog. The spiny frog is almost dead. The spiny frog stings you (4). You are poisoned. The spiny frog poisons you! You closely miss the spiny frog. The spiny frog is almost dead. You feel sick. The spiny frog closely misses you. You hit the spiny frog but do no damage. The spiny frog is almost dead. You feel sick. The spiny frog stings you but does no damage. You closely miss the spiny frog. The spiny frog is almost dead. You feel sick. The spiny frog stings you but does no damage. You slash the spiny frog (7)! You kill the spiny frog! Your life force feels restored. Your Charms skill increases to level 8! You feel sick. No target in view! No target in view! You feel sick. You now have 870 gold pieces (gained 5). Q - an uncursed amulet of rage You feel sick. You feel sick. You feel sick. You feel sick. You feel sick. R - an uncursed ring of fire You feel sick. You start resting. You feel sick. x12 You are no longer poisoned. You start resting. HP restored. f - 4 scrolls of amnesia (gained 1) Found 156 stones. You see here 70 stones. A troll comes into view. Attack whom? Press: ? - help, Dir - move target cursor, f - troll Aim: a troll You reach to attack! You closely miss the troll. You barely miss the troll. You hit the troll (6). The troll is lightly wounded. The troll misses you. x3 You hit the troll (2). The troll is lightly wounded. The troll closely misses you. The troll claws you but does no damage. The troll claws you (7)! You puncture the troll (9)! The troll is moderately wounded. The troll closely misses you. The troll misses you. The troll claws you but does no damage. You barely miss the troll. The troll is moderately wounded. You completely miss the troll. The troll is moderately wounded. The troll bites you but does no damage. The troll closely misses you. The troll misses you. You completely miss the troll. The troll is moderately wounded. The troll barely misses you. The troll claws you but does no damage. The troll claws you (7)! You barely miss the troll. The troll is moderately wounded. The troll bites you (9)! The troll claws you but does no damage. The troll closely misses you. You completely miss the troll. The troll is moderately wounded. The troll bites you but does no damage. The troll closely misses you. The troll completely misses you. You barely miss the troll. The troll is moderately wounded. You completely miss the troll. The troll is moderately wounded. The troll misses you. The troll barely misses you. The troll claws you but does no damage. You closely miss the troll. The troll is moderately wounded. The troll bites you (10)! The troll closely misses you. The troll claws you (2). You closely miss the troll. The troll is lightly wounded. The troll closely misses you. The troll claws you but does no damage. The troll barely misses you. You puncture the troll (16)! The troll is heavily wounded. You slash the troll (12)! The troll is almost dead. The troll closely misses you. The troll completely misses you. The troll misses you. You slash the troll (13)! You kill the troll! Your Spellcasting skill increases to level 3! You start resting. HP restored. Cast which spell? (? or * to list) Okay, then. l - 7 scrolls of teleportation (gained 1) Found 148 stones. Found 112 stones. A white ugly thing comes into view. The white ugly thing gurgles horribly! Inscribe which item? (? for menu, Esc to quit) Okay, then. Put on which piece of jewellery? (? for menu, Esc to quit) Okay, then. Throwing (i - inventory. (,) - cycle): G - 75 javelins (quivered) Press: ? - help, Shift-Dir - straight line, f - white ugly thing Aim: a white ugly thing You throw a javelin. The javelin hits the white ugly thing (1). The white ugly thing is lightly wounded. Throwing (i - inventory. (,) - cycle): G - 74 javelins (quivered) Press: ? - help, Shift-Dir - straight line, f/p - white ugly thing Aim: a white ugly thing You throw a javelin. The javelin barely misses the white ugly thing (0). You slash the white ugly thing (17)! The white ugly thing is moderately wounded. You slice the white ugly thing (20)!! The white ugly thing is heavily wounded. The white ugly thing misses you. You barely miss the white ugly thing. The white ugly thing is heavily wounded. The white ugly thing closely misses you. You barely miss the white ugly thing. The white ugly thing is heavily wounded. The white ugly thing pecks you (9)! The white ugly thing freezes you (15)! You barely miss the white ugly thing. The white ugly thing is heavily wounded. The white ugly thing completely misses you. You hit the white ugly thing but do no damage. The white ugly thing is heavily wounded. You hit the white ugly thing but do no damage. The white ugly thing is heavily wounded. The white ugly thing barely misses you. You hit the white ugly thing (2). The white ugly thing is heavily wounded. The white ugly thing pecks you but does no damage. You slash the white ugly thing (9)! The white ugly thing is severely wounded. The white ugly thing misses you. You barely miss the white ugly thing. The white ugly thing is severely wounded. You impale the white ugly thing (24)!! You kill the white ugly thing! Your Polearms skill increases to level 15! You are alive. You are protected by icy armour. Your movement speed is average. Your attack speed is quite fast. >>>>>>>>>>>>>>>>>>>>>> Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_DISPLAY_INVENTORY repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [shoop] Species: Merfolk Job: Skald HP: 57/80; mods: 0/0 MP: 10/10; mod: 0 Stats: 16 (16) 12 (12) 13 (13) Position: (51, 21), god: Elyvilon (12), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_train | train | training | level | points | progress Fighting | X | 0 | 0 | 5 | 681 | 51/252 Blades | X | 0 | 0 | 0 | 0 | 0/35 Axes | X | 0 | 0 | 0 | 0 | 0/70 Maces & Staves | X | 0 | 0 | 0 | 0 | 0/70 Polearms | X | 2 | 100 | 15 | 3621 | 96/575 Bows | X | 0 | 0 | 0 | 0 | 0/70 Crossbows | X | 0 | 0 | 0 | 0 | 0/70 Throwing | X | 0 | 0 | 0 | 0 | 0/50 Armour | X | 0 | 0 | 3 | 521 | 17/336 Dodging | X | 0 | 0 | 5 | 541 | 96/179 Stealth | X | 0 | 0 | 2 | 160 | 54/106 Shields | X | 0 | 0 | 0 | 0 | 0/50 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/42 Spellcasting | X | 0 | 0 | 3 | 379 | 23/238 Hexes | X | 0 | 0 | 0 | 0 | 0/50 Charms | X | 0 | 0 | 8 | 1531 | 18/379 Summonings | X | 0 | 0 | 4 | 640 | 140/250 Necromancy | X | 0 | 0 | 0 | 0 | 0/70 Translocations | X | 0 | 0 | 0 | 0 | 0/70 Transmutations | X | 0 | 0 | 0 | 0 | 0/29 Fire Magic | X | 0 | 0 | 0 | 0 | 0/84 Ice Magic | X | 0 | 0 | 3 | 360 | 108/168 Air Magic | X | 0 | 0 | 0 | 0 | 0/70 Earth Magic | X | 0 | 0 | 0 | 0 | 0/70 Invocations | X | 0 | 0 | 7 | 1200 | 23/336 Evocations | X | 0 | 0 | 0 | 0 | 0/50 Spell bugs: Durations: Attributes: #12: 870 #23: 8380 #24: 354132152 #27: 13422 #49: 913 #59: 1 #66: 1 #67: 2 Mutations: Inventory bugs: Equipment: eq slot #0, inv slot #0: +3 halberd eq slot #2, inv slot #40: +0 helmet eq slot #3, inv slot #24: +0 pair of gloves eq slot #4, inv slot #7: +0 pair of boots eq slot #6, inv slot #41: +0 steam dragon scales eq slot #7, inv slot #31: ring of wizardry eq slot #8, inv slot #38: +3 ring of evasion }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: #..###.###.###..# .....# #.#...#.#..### ####.#.#.###.#.#....# ..............##.# ..............##.### ##.###.###.###.##...# #. #.#........# ### #.###.###.###..###.###.# #......@......#.#...#.#. ..######...####......### #######..## ##.....#.#. ..(.(.....###...#.###.. #######.........#.# ### #.##...#.##.# #.##...#.##.# #.##...#.##.# #.###.......### clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< bailey_type: bailey_polearm >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>