Version: Dungeon Crawl Stone Soup 0.15-a0-869-g3492c09 Platform: unix Bits: 64 Game mode: normal Tiles: online Command line: /usr/games/crawl-git-3492c09f26 -name shobalk -rc /dgldir/rcfiles/crawl-git/shobalk.rc -macro /dgldir/rcfiles/crawl-git/shobalk.macro -morgue /dgldir/morgue/shobalk/ -webtiles-socket /crawl-master/webserver/sockets/shobalk:2014-05-17.05:13:06.sock -await-connection RC options: restart_after_game = false Crash caused by signal #13: Broken pipe Obtained 15 stack frames. /usr/games/crawl-git-3492c09f26(_Z17write_stack_traceP8_IO_FILEi+0x21) [0x55c371]: write_stack_trace(_IO_FILE*, int) /usr/games/crawl-git-3492c09f26(_Z13do_crash_dumpv+0x2d6) [0x5644e6]: do_crash_dump() /usr/games/crawl-git-3492c09f26(_Z20crash_signal_handleri+0x9c) [0x55c62c]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x364c0) [0x7f74f2f274c0]: /lib/x86_64-linux-gnu/libc.so.6(__write+0x10) [0x7f74f2fd6100]: /lib/x86_64-linux-gnu/libc.so.6(_IO_file_write+0x43) [0x7f74f2f6a313]: /lib/x86_64-linux-gnu/libc.so.6(+0x791da) [0x7f74f2f6a1da]: /lib/x86_64-linux-gnu/libc.so.6(_IO_file_xsputn+0x23e) [0x7f74f2f6ac8e]: /lib/x86_64-linux-gnu/libc.so.6(fputs+0x9d) [0x7f74f2f6007d]: /usr/games/crawl-git-3492c09f26(_Z3endibPKcz+0x221) [0x998ea1]: end(int, bool, char const*, ...) /usr/games/crawl-git-3492c09f26(_Z9save_gamebPKc+0x1b5) [0x616a85]: save_game(bool, char const*) /usr/games/crawl-git-3492c09f26() [0x74298f] /usr/games/crawl-git-3492c09f26(main+0x63d) [0x74790d]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xed) [0x7f74f2f1276d]: /usr/games/crawl-git-3492c09f26() [0x4c0839] Trying to run gdb. Compilation info: <<<<<<<<<<< Compiled with GCC 4.6.3 on May 16 2014 at 03:17:02 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -Wall -Wformat-security -Wmissing-declarations -Wredundant-decls -DUSE_TILE -DUSE_TILE_WEB -Wundef -Wno-array-bounds -Wno-parentheses -Wno-unused-parameter -Wwrite-strings -Wshadow -Wuninitialized -isystem contrib/install/x86_64-linux-gnu/include -Iutil -I. -isystem /usr/include/lua5.1 -Irltiles -isystem /usr/include/ncursesw -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-3492c09f26/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-3492c09f26/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-3492c09f26/data/web/" LDFLAGS: -rdynamic -O2 >>>>>>>>>>> Place info: branch = 5, depth = 1 Level id: Lair:1 Level build method = , level layout type = rooms, absdepth0 = 10 Markers: <<<<<<<<<<<<<<<<<<<<<< Marker 0 at (68, 13): feature (stone_stairs_up_i) >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< A quokka comes into view. Casting: Blink Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding two giant clubs (almost dead) The magic dart hits the two-headed ogre. You kill the two-headed ogre! Vehumet accepts your kill. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f - quokka Aim: a quokka The magic dart hits the quokka. You kill the quokka! Vehumet accepts your kill. You feel your power returning. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. A hill giant comes into view. It is wielding a giant club. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f - hill giant Aim: a hill giant, wielding a giant club (hasn't noticed you) The magic dart hits the hill giant. The hill giant is lightly wounded. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Conjure Flame Press: ? - help, Dir - move target cursor, p - hill giant Okay, then. Casting: Conjure Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f/p - hill giant Aim: a hill giant, wielding a giant club (lightly wounded) The magic dart hits the hill giant. The hill giant is lightly wounded. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud Press: ? - help, Shift-Dir - straight line, p - hill giant The beam explodes into a vile cloud! The stinking cloud engulfs the hill giant. The hill giant is lightly wounded. The hill giant is engulfed in noxious fumes. Unknown command. Casting: Mephitic Cloud Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f - hill giant Aim: a hill giant, wielding a giant club (noxious fumes, lightly wounded) The magic dart hits the hill giant. The hill giant is moderately wounded. The hill giant is engulfed in noxious fumes. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Conjure Flame Press: ? - help, Dir - move target cursor, p - hill giant The fire roars! The hill giant is engulfed in noxious fumes. Casting: Conjure Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Conjure Flame Press: ? - help, Dir - move target cursor The fire roars! The hill giant is engulfed in roaring flames. Casting: Conjure Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Conjure Flame Press: ? - help, Dir - move target cursor The fire roars! The hill giant is engulfed in roaring flames. Casting: Conjure Flame Confirm with . or Enter, or press ? or * to list all spells. You blink. The hill giant is engulfed in roaring flames. Found 20 silver sling bullets. Casting: Blink Confirm with . or Enter, or press ? or * to list all spells. Aiming: Conjure Flame Press: ? - help, Dir - move target cursor The fire roars! Found 14 darts of frost. Casting: Conjure Flame Confirm with . or Enter, or press ? or * to list all spells. You blink. Casting: Blink Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Unknown command. Casting: Blink Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f - hill giant Aim: a hill giant, wielding a giant club (translocational energy, severely wounded) The magic dart hits the hill giant. The hill giant is severely wounded. You hear the faint crackling of a melting archway, a long way away. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Conjure Flame Press: ? - help, Dir - move target cursor, p - hill giant The fire roars! Casting: Conjure Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f - hill giant Aim: a hill giant, wielding a giant club (severely wounded) The magic dart hits the hill giant. The hill giant is severely wounded. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray Press: ? - help, Shift-Dir - straight line, f/p - hill giant Aim: a hill giant, wielding a giant club (severely wounded) The searing ray hits the hill giant. The hill giant is almost dead. The searing ray hits the hill giant. The hill giant is almost dead. The searing ray hits the hill giant. You kill the hill giant! Vehumet accepts your kill. You feel your power returning. Your Dodging skill increases to level 8! Your Spellcasting skill increases to level 12! You start resting. You hear the faint crackling of a melting archway, a long way away. You start resting. Some of the chunks of flesh in your inventory have completely rotted away. You start resting. All of the chunks of flesh in your inventory have completely rotted away. Things that are here: a giant club x2 F - a scroll of amnesia You hear the crackling of a melting archway, a long way away. An orc warrior comes into view. It is wielding a war axe. Found a potion of curing. Casting: Searing Ray Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f - orc warrior Aim: an orc warrior, wielding a war axe and wearing a plate armour (resting) The magic dart hits the orc warrior. The orc warrior picks up a potion of curing. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Conjure Flame Press: ? - help, Dir - move target cursor, p - orc warrior The fire roars! An orc wizard comes into view. It is wielding a dagger. Casting: Conjure Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray Press: ? - help, Shift-Dir - straight line, f - orc warrior Aim: an orc warrior, wielding a war axe and wearing a plate armour The searing ray hits the orc warrior. The searing ray hits the orc warrior. The orc warrior is moderately wounded. The searing ray hits the orc warrior. The orc warrior is severely wounded. The searing ray hits the orc warrior. You kill the orc warrior! Vehumet accepts your kill. Unknown command. Casting: Searing Ray Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f - orc wizard Aim: an orc wizard, wielding a dagger and wearing a robe (resting) The magic dart hits the orc wizard. The orc wizard is moderately wounded. The orc wizard shouts! The orc wizard points at you and mumbles some strange words. The puff of flame misses you. An orc comes into view. An orc priest comes into view. It is wielding a hand axe. The orc priest moves out of view. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud Press: ? - help, Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a dagger and wearing a robe (moderately wounded) The beam explodes into a vile cloud! The stinking cloud engulfs the orc wizard. The orc wizard is moderately wounded. The orc priest is engulfed in noxious fumes. The orc priest appears confused. The orc wizard is engulfed in noxious fumes. The orc wizard appears confused. The orc wizard hits the orc priest with a dagger. The orc priest is engulfed in noxious fumes. The orc priest appears confused. Casting: Mephitic Cloud Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a dagger and wearing a robe (noxious fumes, moderately wounded, bewildered and confused) The magic dart hits the orc wizard. You kill the orc wizard! Vehumet accepts your kill. The orc priest is engulfed in noxious fumes. The orc priest hits something with a hand axe! Vehumet accepts your kill. You feel your power returning. You feel a bit more experienced. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a hand axe (noxious fumes, heavily wounded, bewildered and confused) The magic dart hits the orc priest. The orc priest is severely wounded. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a hand axe (noxious fumes, severely wounded, bewildered and confused) The magic dart hits the orc priest. You kill the orc priest! Vehumet accepts your kill. You feel your power returning. You start resting. You hear the crackling of a melting archway, a long way away. You start resting. Magic restored. Found an orange. Found a stone staircase leading down. p - 2 potions of curing (gained 1) Things that are here: a war axe; a plate armour; an orc corpse You start butchering the orc corpse. You continue butchering the corpse. You continue butchering the corpse. x2 You finish butchering the orc corpse. I - 2 chunks of orc flesh Things that are here: a war axe; a plate armour You are feeling hungry. Eat one of 2 chunks of orc flesh? (ye/n/q/i?) This raw flesh tastes terrible. You continue eating. x2 Found an orc corpse. Things that are here: a dagger; a robe; an orc corpse Things that are here: a hand axe; an orc corpse Things that are here: a dagger; a robe; an orc corpse There is a stone staircase leading down here. P - an orange You now have 491 gold pieces (gained 14). You hear the steady crackling of a melting archway, a long way away. p - 3 potions of curing (gained 1) An eye of draining comes into view. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray Press: ? - help, Shift-Dir - straight line, f - eye of draining Aim: an eye of draining (resting) The searing ray hits the eye of draining. The eye of draining is lightly wounded. The eye of draining turns its gaze towards you. The searing ray hits the eye of draining. The eye of draining is moderately wounded. The searing ray hits the eye of draining. The eye of draining is severely wounded. The searing ray hits the eye of draining. You kill the eye of draining! Vehumet accepts your kill. You feel your power returning. Magic restored. Found 15 arrows. Found a polished scale mail. You now have 508 gold pieces (gained 17). Found a stone staircase leading up. You hear the steady crackling of a melting archway, a long way away. Found a war axe. You see here a war axe. You hear the steady crackling of a melting archway, a long way away. A hobgoblin comes into view. It is wielding a club. Casting: Searing Ray Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin, wielding a club (resting) The magic dart hits the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin shouts! Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin, wielding a club (moderately wounded) The magic dart hits the hobgoblin. The hobgoblin is moderately wounded. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin, wielding a club (moderately wounded) The magic dart hits the hobgoblin. You kill the hobgoblin! Vehumet accepts your kill. You feel your power returning. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Magic restored. Things that are here: a club; a hobgoblin corpse Found 21 bolts. You are feeling hungry. Found 11 stones. Eat a chunk of orc flesh? (ye/n/q/i?) This raw flesh tastes terrible. You continue eating. x2 You now have 532 gold pieces (gained 24). Found a stone staircase leading down. Found 14 sling bullets. There is a stone staircase leading down here. You hear the rapid crackling of a distant melting archway. A brain worm simulacrum comes into view. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f - brain worm simulacrum Aim: a brain worm simulacrum (resting) The magic dart hits the brain worm simulacrum. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f/p - brain worm simulacrum Aim: a brain worm simulacrum The magic dart hits the brain worm simulacrum. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f/p - brain worm simulacrum Aim: a brain worm simulacrum The magic dart hits the brain worm simulacrum. The brain worm simulacrum vapourises! Vehumet accepts your kill. You feel your power returning. A zombie and a simulacrum come into view. Josephine, a zombie and a skeleton come into view. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f - mottled dragon skeleton Aim: a mottled dragon skeleton The magic dart hits the mottled dragon skeleton. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Conjure Flame Press: ? - help, Dir - move target cursor, p - mottled dragon skeleton The fire roars! A mottled dragon skeleton comes into view. Casting: Conjure Flame Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Conjure Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Conjure Flame Press: ? - help, Dir - move target cursor The fire roars! Casting: Conjure Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray Press: ? - help, Shift-Dir - straight line, f - mottled dragon skeleton Aim: a mottled dragon skeleton (flame) The searing ray hits the mottled dragon skeleton. The mottled dragon skeleton is engulfed in roaring flames. The searing ray hits the mottled dragon skeleton. You destroy the mottled dragon skeleton! Vehumet accepts your kill. You feel your power returning. The searing ray hits the centaur zombie. The centaur zombie is engulfed in roaring flames. x2 The centaur zombie closely misses you. The searing ray hits the centaur zombie. The searing ray hits the giant frog simulacrum. The centaur zombie is engulfed in roaring flames. The centaur zombie hits you but does no damage. Casting: Searing Ray Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray Press: ? - help, Shift-Dir - straight line, f - centaur zombie Aim: a centaur zombie (flame) The searing ray hits the centaur zombie. The centaur zombie is engulfed in roaring flames. You destroy the centaur zombie! Vehumet accepts your kill. The searing ray hits Josephine. Josephine is lightly wounded. Josephine is engulfed in roaring flames. x2 Josephine hits you with a dagger. The searing ray misses Josephine. The searing ray hits the mottled dragon skeleton. The mottled dragon skeleton is engulfed in roaring flames. Josephine is engulfed in roaring flames. Josephine closely misses you. The searing ray hits Josephine. Josephine is almost dead. The searing ray hits the mottled dragon skeleton. You destroy the mottled dragon skeleton! Vehumet accepts your kill. Vehumet is extending the range of your destructive magics. Josephine is engulfed in roaring flames. You kill Josephine! Vehumet accepts your kill. You feel your power returning. The giant frog simulacrum is engulfed in roaring flames. The giant frog simulacrum vapourises! Vehumet accepts your kill. The soldier ant zombie is engulfed in roaring flames. The soldier ant zombie is engulfed in roaring flames. The soldier ant zombie hits you. The soldier ant zombie is engulfed in roaring flames. The soldier ant zombie misses you. Casting: Searing Ray Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f - soldier ant zombie Aim: a soldier ant zombie (flame) The magic dart hits the soldier ant zombie. The soldier ant zombie is engulfed in roaring flames. You destroy the soldier ant zombie! Vehumet accepts your kill. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. You hear the rapid crackling of a melting archway nearby. You start resting. Magic restored. An iguana zombie comes into view. Things that are here: a dagger; a robe; the human corpse of Josephine Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f - iguana zombie Aim: an iguana zombie (resting) The magic dart hits the iguana zombie. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Conjure Flame Press: ? - help, Dir - move target cursor, p - iguana zombie The fire roars! Casting: Conjure Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f - iguana zombie Aim: an iguana zombie The magic dart hits the iguana zombie. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f/p - iguana zombie Aim: an iguana zombie (flame) The magic dart hits the iguana zombie. The iguana zombie is engulfed in roaring flames. The iguana zombie misses you. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f/p - iguana zombie Aim: an iguana zombie (flame) The magic dart hits the iguana zombie. You destroy the iguana zombie! Vehumet accepts your kill. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. HP restored. You start resting. Magic restored. Found 14 darts. Okay, then. Okay, then. Okay, then. Unknown command. This spell is very dangerous to cast! Memorise Summon Demon, consuming 5 spell levels and leaving 17? You start memorising the spell. You continue memorising. You continue memorising. x4 You finish memorising. Memorise Abjuration, consuming 3 spell levels and leaving 14? You start memorising the spell. You continue memorising. You continue memorising. x2 You finish memorising. You hear the loud crackling of a melting archway nearby. Things that are here: a dagger; a robe; the human corpse of Josephine There is a stone staircase leading down here. I - 2 bubbling blue potions h - 9 scrolls of remove curse (gained 1) You are feeling hungry. You hear the loud crackling of a melting archway nearby. There is a stone staircase leading down here. You hear the loud crackling of a distant melting archway. An iguana comes into view. Eat which item? (? for menu, Esc to quit) The iguana moves out of view. You continue eating. You hear the loud crackling of a melting archway, a long way away. You finish eating. That orange was delicious! Even the peel tasted good! An iguana is nearby! Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f - iguana Aim: an iguana (hasn't noticed you) The magic dart hits the iguana. The iguana is lightly wounded. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f/p - iguana Aim: an iguana (lightly wounded) The magic dart hits the iguana. The iguana is lightly wounded. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f/p - iguana Aim: an iguana (lightly wounded) The magic dart hits the iguana. The iguana is moderately wounded. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f/p - iguana Aim: an iguana (moderately wounded) The magic dart hits the iguana. The iguana is heavily wounded. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f/p - iguana Aim: an iguana (heavily wounded) The magic dart hits the iguana. The iguana is heavily wounded. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f/p - iguana Aim: an iguana (heavily wounded) The magic dart hits the iguana. The iguana is almost dead. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f/p - iguana Aim: an iguana (almost dead) The magic dart hits the iguana. The iguana is almost dead. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f/p - iguana Aim: an iguana (almost dead) The magic dart hits the iguana. The iguana is almost dead. The iguana barely misses you. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f/p - iguana Aim: an iguana (almost dead) The magic dart hits the iguana. You kill the iguana! Vehumet accepts your kill. You feel your power returning. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) The crackling of melting ice is subsiding rapidly. Found 18 darts. C - 6 potions of might (gained 1) The walls and floor vibrate strangely for a moment. P - a yellow potion Magic restored. There is a stone staircase leading up here. You see here 20 silver sling bullets. Things that are here: a war axe; a plate armour Things that are here: a hand axe; an orc skeleton You see here 21 bolts. Partly explored, can't reach some places. Partly explored, can't reach some places. Evoke which item? (* to show all) (? for menu, Esc to quit) Okay, then. You see here 21 bolts. Things that are here: a dagger; a robe; an orc skeleton Things that are here: a war axe; a plate armour You see here 14 darts of frost. Evoke which item? (* to show all) (? for menu, Esc to quit) Okay, then. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. You are already protected from missiles. Casting: Repel Missiles Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray Press: ? - help, Shift-Dir - straight line, f - plant Aim: a plant The searing ray hits the plant. The plant is lightly damaged. The searing ray hits the plant. The plant is lightly damaged. The searing ray hits the plant. The plant is heavily damaged. The searing ray hits the plant. The plant is heavily damaged. The searing ray hits the plant. The plant is lightly damaged. Casting: Searing Ray Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray Press: ? - help, Shift-Dir - straight line, f/p - plant Aim: a plant (heavily damaged) The searing ray hits the plant. The plant is heavily damaged. The searing ray hits the plant. The plant is severely damaged. The searing ray hits the plant. The plant is almost destroyed. The searing ray hits the plant. You destroy the plant! The searing ray hits the plant. The plant is moderately damaged. You start resting. A brain worm comes into view. The brain worm moves out of view. Casting: Searing Ray Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud Press: ? - help, Shift-Dir - straight line, f - brain worm Aim: a brain worm (hasn't noticed you) The beam explodes into a vile cloud! The stinking cloud engulfs the brain worm. The brain worm is engulfed in noxious fumes. The brain worm appears confused. The brain worm is engulfed in noxious fumes. The brain worm appears confused. You see here a giant club. The brain worm is engulfed in noxious fumes. The brain worm appears confused. The brain worm is engulfed in noxious fumes. Casting: Mephitic Cloud Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f/p - brain worm Aim: a brain worm (noxious fumes, lightly wounded, bewildered and confused) The magic dart hits the brain worm. The brain worm is moderately wounded. The brain worm is engulfed in noxious fumes. The brain worm appears confused. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f/p - brain worm Aim: a brain worm (moderately wounded, bewildered and confused) The magic dart hits the brain worm. The brain worm is heavily wounded. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f/p - brain worm Aim: a brain worm (heavily wounded, bewildered and confused) The magic dart hits the brain worm. The brain worm is severely wounded. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f/p - brain worm Aim: a brain worm (severely wounded, bewildered and confused) The magic dart hits the brain worm. The brain worm is almost dead. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f/p - brain worm Aim: a brain worm (almost dead, bewildered and confused) The magic dart hits the brain worm. You kill the brain worm! Vehumet accepts your kill. You feel your power returning. You see here a giant club. There is a staircase to the Lair here. You climb downwards. Welcome to the Lair of Beasts! A bat comes into view. Found 18 arrows and a fan of gales. There is a staircase back to the Dungeon here. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat The magic dart hits the bat. You kill the bat! Vehumet accepts your kill. You feel your power returning. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Magic restored. Found 9 poisoned needles. A komodo dragon comes into view. The komodo dragon hisses angrily. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f - komodo dragon Aim: a komodo dragon The magic dart hits the komodo dragon. The komodo dragon is lightly wounded. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray Press: ? - help, Shift-Dir - straight line, f/p - komodo dragon Aim: a komodo dragon (lightly wounded) The searing ray hits the komodo dragon. The komodo dragon is lightly wounded. The searing ray hits the komodo dragon. The komodo dragon is lightly wounded. The searing ray hits the komodo dragon. The komodo dragon is moderately wounded. The searing ray hits the komodo dragon. The komodo dragon is severely wounded. Casting: Searing Ray Confirm with . or Enter, or press ? or * to list all spells. You blink. Casting: Blink Confirm with . or Enter, or press ? or * to list all spells. You blink. Found a scroll of recharging. Casting: Blink Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f/p - komodo dragon Aim: a komodo dragon (severely wounded) The magic dart hits the komodo dragon. The komodo dragon is severely wounded. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f/p - komodo dragon Aim: a komodo dragon (severely wounded) The magic dart hits the komodo dragon. The komodo dragon is severely wounded. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. You miscast Blink. You are very lightly contaminated with residual magic. The world appears momentarily distorted! The komodo dragon completely misses you. Casting: Blink Confirm with . or Enter, or press ? or * to list all spells. You blink. Casting: Blink Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud Press: ? - help, Shift-Dir - straight line, f/p - komodo dragon Aim: a komodo dragon (severely wounded) The beam explodes into a vile cloud! The stinking cloud engulfs the komodo dragon. The komodo dragon is severely wounded. The komodo dragon is engulfed in noxious fumes. The komodo dragon appears confused. The komodo dragon is engulfed in noxious fumes. Casting: Mephitic Cloud Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f/p - komodo dragon Aim: a komodo dragon (severely wounded, bewildered and confused) The magic dart hits the komodo dragon. The komodo dragon is severely wounded. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f/p - komodo dragon Aim: a komodo dragon (severely wounded, bewildered and confused) The magic dart hits the komodo dragon. The komodo dragon is severely wounded. The komodo dragon bites itself! The komodo dragon is killed! Vehumet accepts your kill. You feel your power returning. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. Your magical contamination has completely faded away. You start resting. You are feeling hungry. Eat which item? (? for menu, Esc to quit) You continue eating. You finish eating. That choko was very bland. You start resting. Magic restored. H - a scroll of recharging A yak and a spiny frog come into view. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. A yak comes into view. The yak bellows! A yak comes into view. The spiny frog gives a loud, deep croak! The yak gores the plant! A yak comes into view. The yak bellows! A yak comes into view. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Conjure Flame Press: ? - help, Dir - move target cursor The fire roars! Casting: Conjure Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f - spiny frog Aim: a spiny frog The magic dart hits the spiny frog. The spiny frog is lightly wounded. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. You are already protected from missiles. Casting: Repel Missiles Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray Press: ? - help, Shift-Dir - straight line, f/p - spiny frog Aim: a spiny frog (lightly wounded) The searing ray hits the spiny frog. The spiny frog is lightly wounded. The yak gores the plant! The yak gores the plant. The searing ray hits the spiny frog. The spiny frog is moderately wounded. The yak gores the plant but does no damage. The searing ray hits the yak. The yak is moderately wounded. The yak bellows! The yak is engulfed in roaring flames. The yak gores the plant. The searing ray hits the yak. The yak is heavily wounded. The searing ray hits the spiny frog. The spiny frog is heavily wounded. The yak gores the plant. The yak gores you. The yak gores the plant. The yak closely misses you. Casting: Searing Ray Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud Press: ? - help, Shift-Dir - straight line, f/p - spiny frog Aim: a spiny frog (heavily wounded) The beam explodes into a vile cloud! The stinking cloud engulfs the yak. The yak is heavily wounded. The stinking cloud engulfs the plant. The stinking cloud engulfs you! The stinking cloud engulfs the plant. The yak is engulfed in noxious fumes. The yak appears confused. Unknown command. Casting: Mephitic Cloud Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f/p - spiny frog Aim: a spiny frog (heavily wounded) The magic dart hits the yak. The yak is heavily wounded. The yak is engulfed in roaring flames. The yak gores the plant! Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray Press: ? - help, Shift-Dir - straight line, f/p - spiny frog Aim: a spiny frog (heavily wounded) The searing ray hits the yak. You kill the yak! Vehumet accepts your kill. You feel your power returning. Your Summonings skill increases to level 2! The searing ray hits the spiny frog. The spiny frog is severely wounded. The searing ray hits the yak. The yak is moderately wounded. The yak is engulfed in roaring flames. The searing ray hits the yak. The yak is almost dead. The searing ray hits the yak. The yak is heavily wounded. The searing ray hits the spiny frog. The spiny frog is almost dead. The yak is engulfed in noxious fumes. You kill the yak! Vehumet accepts your kill. You feel your power returning. The yak is engulfed in roaring flames. Casting: Searing Ray Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray Press: ? - help, Shift-Dir - straight line, f/p - spiny frog Aim: a spiny frog (almost dead) The searing ray hits the yak. The yak is severely wounded. The searing ray hits the yak. The yak is severely wounded. The yak gores you but does no damage. The searing ray hits the yak. The yak is almost dead. The yak gores you! The searing ray hits the yak. You kill the yak! Vehumet accepts your kill. Vehumet offers you knowledge of Fulminant Prism. You feel your power returning. The searing ray hits the spiny frog. You kill the spiny frog! Vehumet accepts your kill. You feel your power returning. Casting: Searing Ray Confirm with . or Enter, or press ? or * to list all spells. Aiming: Conjure Flame Press: ? - help, Dir - move target cursor The fire roars! The yak is engulfed in roaring flames. Casting: Conjure Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray Press: ? - help, Shift-Dir - straight line, f - yak Aim: a yak (flame, lightly wounded) The searing ray hits the yak. The yak is moderately wounded. The yak is engulfed in roaring flames. The yak gores you! The searing ray hits the yak. The yak is severely wounded. The yak is engulfed in roaring flames. You kill the yak! Vehumet accepts your kill. Your Spellcasting skill increases to level 13! Your Summonings skill increases to level 3! The searing ray hits the yak. The yak is moderately wounded. The yak is engulfed in roaring flames. The searing ray hits the yak. The yak is almost dead. The yak is engulfed in roaring flames. You kill the yak! Vehumet accepts your kill. You feel your power returning. You start resting. Magic restored. You start resting. You are feeling hungry. Things that are here: a yak corpse x2 Butcher a yak corpse? [(y)es/(c)hop/(n)o/(a)ll/(q)uit/?] Butcher a yak corpse? [(y)es/(c)hop/(n)o/(a)ll/(q)uit/?] You start butchering the yak corpse. You continue butchering the corpse. You continue butchering the corpse. x2 You finish butchering the yak corpse. Q - 6 chunks of yak flesh Things that are here: a yak skeleton; a yak corpse Eat one of 6 chunks of yak flesh? (ye/n/q/i?) This raw flesh tastes terrible. You continue eating. x2 You see here a yak corpse. Found a robe. Found a runed scimitar. >>>>>>>>>>>>>>>>>>>>>> Game state: mouse_enabled: 0, waiting_for_command: 1, terminal_resized: 0 io_inited: 0, need_save: 1, saving_game: 1, updating_scores: 0: seen_hups: 1, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_EXPLORE repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [shobalk] Species: Deep Elf Job: Wizard class_name: Wizard HP: 54/54; mods: 0/0 MP: 43/43; mods: 0/0 Stats: 7 (7) 26 (26) 13 (13) Position: (39, 20), god: Vehumet (6), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_train | train | training | level | points | progress Fighting | X | 0 | 0 | 0 | 0 | 0/70 Short Blades | | 0 | 0 | 0 | 0 | 0/50 Long Blades | | 0 | 0 | 0 | 0 | 0/59 Axes | | 0 | 0 | 0 | 0 | 0/70 Maces & Flails | | 0 | 0 | 0 | 0 | 0/84 Polearms | | 0 | 0 | 0 | 0 | 0/84 Staves | | 0 | 0 | 0 | 0 | 0/50 Slings | | 0 | 0 | 0 | 0 | 0/70 Bows | | 0 | 0 | 0 | 0 | 0/42 Crossbows | | 0 | 0 | 0 | 0 | 0/59 Throwing | X | 0 | 0 | 0 | 0 | 0/42 Armour | X | 0 | 0 | 0 | 0 | 0/70 Dodging | X | 0 | 0 | 8 | 1511 | 239/318 Stealth | X | 0 | 0 | 2 | 127 | 38/89 Stabbing | | 0 | 0 | 0 | 0 | 0/1410790144 Shields | | 0 | 0 | 0 | 0 | 0/70 Traps | | 0 | 0 | 0 | 0 | 0/1410790144 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/70 Spellcasting | X | 1 | 50 | 13 | 3037 | 35/565 Conjurations | X | 0 | 0 | 11 | 3301 | 400/630 Hexes | | 0 | 0 | 0 | 0 | 0/29 Charms | X | 0 | 0 | 0 | 0 | 0/25 Summonings | X | 1 | 50 | 3 | 311 | 59/168 Necromancy | | 0 | 0 | 0 | 0 | 0/35 Translocations | X | 0 | 0 | 1 | 51 | 9/84 Transmutations | | 0 | 0 | 0 | 0 | 0/42 Fire Magic | X | 0 | 0 | 10 | 2450 | 96/547 Ice Magic | | 0 | 0 | 0 | 0 | 0/42 Air Magic | X | 0 | 0 | 0 | 0 | 0/50 Earth Magic | | 0 | 0 | 0 | 0 | 0/42 Poison Magic | X | 0 | 0 | 0 | 0 | 0/42 Invocations | | 0 | 0 | 0 | 0 | 0/42 Evocations | X | 0 | 0 | 0 | 0 | 0/35 Spell bugs: Durations: #80: 10 Attributes: #12: 532 #23: 13414 #24: -1387410311 #27: 9180 #43: 1 #49: 641 Mutations: clever: 1 Inventory bugs: Equipment: eq slot #2, inv slot #24: +2 hat eq slot #3, inv slot #22: +0 pair of gloves eq slot #4, inv slot #11: +1 pair of boots eq slot #6, inv slot #0: cursed +0 robe eq slot #7, inv slot #12: ring of magical power eq slot #8, inv slot #25: cursed +3 ring of evasion eq slot #9, inv slot #35: amulet of clarity }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ASSERT(element_colours[element]) in 'colour.cc' at line 679 failed. Recursive crash.