Dungeon Crawl Stone Soup version 0.17.0-26-gececa24 (webtiles) character file. 5 shmup the Vexing (level 1, 0/13 HPs) Began as a Vampire Enchanter on Nov 19, 2015. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:20 (55 turns). shmup the Vexing (Vampire Enchanter) Turns: 55, Time: 00:01:21 Health: 0/13 AC: 3 Str: 7 XL: 1 Next: 66% Magic: 3/3 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 1 memorised, 3 levels left rFire . . . SeeInvis + a - +1 dagger rCold . . . Clarity . b - +1 robe rNeg + . . SustAt . (no shield) rPois . Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth +++....... (no ring) (no ring) @: not resistant to hostile enchantments, fairly stealthy A: fangs 3, see invisible, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not thirsty. You visited 1 branch of the dungeon, and saw 1 of its levels. Innate Abilities, Weirdness & Mutations You have razor-sharp teeth. You have supernaturally acute eyesight. You can survive without breathing. Skills: - Level 1.1 Short Blades - Level 2.1 Dodging - Level 4.4 Stealth - Level 2.0 Spellcasting + Level 5.0 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger Z - Corona Hex ###.... 2% 1 #...... Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +1 robe (worn) Potions d - a potion of blood Books c - a book of Maledictions Spells Type Level a - Corona Hexes 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Confuse Hexes 3 d - Tukima's Dance Hexes 3 e - Dazzling Spray Conjuration/Hexes 3 Message History The jackal is lightly wounded. The jackal closely misses you. You closely miss the jackal. The jackal is lightly wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * You barely miss the jackal. The jackal is lightly wounded. The jackal bites you but does no damage. The jackal barely misses you. You closely miss the jackal. The jackal is lightly wounded. The jackal closely misses you. You closely miss the jackal. The jackal is lightly wounded. The jackal closely misses you. You hit the jackal. The jackal is severely wounded. The jackal barely misses you. The jackal bites you. You die... #.....# ####'## g# ######...# .# # #...##...# .# .# #.<.''.>.# #.# .# #...##...# $.#.# ######...# ... #...##.# ##..@h.# ####### You could see a jackal. Vanquished Creatures A hobgoblin (D:1) 3 jackals (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | shmup the Vampire Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 35 | D:1 | Huge Dmg: 3 dmg 38 | D:1 | Huge Dmg: 2 dmg 40 | D:1 | Huge Dmg: 2 dmg 47 | D:1 | Reached skill level 5 in Hexes 55 | D:1 | Slain by a jackal Vault maps used: D:1: dpeg_arrival_simpleton_b, grunt_decor_fettered Action || total -------------------------++------- Melee: Dagger || 34