Dungeon Crawl Stone Soup version 0.25-a0-458-g6fc7858 (webtiles) character file. Game seed: 4103520670139296042, levelgen mode: deterministic 9 shmesh the Skirmisher (level 2, -2/24 HPs) Began as a Demonspawn Wanderer on Feb 2, 2020. Slain by a hobgoblin ... wielding a cursed -1 club (5 damage) ... on level 1 of the Dungeon. The game lasted 00:02:28 (172 turns). shmesh the Skirmisher (Demonspawn Wanderer) Turns: 172, Time: 00:02:28 Health: -2/24 AC: 2 Str: 10 XL: 2 Next: 6% Magic: 2/2 EV: 11 Int: 13 God: Gold: 4 SH: 0 Dex: 14 Spells: 1/1 levels left rFire . . . SeeInvis . a - +2 mace rCold . . . Gourm . (no shield) rNeg . . . Faith . d - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: powered by pain 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 4 gold pieces. Inventory: Hand Weapons a - a +2 mace (weapon) c - a +0 spear Armour d - a +0 robe (worn) Scrolls e - a scroll of fog {unknown} Potions b - a potion of curing Comestibles f - a ration Skills: + Level 3.2 Fighting + Level 1.2 Maces & Flails + Level 2.9 Polearms + Level 1.0 Throwing + Level 1.1 Armour Level 1.0 Shields You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. Message History You closely miss the jackal. The jackal closely misses you. The hobgoblin hits you with a cursed -1 club. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. The jackal is severely wounded. The jackal misses you. The hobgoblin closely misses you. The jackal barks! You hit the jackal. You kill the jackal! You hear a shout! The hobgoblin hits you with a cursed -1 club. * * * LOW HITPOINT WARNING * * * The jackal barks! You closely miss the hobgoblin. You hear a shout! The hobgoblin hits you with a cursed -1 club. * * * LOW HITPOINT WARNING * * * The hobgoblin hits you with a cursed -1 club. You die... #....####.....†.....# #....# #.....##....# ##'### #.....##....# #.# #.....####### #.#### ####### #....# #....######## #...†gh..(.[. ##..@#......g #...#....... #...#..[.... #...#...>hh. #####....... ....... .....hh You could see a jackal and a hobgoblin. Vanquished Creatures 4 goblins (D:1) 2 jackals (D:1) 2 frilled lizards (D:1) A rat (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | shmesh the Demonspawn Wanderer began the quest for the Orb. 0 | D:1 | shmesh set off with the following items: a +2 mace, a | potion of curing, a +0 spear, a +0 robe, a ration 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 166 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 166 | D:1 | Reached XP level 2. HP: 12/24 MP: 2/2 172 | D:1 | Slain by a hobgoblin Levels and vault maps discovered: D:1: dpeg_arrival_boxorama, layout_basic Action || total -------------------------++------- Melee: Mace || 26 Stab: Sleeping || 2 Armor: Robe || 7 Dodge: Dodged || 20 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 14 | 0 | 0.0 | 9 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 14 | 0 | 0.0 | 9 | 0 | 0.0 +---------+---------+-------+---------+---------+-------