Version: Dungeon Crawl Stone Soup 0.22-a0-136-g83a10e5 Platform: unix Bits: 64 Game mode: normal Tiles: online Command line: /usr/games/crawl-git-83a10e5898 -name shmesh -rc /dgldir/rcfiles/crawl-git/shmesh.rc -macro /dgldir/rcfiles/crawl-git/shmesh.macro -morgue /dgldir/morgue/shmesh/ -webtiles-socket /crawl-master/webserver/sockets/shmesh:2018-02-05.04:26:47.sock -await-connection RC options: restart_after_game = false Crash caused by signal #13: Broken pipe Obtained 18 stack frames. /usr/games/crawl-git-83a10e5898(_Z17write_stack_traceP8_IO_FILEi+0x23) [0x5d6103]: write_stack_trace(_IO_FILE*, int) /usr/games/crawl-git-83a10e5898(_Z13do_crash_dumpv+0x311) [0x5dd2b1]: do_crash_dump() /usr/games/crawl-git-83a10e5898(_Z20crash_signal_handleri+0x9c) [0x5d639c]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x364c0) [0x7f53ff8d34c0]: /lib/x86_64-linux-gnu/libc.so.6(__write+0x10) [0x7f53ff982100]: /lib/x86_64-linux-gnu/libc.so.6(_IO_file_write+0x43) [0x7f53ff916313]: /lib/x86_64-linux-gnu/libc.so.6(+0x791da) [0x7f53ff9161da]: /lib/x86_64-linux-gnu/libc.so.6(_IO_file_xsputn+0x23e) [0x7f53ff916c8e]: /lib/x86_64-linux-gnu/libc.so.6(+0x4d016) [0x7f53ff8ea016]: /lib/x86_64-linux-gnu/libc.so.6(_IO_vfprintf+0x59e) [0x7f53ff8e4c1e]: /lib/x86_64-linux-gnu/libc.so.6(__fprintf_chk+0xeb) [0x7f53ff9a48cb]: /usr/games/crawl-git-83a10e5898(_Z3endibPKcz+0x219) [0x676929]: end(int, bool, char const*, ...) /usr/games/crawl-git-83a10e5898(_Z9save_gamebPKc+0x150) [0x6949d0]: save_game(bool, char const*) /usr/games/crawl-git-83a10e5898() [0xbc3618] /usr/games/crawl-git-83a10e5898() [0xbc42dd] /usr/games/crawl-git-83a10e5898(main+0x2eb) [0xbc791b]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xed) [0x7f53ff8be76d]: /usr/games/crawl-git-83a10e5898() [0x539389] Trying to run gdb. Compilation info: <<<<<<<<<<< Compiled with GCC 4.7.3 on Feb 2 2018 at 03:13:38 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-tautological-unsigned-enum-zero-compare -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -Irltiles -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-83a10e5898/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-83a10e5898/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-83a10e5898/data/web/" -isystem /usr/include/ncursesw LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 1 Level id: D:1 Level build method = random_map_for_place, level layout type = corridors, absdepth0 = 0 Level vaults: dpeg_arrival_erosion layout_loops_ring Markers: <<<<<<<<<<<<<<<<<<<<<< Marker 0 at (10, 10): feature (stone_stairs_up_i) >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Welcome, shmesh the Demonspawn Gladiator. Will you be the one to retrieve the fabulous Orb of Zot from the depths? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. No target in view! Unknown command. Welcome back, shmesh the Demonspawn Gladiator. Press ? for a list of commands and other information. You open the door. There is an open door here. You open the door. There is an open door here. A kobold comes into view. It is wielding a dagger. The kobold shouts! The kobold closely misses you. You barely miss the kobold. The kobold hits you with a dagger. You hit the kobold. You kill the kobold! No target in view! e - a fizzy silvery potion g - a scroll labeled KOKKIE VOIDINI A bat comes into view. You see here a ration. f - 2 rations (gained 1) The bat hits you but does no damage. You barely miss the bat. The bat hits you but does no damage. The bat barely misses you. You hit the bat. The bat is moderately wounded. The bat barely misses you. You riposte. You miss the bat. The bat is moderately wounded. Your leather armour prevents you from hitting the bat. The bat is moderately wounded. The bat closely misses you. The bat barely misses you. Found a stone staircase leading down. You slash the bat! You kill the bat! HP restored. Found a hunting sling. A hobgoblin comes into view. The helpless hobgoblin fails to defend itself. You hit the hobgoblin. The hobgoblin is lightly wounded. The hobgoblin hits you but does no damage. You barely miss the hobgoblin. The hobgoblin hits you. You slash the hobgoblin! You kill the hobgoblin! A jackal comes into view. A jackal is nearby! The jackal barks! You hear a bark! x3 A jackal comes into view. A jackal comes into view. You hit the jackal. The jackal is severely wounded. The jackal barely misses you. You riposte. You hit the jackal but do no damage. The jackal is severely wounded. The jackal bites you but does no damage. You hit the jackal but do no damage. The jackal is severely wounded. The jackal barely misses you. You riposte. You completely miss the jackal. The jackal is severely wounded. The jackal bites you. You closely miss the jackal. The jackal is severely wounded. The jackal barely misses you. You riposte. You miss the jackal. The jackal is severely wounded. Your leather armour prevents you from hitting the jackal. The jackal is severely wounded. The jackal barely misses you. You riposte. You closely miss the jackal. The jackal is severely wounded. The jackal barely misses you. You barely miss the jackal. The jackal is severely wounded. The jackal barely misses you. The jackal bites you but does no damage. You closely miss the jackal. The jackal is severely wounded. The jackal closely misses you. The jackal bites you but does no damage. A jackal comes into view. You barely miss the jackal. The jackal is severely wounded. The jackal barks! The jackal bites you but does no damage. The jackal closely misses you. You riposte. You slash the jackal! You kill the jackal! The jackal barely misses you. The jackal closely misses you. You slash the jackal! You kill the jackal! The jackal closely misses you. You hit the jackal. The jackal is severely wounded. The jackal barely misses you. You riposte. You hit the jackal. You kill the jackal! You closely miss the jackal. The jackal bites you but does no damage. The jackal barely misses you. You hit the jackal. The jackal is almost dead. The jackal bites you but does no damage. The jackal closely misses you. You hit the jackal. You kill the jackal! You have reached level 2! Your demonic ancestry asserts itself... Yellow scales grow over part of your body. h - a bubbling golden potion A goblin comes into view. It is wielding a dagger. The goblin shouts! Found a stone staircase leading down. Found a scroll labeled GOPLACIPSA. There is a stone staircase leading down here. You hit the goblin. The goblin is heavily wounded. The goblin hits you but does no damage. You slash the goblin! You kill the goblin! You see here a dagger. i - a scroll labeled GOPLACIPSA A rat comes into view. You closely miss the rat. The rat bites you. The rat completely misses you. You completely miss the rat. The rat bites you. You closely miss the rat. The rat bites you but does no damage. You completely miss the rat. The rat bites you but does no damage. The rat closely misses you. You riposte. You closely miss the rat. You hit the rat but do no damage. The rat bites you but does no damage. You hit the rat. The rat is heavily wounded. The rat bites you. You closely miss the rat. The rat is heavily wounded. The rat bites you but does no damage. You completely miss the rat. The rat is heavily wounded. The rat closely misses you. The rat barely misses you. You riposte. You slash the rat! You kill the rat! You see here a rat corpse. A hobgoblin comes into view. It is wielding a club. The hobgoblin shouts! A frilled lizard comes into view. You closely miss the hobgoblin. The hobgoblin barely misses you. You riposte. You hit the hobgoblin. You kill the hobgoblin! Your Throwing skill increases to level 2! You see here a club. You slash the frilled lizard! You kill the frilled lizard! You see here a frilled lizard corpse. A jackal comes into view. The jackal barks! You hear a bark! A jackal and a goblin come into view. The jackal barks! The goblin shouts! A jackal comes into view. The jackal bites you. The jackal closely misses you. You closely miss the jackal. The jackal barely misses you. x2 You hit the jackal but do no damage. The jackal misses you. The jackal bites you but does no damage. You hit the jackal but do no damage. The jackal misses you. You riposte. You barely miss the jackal. You hit the jackal. You kill the jackal! The goblin completely misses you. You riposte. You hit the goblin but do no damage. You barely miss the goblin. The goblin barely misses you. You slash the goblin! You kill the goblin! The jackal bites you but does no damage. You closely miss the jackal. The jackal closely misses you. x2; You riposte. You barely miss the jackal. You barely miss the jackal. The jackal completely misses you. The jackal bites you. Your leather armour prevents you from hitting the jackal. The jackal completely misses you. You hit the jackal. The jackal is heavily wounded. The jackal bites you but does no damage. The jackal barely misses you. You riposte. You miss the jackal. The jackal is heavily wounded. You barely miss the jackal. The jackal is heavily wounded. The jackal bites you but does no damage. x2 You hit the jackal. The jackal is almost dead. The jackal bites you but does no damage. The jackal bites you. >>>>>>>>>>>>>>>>>>>>>> Game state: mouse_enabled: 0, waiting_for_command: 1, terminal_resized: 0 io_inited: 0, need_save: 1, saving_game: 1, updating_scores: 0: seen_hups: 1, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_AUTOFIGHT repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [shmesh] Species: Demonspawn Job: Gladiator HP: 13/22; mods: 0/0 MP: 2/2; mod: 0 Stats: 14 (14) 9 (9) 14 (14) Position: (33, 14), god: No God (0), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Skills (mode: auto) Name | can_train | train | training | level | points | progress Fighting | X | 1 | 13 | 2 | 174 | 24/150 Short Blades | | 1 | 0 | 0 | 0 | 0/59 Long Blades | X | 1 | 44 | 2 | 355 | 177/178 Axes | | 1 | 0 | 0 | 0 | 0/59 Maces & Flails | | 1 | 0 | 0 | 0 | 0/59 Polearms | | 1 | 0 | 0 | 0 | 0/59 Staves | | 1 | 0 | 0 | 0 | 0/59 Slings | | 1 | 0 | 0 | 0 | 0/59 Bows | | 1 | 0 | 0 | 0 | 0/59 Crossbows | | 1 | 0 | 0 | 0 | 0/59 Throwing | X | 1 | 8 | 2 | 184 | 6/178 Armour | X | 1 | 9 | 0 | 26 | 26/59 Dodging | X | 1 | 25 | 2 | 338 | 160/178 Stealth | X | 1 | 1 | 0 | 0 | 0/50 Shields | | 1 | 0 | 0 | 0 | 0/59 Unarmed Combat | X | 1 | 0 | 0 | 0 | 0/59 Spellcasting | X | 1 | 0 | 0 | 0 | 0/59 Conjurations | | 1 | 0 | 0 | 0 | 0/50 Hexes | | 1 | 0 | 0 | 0 | 0/50 Charms | | 1 | 0 | 0 | 0 | 0/59 Summonings | | 1 | 0 | 0 | 0 | 0/50 Necromancy | | 1 | 0 | 0 | 0 | 0/42 Translocations | | 1 | 0 | 0 | 0 | 0/59 Transmutations | | 1 | 0 | 0 | 0 | 0/59 Fire Magic | | 1 | 0 | 0 | 0 | 0/59 Ice Magic | | 1 | 0 | 0 | 0 | 0/59 Air Magic | | 1 | 0 | 0 | 0 | 0/59 Earth Magic | | 1 | 0 | 0 | 0 | 0/59 Poison Magic | | 1 | 0 | 0 | 0 | 0/50 Invocations | | 1 | 0 | 0 | 0 | 0/29 Evocations | | 1 | 0 | 0 | 0 | 0/50 Spell bugs: Durations: Attributes: #27: 23 #49: 54 #59: 1 Mutations: yellow scales: 1 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #0: +0 long sword eq slot #2, inv slot #2: +0 helmet eq slot #6, inv slot #1: +0 leather armour }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ################ ...............# ##########.##.###.# ..)†.....#.##.###.###### #####......##.##@....... # #.........#h###.#... # #.............h.... # #.......###.###..h# #####...........# .. .........#..###.# ##..##......# #.. #..##.####.# ### ##..##.# clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>