Dungeon Crawl Stone Soup version 0.21-a0-634-gaf8bc5d (webtiles) character file. 10 shenanigans the Charmwright (level 2, 0/23 HPs) Began as a Barachi Skald on Dec 29, 2017. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:00:58 (158 turns). shenanigans the Charmwright (Barachi Skald) Turns: 158, Time: 00:00:58 Health: 0/23 AC: 3 Str: 12 XL: 2 Next: 20% Magic: 5/5 EV: 17 Int: 13 God: Gold: 41 SH: 0 Dex: 16 Spells: 4/5 levels left rFire . . . SeeInvis . a - +0 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.09/turn (no ring) @: agile, lethally poisoned (0 -> -2), very slightly contaminated, slow A: +LOS, swims, slowness 1, strong legs 1 a: Hop You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 41 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - a +0 leather armour (worn) Potions e - a potion of agility Books c - a book of Battle Spells Type Level a - Infusion Charms 1 b - Shroud of Golubria Charms/Translocation 2 c - Song of Slaying Charms 2 d - Spectral Weapon Hexes/Charms 3 e - Regeneration Charms/Necromancy 3 Comestibles d - a ration Skills: + Level 2.7 Fighting + Level 2.4 Axes + Level 1.6 Armour + Level 2.4 Dodging - Level 2.1 Spellcasting - Level 3.2 Charms You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm #... 9% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Shadows flee at your approach. (+LOS) You can swim through water. You cover ground slowly. You can hop short distances. Message History You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. You see here 2 glowing silvery potions. e - 2 glowing silvery potions * * * LOW HITPOINT WARNING * * * You feel sick. It was a potion of agility. You feel agile all of a sudden. There is a lethal amount of poison in your body! There is a lethal amount of poison in your body! There is a lethal amount of poison in your body! There is a lethal amount of poison in your body! There is a lethal amount of poison in your body! * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. You are ready to hop once more. You die... #.# #$.... ######.# #..... #....#.# #..%.. ###....#.#######..... .................... #####.................# ...................ยง.. #.............##### #.@...........# #.............# #.............# #.............# #####.........# ### #.........# #.. #.........# #.. ########### #.. #.. There were no monsters in sight! Vanquished Creatures An adder (D:2) 2 rats (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | shenanigans the Barachi Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 3/3 35 | D:1 | You fall through a shaft! 133 | D:2 | Reached XP level 2. HP: 9/23 MP: 0/5 150 | D:2 | HP: 1/23 [poisoned by an adder] 158 | D:2 | Succumbed to an adder's poison Vault maps used: D:1: dpeg_arrival_lava_altar Action || total -------------------------++------- Melee: Hand axe || 10 Cast: Infusion || 1 Abil: Hop || 1 Use: Potion || 2 Scroll || 1 Armor: Leather armour || 2 Dodge: Dodged || 5 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 15 | 0.0 | 0 | 3 | 0.0 | 158 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 2 | 0.0 | 0 | 2 | 0.0 | 35 D:2 | 0 | 13 | 0.0 | 0 | 1 | 0.0 | 123 +---------+---------+-------+---------+---------+-------+---------