Dungeon Crawl Stone Soup version 0.19-a0-958-gd69d43c (console) character file. 0 shanghai the Grave Robber (level 1, 19/19 HPs) Began as a Deep Dwarf Wanderer on July 11, 2016. Quit the game on level 1 of the Dungeon. The game lasted 00:00:28 (4 turns). shanghai the Grave Robber (Deep Dwarf Wanderer) Turns: 4, Time: 00:00:29 Health: 19/19 AC: 2 Str: 15 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 12 God: Gold: 0 SH: 0 Dex: 12 Spells: 0 memorised, 2 levels left rFire . . . SeeInvis . e - +0 club rCold . . . Gourm . d - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: non-regenerating, not resistant to hostile enchantments, unstealthy A: damage resistance, recharge devices, sense surroundings 1, slow regeneration 3 a: Device Recharging You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons e - a +0 club (weapon) Armour d - a +0 robe (worn) Wands f - a wand of heal wounds (5/9) Books a - a book of Minor Magic Spells Type Level a - Magic Dart Conjuration 1 b - Blink Translocation 2 c - Call Imp Summoning 2 d - Repel Missiles Charms/Air 2 e - Slow Hexes 2 f - Conjure Flame Conjuration/Fire 3 g - Mephitic Cloud Conjuration/Poison/Air 3 b - the Disquisition on Transformation Spells Type Level a - Beastly Appendage Transmutation 1 b - Spider Form Transmutation/Poison 3 c - the Collected Works on Necromancy Spells Type Level a - Pain Necromancy 1 b - Vampiric Draining Necromancy 3 Comestibles g - a bread ration Skills: + Level 1.7 Fighting Level 1.7 Polearms + Level 1.0 Throwing + Level 1.2 Stealth + Level 1.0 Spellcasting Level 2.1 Necromancy + Level 1.3 Evocations You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to damage. You can recharge devices by infusing magical energy. You passively map a small area around you. You do not regenerate naturally. Message History Welcome, shanghai the Deep Dwarf Wanderer. Will you be the one to retrieve the fabulous Orb of Zot from the depths? Press ? for a list of commands and other information. Found 2 gold pieces. Found a staircase leading out of the dungeon. There is a staircase leading out of the dungeon here. Okay, then. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) * * ,, , , , , * * , , , , ,* * , , , , ,, , * ###### #..@.# * ≈ #....# _ * #....# * * #.$..#, , ,,, ##++## ,,,, * , , , * * There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | shanghai the Deep Dwarf Wanderer began the quest for the Orb. 0 | D:1 | shanghai set off with: a book of Minor Magic, the Disquisition on Transformation, the Collected Works on Necromancy, a +0 robe, a +0 club, a wand of heal wounds (5/9), a bread ration 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 2/2 4 | D:1 | Identified the Disquisition on Transformation 4 | D:1 | Identified the Collected Works on Necromancy 4 | D:1 | Quit the game Vault maps used: D:1: sevenhm_arrival_forest_fort_small_6, tso_altar