Dungeon Crawl Stone Soup version 0.23-a0-644-gb60d84b (webtiles) character file. 18 shamaniam the Magician (level 2, 15/15 HPs) Began as a Deep Elf Air Elementalist on Jan 1, 2019. Quit the game on level 1 of the Dungeon. The game lasted 00:02:56 (638 turns). shamaniam the Magician (Deep Elf Air Elementalist) Turns: 638, Time: 00:02:56 Health: 15/15 AC: 3 Str: 5 XL: 2 Next: 51% Magic: 0/8 EV: 13 Int: 19 God: Gold: 5 SH: 0 Dex: 15 Spells: 6/7 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . g - +0 pair of gloves MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 5 gold pieces. Inventory: Hand Weapons h - a +0 dagger Armour a - a +0 robe (worn) d - a cursed +0 buckler g - a +0 pair of gloves (worn) Scrolls b - a scroll of enchant armour {unknown} Potions e - a potion of lignification {unknown} Comestibles c - 2 rations f - 3 chunks of flesh Skills: + Level 2.8 Dodging - Level 2.4 Stealth + Level 0.5 Shields + Level 3.3 Spellcasting + Level 1.5 Conjurations + Level 3.2 Air Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Shock Conj/Air ##.. 5% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Swiftness Chrm/Air #....... 12% 2 ##..... Static Discharge Conj/Air ##...... 17% 3 ###.... Airstrike Air ###....... 36% 4 ####... Lightning Bolt Conj/Air ##........ 83% 5 ######. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. A jackal comes into view. A jackal comes into view. A frilled lizard comes into view. The jackal completely misses you. A jackal comes into view. (m)acro, (M)acro raw, keymap [(k) default, (x) level-map, (t)argeting, Aborting. Unknown command. Unknown command. (m)acro, (M)acro raw, keymap [(k) default, (x) level-map, (t)argeting, Input macro trigger key: \{32} Input macro action: . Created macro '\{32}' => '.'. The jackal barely misses you. Are you sure you want to abandon this character and quit the game? (Confirm . .. ##.# ....# ###.#..## #########........ #..@h†...h....## ###..h####....).... #.......##..###.### #............. )# #...........### ###...#l##.## #.†.#.##.# ##..#.##.#### #........... You could see 3 jackals and a frilled lizard (wandering). Vanquished Creatures A leopard gecko (D:1) A giant cockroach (D:1) 2 goblins (D:1) 3 jackals (D:1) 2 bats (D:1) A frilled lizard (D:1) 3 kobolds (D:1) 5 rats (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | shamaniam the Deep Elf Air Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 452 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 638 | D:1 | Quit the game Vault maps used: D:1: lightli_molten_gateway Action || total -------------------------++------- Cast: Shock || 36 Armor: Robe || 2 Dodge: Dodged || 9 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 27 | 0 | 0.0 | 18 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 27 | 0 | 0.0 | 18 | 0 | 0.0 +---------+---------+-------+---------+---------+-------