ASSERT(spells[0] != SPELL_NO_SPELL) in 'randbook.cc' at line 707 failed. Version: Dungeon Crawl Stone Soup 0.19-a0-1986-g7ebc489 Platform: unix Bits: 64 Game mode: normal Tiles: online Command line: /usr/games/crawl-hellcrawl-cbro -name severenz -rc /dgldir/rcfiles/crawl-git/severenz.rc -macro /dgldir/rcfiles/crawl-git/severenz.macro -morgue /dgldir/morgue/severenz/ -webtiles-socket /crawl-master/webserver/sockets/severenz:2017-01-05.19:33:05.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 17 stack frames. /usr/games/crawl-hellcrawl-cbro(_Z17write_stack_traceP8_IO_FILEi+0x23) [0x5ca0a3]: write_stack_trace(_IO_FILE*, int) /usr/games/crawl-hellcrawl-cbro(_Z13do_crash_dumpv+0x2f2) [0x5d1412]: do_crash_dump() /usr/games/crawl-hellcrawl-cbro(_Z20crash_signal_handleri+0x9c) [0x5ca33c]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x364c0) [0x7f22555244c0]: /lib/x86_64-linux-gnu/libpthread.so.0(raise+0x2b) [0x7f22558bab7b]: /usr/games/crawl-hellcrawl-cbro() [0x5d0bc9] /usr/games/crawl-hellcrawl-cbro() [0x5d0e91] /usr/games/crawl-hellcrawl-cbro(_Z23init_book_theme_randartR8item_defSt6vectorI10spell_typeSaIS2_EE+0x295) [0x996315]: init_book_theme_randart(item_def&, std::vector >) /usr/games/crawl-hellcrawl-cbro(_Z17build_themed_bookR8item_defSt8functionIFb18spschool_flag_typeS2_iRKSt6vectorI10spell_typeSaIS4_EES4_EES1_IFS2_vEEiSsSs+0x1ac) [0x99651c]: build_themed_book(item_def&, std::function > const&, spell_type)>, std::function, int, std::string, std::string) /usr/games/crawl-hellcrawl-cbro() [0x948691] /usr/games/crawl-hellcrawl-cbro(_Z15create_wandererv+0x204) [0x948ab4]: create_wanderer() /usr/games/crawl-hellcrawl-cbro(_Z10setup_gameRK11newgame_def+0x961) [0x947851]: setup_game(newgame_def const&) /usr/games/crawl-hellcrawl-cbro(_Z12startup_stepv+0x7dd) [0xa4475d]: startup_step() /usr/games/crawl-hellcrawl-cbro() [0xba00f6] /usr/games/crawl-hellcrawl-cbro(main+0x2eb) [0xba400b]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xed) [0x7f225550f76d]: /usr/games/crawl-hellcrawl-cbro() [0x532169] Trying to run gdb. GNU gdb (Ubuntu/Linaro 7.4-2012.02-0ubuntu2) 7.4-2012.02 Copyright (C) 2012 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". For bug reporting instructions, please see: . [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007f22558ba84e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 #0 0x00007f22558ba84e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 No symbol table info available. #1 0x00000000005ca7ab in call_gdb (file=0x7f22558a5180) at crash.cc:420 gdb = attach_cmd = "attach 29955\000\000\000\000\000\000\000" #2 0x00000000005d1432 in do_crash_dump () at dbg-asrt.cc:670 t = 1483644787 dir = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x1ba75d8 "/dgldir/morgue/severenz/"}} name = "/dgldir/morgue/severenz/crash-severenz-20170105-193307.txt", '\000' file = 0x7f22558a5180 #3 0x00000000005ca33c in crash_signal_handler (sig_num=6) at crash.cc:193 No locals. #4 No symbol table info available. #5 0x00007f22558bab7b in raise () from /lib/x86_64-linux-gnu/libpthread.so.0 No symbol table info available. #6 0x00000000005d0bc9 in _BreakStrToDebugger (mesg=mesg@entry=0x7ffd4f95aff0 "ASSERT(spells[0] != SPELL_NO_SPELL) in 'randbook.cc' at line 707 failed.", assert=) at dbg-asrt.cc:794 No locals. #7 0x00000000005d0e91 in AssertFailed (expr=0xbd1a90 "spells[0] != SPELL_NO_SPELL", file=0xbd19c0 "randbook.cc", line=707, text=0x0) at dbg-asrt.cc:832 mesg = "ASSERT(spells[0] != SPELL_NO_SPELL) in 'randbook.cc' at line 707 failed.\000\000\000\000\000\000\000\000\024\000\000\000\020\020", '\000' , "\b\264\225O\375\177\000\000\001\000\000\000\000\000\000\000\023\000\000\000\020\020\000\000 P\212U\"\177", '\000' , "\001\000\000\000\000\000\000\000\024", '\000' , "\003\000\000\000(4\300\001\000\000\000\000\001", '\000' , "\001\000\000\000xh\006\002\000\000\000\000\r\214\006\002\000\000\000\000\020i\006\002\000\000\000\000\000"... args = {{gp_offset = 0, fp_offset = 0, overflow_arg_area = 0x7ffd4f95b17b, reg_save_area = 0xbb178f}} fileName = #8 0x0000000000996315 in init_book_theme_randart (book=..., spells=...) at randbook.cc:707 props = spell_vec = #9 0x000000000099651c in build_themed_book(item_def&, std::function > const&, spell_type)>, std::function, int, std::string, std::string) (book=..., filter=..., get_discipline=..., num_spells=, owner=..., subject=...) at randbook.cc:328 discipline_1 = SPTYP_NONE discipline_2 = SPTYP_NONE agent = IT_SRC_NONE spells = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, } #10 0x0000000000948691 in _give_wanderer_minor_book (skill=) at ng-wanderer.cc:380 school = SPTYP_NONE item = 0x113f128 #11 _wanderer_decent_equipment (skill=@0x7ffd4f95bb58: SK_SPELLCASTING, gift_skills=...) at ng-wanderer.cc:624 combined_weapon_skills = {SK_AXES, SK_MACES_FLAILS, SK_BOWS, SK_CROSSBOWS, SK_SHORT_BLADES, SK_LONG_BLADES, SK_STAVES, SK_UNARMED_COMBAT, SK_POLEARMS} #12 0x0000000000948ab4 in create_wanderer () at ng-wanderer.cc:733 util_skill1 = SK_EVOCATIONS gift_skills = {_M_t = {_M_impl = { >> = {<__gnu_cxx::new_allocator >> = {}, }, _M_key_compare = {> = {}, }, _M_header = {_M_color = std::_S_red, _M_parent = 0x1afa960, _M_left = 0x1afa960, _M_right = 0x1afa960}, _M_node_count = 1}}} good_equipment = SK_ICE_MAGIC decent_2 = SK_ICE_MAGIC secondary_role = util_skill2 = selected_role = util_skills = {SK_THROWING, SK_STEALTH, SK_SHIELDS, SK_EVOCATIONS} sk_1 = SK_TRANSMUTATIONS primary_role = sk_2 = decent_1 = SK_SPELLCASTING #13 0x0000000000947851 in _give_items_skills (ng=...) at ng-setup.cc:281 No locals. #14 _setup_generic (ng=...) at ng-setup.cc:466 No locals. #15 setup_game (ng=...) at ng-setup.cc:388 No locals. #16 0x0000000000a4475d in startup_step () at startup.cc:1038 choice = {name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x1aa38b8 "severenz"}}, type = GAME_TYPE_NORMAL, filename = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x123bff8 ""}}, map = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x123bff8 ""}}, arena_teams = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x123bff8 ""}}, allowed_combos = {, std::allocator >, std::allocator, std::allocator > > >> = {_M_impl = {, std::allocator > >> = {<__gnu_cxx::new_allocator, std::allocator > >> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, allowed_species = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x1b307e0, _M_finish = 0x1b307e4, _M_end_of_storage = 0x1b307e4}}, }, allowed_jobs = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x1d0f420, _M_finish = 0x1d0f424, _M_end_of_storage = 0x1d0f424}}, }, allowed_weapons = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, species = SP_DEMIGOD, job = JOB_WANDERER, weapon = WPN_UNKNOWN, fully_random = false} defaults = {name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x123bff8 ""}}, type = GAME_TYPE_NORMAL, filename = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x123bff8 ""}}, map = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x123bff8 ""}}, arena_teams = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x123bff8 ""}}, allowed_combos = {, std::allocator >, std::allocator, std::allocator > > >> = {_M_impl = {, std::allocator > >> = {<__gnu_cxx::new_allocator, std::allocator > >> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, allowed_species = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x1cfb7f0, _M_finish = 0x1cfb7f4, _M_end_of_storage = 0x1cfb7f4}}, }, allowed_jobs = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x1cfba90, _M_finish = 0x1cfba94, _M_end_of_storage = 0x1cfba94}}, }, allowed_weapons = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, species = SP_DEMIGOD, job = JOB_WANDERER, weapon = WPN_UNKNOWN, fully_random = false} newchar = false ng = {name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x1aa38b8 "severenz"}}, type = GAME_TYPE_NORMAL, filename = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x123bff8 ""}}, map = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x123bff8 ""}}, arena_teams = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x123bff8 ""}}, allowed_combos = {, std::allocator >, std::allocator, std::allocator > > >> = {_M_impl = {, std::allocator > >> = {<__gnu_cxx::new_allocator, std::allocator > >> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, allowed_species = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, allowed_jobs = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, allowed_weapons = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, species = SP_DEMIGOD, job = JOB_WANDERER, weapon = WPN_UNKNOWN, fully_random = false} #17 0x0000000000ba00f6 in _launch_game () at main.cc:408 game_start = ccon = {cstate = 230, smartcstate = 6} #18 0x0000000000ba400b in _launch_game_loop () at main.cc:381 game_ended = false #19 main (argc=, argv=0x7ffd4f95c4d8) at main.cc:337 No locals. Compilation info: <<<<<<<<<<< Compiled with GCC 4.7.3 on Jan 3 2017 at 00:24:49 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -DEXPERIMENTAL_BRANCH="hellcrawl-cbro" -Wall -Wformat-security -Wundef -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -Irltiles -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-hellcrawl-cbro/saves" -DDATA_DIR_PATH="/crawl-master/crawl-hellcrawl-cbro/data/" -DWEB_DIR_PATH="/crawl-master/crawl-hellcrawl-cbro/data/web/" -isystem /usr/include/ncursesw LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 1 Level id: D:1 Level build method = ABSENT, level layout type = ABSENT, absdepth0 = 0 Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 0, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_NO_CMD repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [severenz] Species: Demigod Job: Wanderer HP: 0/0; mods: 0/0 MP: 0/0; mod: 0 Stats: 12 (12) 18 (18) 16 (16) Position: (0, 0) , god: No God (0), turn_is_over: 0, banished: 0 Skills (mode: auto) Name | can_train | train | training | level | points | progress Fighting | | 0 | 0 | 0 | 0 | 0/59 Short Blades | | 0 | 0 | 0 | 0 | 0/59 Long Blades | | 0 | 0 | 0 | 0 | 0/59 Axes | | 0 | 0 | 0 | 0 | 0/59 Maces & Flails | | 0 | 0 | 0 | 0 | 0/59 Polearms | | 0 | 0 | 0 | 0 | 0/59 Staves | | 0 | 0 | 0 | 0 | 0/59 Slings | | 0 | 0 | 0 | 0 | 0/59 Bows | | 0 | 0 | 0 | 0 | 0/59 Crossbows | | 0 | 0 | 1 | 0 | -59/119 Throwing | | 0 | 0 | 0 | 0 | 0/59 Armour | | 0 | 0 | 2 | 0 | -178/178 Dodging | | 0 | 0 | 0 | 0 | 0/59 Stealth | | 0 | 0 | 0 | 0 | 0/50 Shields | | 0 | 0 | 0 | 0 | 0/59 Unarmed Combat | | 0 | 0 | 0 | 0 | 0/59 Spellcasting | | 0 | 0 | 2 | 0 | -212/212 Conjurations | | 0 | 0 | 0 | 0 | 0/59 Hexes | | 0 | 0 | 0 | 0 | 0/59 Charms | | 0 | 0 | 2 | 0 | -178/178 Summonings | | 0 | 0 | 0 | 0 | 0/59 Necromancy | | 0 | 0 | 0 | 0 | 0/59 Translocations | | 0 | 0 | 0 | 0 | 0/59 Transmutations | | 0 | 0 | 0 | 0 | 0/59 Fire Magic | | 0 | 0 | 0 | 0 | 0/59 Ice Magic | | 0 | 0 | 1 | 0 | -59/119 Air Magic | | 0 | 0 | 0 | 0 | 0/59 Earth Magic | | 0 | 0 | 0 | 0 | 0/59 Evocations | | 0 | 0 | 2 | 0 | -178/178 Spell bugs: Durations: Attributes: #59: 1 Mutations: high mp: 1 (innate) Inventory bugs: slot #0: item 'book of Frost' has invalid link 27000 slot #0: item 'book of Frost' has invalid pos (0, 0) slot #1: item 'inconspicuous ' has invalid link 27000 slot #1: item 'inconspicuous ' has invalid pos (0, 0) Equipment: }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: @ clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>