ASSERT(xp >= 0) in 'player.cc' at line 2786 failed. Version: Dungeon Crawl Stone Soup 5.2-4-g6121e92 Platform: unix Bits: 64 Game mode: normal Tiles: online Command line: /usr/games/crawl-hellcrawl-cbro -name severenx -rc /dgldir/rcfiles/crawl-git/severenx.rc -macro /dgldir/rcfiles/crawl-git/severenx.macro -morgue /dgldir/morgue/severenx/ -webtiles-socket /crawl-master/webserver/sockets/severenx:2017-11-20.16:06:11.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 19 stack frames. /usr/games/crawl-hellcrawl-cbro(_Z17write_stack_traceP8_IO_FILEi+0x23) [0x5cb7c3]: write_stack_trace(_IO_FILE*, int) /usr/games/crawl-hellcrawl-cbro(_Z13do_crash_dumpv+0x2f2) [0x5d2b42]: do_crash_dump() /usr/games/crawl-hellcrawl-cbro(_Z20crash_signal_handleri+0x9c) [0x5cba5c]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x364c0) [0x7f7c6adb94c0]: /lib/x86_64-linux-gnu/libpthread.so.0(raise+0x2b) [0x7f7c6b14fb7b]: /usr/games/crawl-hellcrawl-cbro() [0x5d22f9] /usr/games/crawl-hellcrawl-cbro() [0x5d25c1] /usr/games/crawl-hellcrawl-cbro() [0x971112] /usr/games/crawl-hellcrawl-cbro() [0x5ef633] /usr/games/crawl-hellcrawl-cbro() [0x5f16f2] /usr/games/crawl-hellcrawl-cbro(_Z20get_item_descriptionRK8item_defbbb+0x221d) [0x5ff1ad]: get_item_description(item_def const&, bool, bool, bool) /usr/games/crawl-hellcrawl-cbro(_Z13describe_itemR8item_defSt8functionIFvRSsEE+0x92) [0x5ffea2]: describe_item(item_def&, std::function) /usr/games/crawl-hellcrawl-cbro(_Z17display_inventoryv+0xb7) [0x73f427]: display_inventory() /usr/games/crawl-hellcrawl-cbro(_Z15process_command12command_type+0x1444) [0xb9fd44]: process_command(command_type) /usr/games/crawl-hellcrawl-cbro() [0xba1ba9] /usr/games/crawl-hellcrawl-cbro() [0xba27fd] /usr/games/crawl-hellcrawl-cbro(main+0x2eb) [0xba62cb]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xed) [0x7f7c6ada476d]: /usr/games/crawl-hellcrawl-cbro() [0x533ce9] Trying to run gdb. GNU gdb (Ubuntu/Linaro 7.4-2012.02-0ubuntu2) 7.4-2012.02 Copyright (C) 2012 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". For bug reporting instructions, please see: . [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007f7c6b14f84e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 #0 0x00007f7c6b14f84e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 No symbol table info available. #1 0x00000000005cbecb in call_gdb (file=0x7f7c6b13a180) at crash.cc:420 gdb = attach_cmd = "attach 15796\000\000\000\000\000\000\000" #2 0x00000000005d2b62 in do_crash_dump () at dbg-asrt.cc:670 t = 1511195986 dir = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x1f4d7a8 "/dgldir/morgue/severenx/"}} name = "/dgldir/morgue/severenx/crash-severenx-20171120-163946.txt", '\000' file = 0x7f7c6b13a180 #3 0x00000000005cba5c in crash_signal_handler (sig_num=6) at crash.cc:193 No locals. #4 No symbol table info available. #5 0x00007f7c6b14fb7b in raise () from /lib/x86_64-linux-gnu/libpthread.so.0 No symbol table info available. #6 0x00000000005d22f9 in _BreakStrToDebugger (mesg=mesg@entry=0x7fff4ae84b10 "ASSERT(xp >= 0) in 'player.cc' at line 2786 failed.", assert=) at dbg-asrt.cc:794 No locals. #7 0x00000000005d25c1 in AssertFailed (expr=0xbd2d5e "xp >= 0", file=0xbd2c8d "player.cc", line=2786, text=0x0) at dbg-asrt.cc:832 mesg = "ASSERT(xp >= 0) in 'player.cc' at line 2786 failed.\000n\000\000\000w\000\000\000|", '\000' , " \227\023k|\177\000\000\000\005\000\000\000\000\000\000\bL\350J\377\177\000\000\061\000\000\000\000\000\000\000\000J\237\001\000\000\000\000\002\000\000\000\000\000\000\000EZ\340j|\177\000\000\000\005\000\000\000\000\000\000\370\004\000\000\000\000\000\000\370\004\000\000\000\000\000\000\bL\350J\377\177\000\000\061\000\000\000\000\000\000\000\037GDl|\177\000\000\001\000\000\000\000\000\000\000\370\004\000\000\000\000\000\000\370\004\000\000\000\000\000\000*\"Bl|\177\000\000\370\004\000\000\000\000\000\000\370"... args = {{gp_offset = 1796446072, fp_offset = 32636, overflow_arg_area = 0x500, reg_save_area = 0x19f4a00}} fileName = #8 0x0000000000971112 in xp_to_level_diff (xp=, scale=) at player.cc:2786 adjusted_xp = level = #9 0x00000000005ef633 in _skill_target_desc (skill=skill@entry=SK_SHIELDS, target=4, target@entry=, training=training@entry=100) at describe.cc:903 hypothetical = true level_diff = description = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x126f238 ""}} max_training = true diffs = #10 0x00000000005f16f2 in _append_skill_target_desc (description=..., skill=skill@entry=SK_SHIELDS, target=4, target@entry=) at describe.cc:932 No locals. #11 0x00000000005ff1ad in _describe_armour (verbose=true, item=...) at describe.cc:1465 target_command_desc = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x2827088 "; press (s) to set 4.0 as a training target."}} skill = 40 could_set_target = true ego = enchanted = #12 get_item_description (item=..., verbose=verbose@entry=true, dump=dump@entry=false, lookup=lookup@entry=false) at describe.cc:1935 description = need_extra_line = true desc = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x126f238 ""}} #13 0x00000000005ffea2 in describe_item(item_def&, std::function) (item=..., fixup_desc=...) at describe.cc:2455 show_as_menu = {m_old_mode = CRT_NORMAL} desc = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xa8
}} quote = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x1926680 " \322\316\001"}} #14 0x000000000073f427 in display_inventory () at invent.cc:1191 invidx = select = flags = 2 #15 0x0000000000b9fd44 in process_command (cmd=cmd@entry=CMD_DISPLAY_INVENTORY) at main.cc:2200 No locals. #16 0x0000000000ba1ba9 in _input () at main.cc:1506 cmd = CMD_DISPLAY_INVENTORY player_disabled = {was_disabled = false} #17 0x0000000000ba27fd in _launch_game () at main.cc:499 game_start = true ccon = {cstate = false, smartcstate = false} #18 0x0000000000ba62cb in _launch_game_loop () at main.cc:382 game_ended = false #19 main (argc=, argv=0x7fff4ae868e8) at main.cc:337 No locals. Compilation info: <<<<<<<<<<< Compiled with GCC 4.7.3 on Nov 11 2017 at 13:24:10 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -DEXPERIMENTAL_BRANCH="hellcrawl-cbro" -Wall -Wformat-security -Wundef -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -Irltiles -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-hellcrawl-cbro/saves" -DDATA_DIR_PATH="/crawl-master/crawl-hellcrawl-cbro/data/" -DWEB_DIR_PATH="/crawl-master/crawl-hellcrawl-cbro/data/web/" -isystem /usr/include/ncursesw LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 11 Level id: D:11 Level build method = , level layout type = corridors, absdepth0 = 10 Level vaults: layout_loops_ring hangedman_incinerator Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< The yak barely misses your spectral weapon. Unknown command. You hit the yak (6). You kill the yak! The yak gores your spectral weapon (14)! Your spectral weapon fades away. The yak closely misses you. You hear a distant slurping noise. You feel your power returning. You hear a distant slurping noise. Unknown command. You draw out your weapon's spirit! You hit the yak (7)! The yak is lightly wounded. Your iron imp hits the yak (2). Unknown command. You barely miss the yak. The yak is lightly wounded. Your spectral weapon hits the yak but does no damage. The yak is struck by your spines (6) The yak gores you but does no damage. The yak is struck by your spines (7) The yak closely misses you. You hit the yak (4). The yak is heavily wounded. Your spectral weapon hits the yak from afar (3). Your iron imp hits the yak (6). The yak gores your iron imp (3). The yak gores you but does no damage. The yak is struck by your spines (4) The yak completely misses you. You hit the yak (7)! The yak is severely wounded. Your spectral weapon hits the yak from afar (4). Unknown command. You puncture the yak (9)! The yak is almost dead. Your spectral weapon hits the yak from afar (3). You kill the yak! The yak gores you but does no damage. The yak gores you (7)! Your iron imp barely misses the yak. You closely miss the yak. The yak is moderately wounded. Your spectral weapon hits the yak from afar (5). The yak gores you (12)! The yak barely misses you. Unknown command. You closely miss the yak. The yak is moderately wounded. Your spectral weapon hits the yak from afar (3). Your iron imp hits the yak (2). You hit the yak (4). The yak is heavily wounded. Your spectral weapon hits the yak from afar (2). The yak is struck by your spines (2) The yak gores you (1). The yak closely misses you. Your iron imp hits the yak (9)! You hit the yak (4). The yak is severely wounded. Your iron imp disappears in a puff of smoke! Your spectral weapon hits the yak from afar (5). The yak is struck by your spines (1) The yak misses you. Unknown command. You hit the yak (6). You kill the yak! You barely miss the yak. The yak is heavily wounded. Your spectral weapon hits the yak but does no damage. The yak misses you. You hit the yak (7)! The yak is severely wounded. Your spectral weapon closely misses the yak. The yak completely misses you. You hit the yak (5). The yak is severely wounded. Your spectral weapon hits the yak but does no damage. You catch the helpless yak completely off-guard! You hit the yak (5). The yak is almost dead. Your spectral weapon hits the yak (1). The yak is struck by your spines (7) You kill the yak! No target in view! Memorise Regeneration, consuming 3 spell levels and leaving 10? You start memorising the spell. You continue memorising. x3 You finish memorising. Spell assigned to 'e'. Casting: Spectral Weapon Confirm with . or Enter, or press ? or * to list all spells. Your skin crawls. Found a +0 dagger. Found Boumepn's Assorted Antiques. Your spectral weapon fades away. You see here a +0 dagger. Found the +0 shield of Voud {+Fly Str+4 SInv}. There is an entrance to Boumepn's Assorted Antiques here. You see here the +0 shield of Voud {+Fly Str+4 SInv}. M - the +0 shield of Voud {+Fly Str+4 SInv} You feel a genetic drift. Jiyva alters your body. Nature stops experimenting on you. A rime drake skeleton comes into view. Found a stone staircase leading down. No target in view! No target in view! Found a stone staircase leading down. Attack whom? Press: ? - help, Dir - move target cursor, f - rime drake skeleton Aim: a rime drake skeleton You reach to attack! You draw out your weapon's spirit! You puncture the rime drake skeleton (16)! The rime drake skeleton is moderately damaged. You hit the rime drake skeleton (10)! The rime drake skeleton is heavily damaged. Your spectral weapon hits the rime drake skeleton from afar (8)! You hit the rime drake skeleton (9)! The rime drake skeleton is almost destroyed. Your spectral weapon hits the rime drake skeleton from afar (6). You destroy the rime drake skeleton! No target in view! You hear a distant slurping noise. You feel your power returning. You hear a distant slurping noise. You feel your power returning. You now have 252 gold pieces (gained 16). You swap places. As you open the door, it creaks loudly! There is an open door here. You swap places. There is an open door here. d - 2332 stones (gained 103) You hear a distant slurping noise. Your spectral weapon fades away. You open the door. There is an open door here. You now have 266 gold pieces (gained 14). You open the door. There is an open door here. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. There is a stone staircase leading down here. You hear a distant slurping noise. You sense a monster nearby. You open the door. An angry ghost comes into view. Attack whom? Press: ? - help, Dir - move target cursor, f - angry ghost Aim: an angry ghost You reach to attack! You barely miss the angry ghost. You draw out your weapon's spirit! You hit the angry ghost (8)! The angry ghost is moderately damaged. You barely miss the angry ghost. The angry ghost is moderately damaged. The angry ghost hits you but does no damage. Your spectral weapon hits the angry ghost from afar (8)! You hit the angry ghost (9)! The angry ghost is severely damaged. Your spectral weapon barely misses the angry ghost. The angry ghost is struck by your spines (4) The angry ghost hits you but does no damage. You completely miss the angry ghost. The angry ghost is severely damaged. Your spectral weapon hits the angry ghost from afar (10)! You puncture the angry ghost (11)! You destroy the angry ghost! There is an open door here. You hear a distant slurping noise. You feel your power returning. Your spectral weapon fades away. A yak comes into view. 3 yaks come into view. The yak bellows! x2 The yak snorts and paws the ground. You swap places. Your white imp hits the yak (2). Your white imp freezes the yak (4). Attack whom? Press: ? - help, Dir - move target cursor, f - yak Aim: a yak (lightly wounded) You reach to attack! You draw out your weapon's spirit! You hit the yak (6). The yak is moderately wounded. The yak gores your white imp (13)! Your white imp dies! Attack whom? Press: ? - help, Dir - move target cursor, f/p - yak Aim: a yak (moderately wounded) You reach to attack! You barely miss the yak. The yak is moderately wounded. Your spectral weapon hits the yak from afar (2). The yak bellows! You hit the yak (5). The yak is heavily wounded. Your spectral weapon hits the yak but does no damage. You closely miss the yak. The yak is heavily wounded. Your spectral weapon hits the yak from afar (2). The yak misses you. You hit the yak (9)! The yak is almost dead. Your spectral weapon hits the yak from afar (7)! You kill the yak! Your Charms skill increases to level 9! Attack whom? Press: ? - help, Dir - move target cursor, f - yak Aim: a yak You reach to attack! You hit the yak (7)! The yak is lightly wounded. Attack whom? Press: ? - help, Dir - move target cursor, f/p - yak Aim: a yak (lightly wounded) You reach to attack! You hit the yak (6). The yak is moderately wounded. You hit the yak (4). The yak is lightly wounded. Your spectral weapon completely misses the yak. The yak is struck by your spines (2) The yak closely misses you. You hit the yak (7)! The yak is moderately wounded. Your spectral weapon hits the yak from afar (2). You hit the yak (6). The yak is severely wounded. Your spectral weapon hits the yak from afar (2). The yak is struck by your spines (3) The yak barely misses you. You hit the yak (2). The yak is almost dead. Your spectral weapon hits the yak from afar (1). The yak is struck by your spines (8) You kill the yak! You barely miss the yak. Your spectral weapon hits the yak but does no damage. You hit the yak but do no damage. Your spectral weapon hits the yak from afar (5). The yak is struck by your spines (6) The yak gores you but does no damage. You hit the yak but do no damage. The yak is moderately wounded. Your spectral weapon hits the yak from afar (7)! The yak barely misses you. You closely miss the yak. The yak is heavily wounded. Your spectral weapon hits the yak but does no damage. You hit the yak (4). The yak is heavily wounded. Your spectral weapon hits the yak from afar (8)! The yak is struck by your spines (7) The yak gores you (1). You hit the yak but do no damage. The yak is almost dead. Your spectral weapon hits the yak from afar (4). You kill the yak! You hit the yak but do no damage. The yak is moderately wounded. Your spectral weapon hits the yak from afar (5). You puncture the yak (8)! The yak is severely wounded. Your spectral weapon hits the yak from afar (2). The yak is struck by your spines (2) The yak gores you but does no damage. You hit the yak but do no damage. The yak is severely wounded. Your spectral weapon hits the yak from afar (2). The yak is struck by your spines (11) You kill the yak! Your Spellcasting skill increases to level 8! You hit the yak (6). The yak is lightly wounded. Your spectral weapon hits the yak but does no damage. You puncture the yak (7)! The yak is moderately wounded. Your spectral weapon hits the yak from afar (1). The yak is struck by your spines (11) The yak closely misses you. You puncture the yak (13)! The yak is almost dead. Your spectral weapon hits the yak from afar (8)! You kill the yak! You hit the yak (1). The yak is lightly wounded. Your white imp disappears in a puff of smoke! Your spectral weapon hits the yak from afar (6). You hit the yak (3). The yak is moderately wounded. Your spectral weapon hits the yak but does no damage. The yak is struck by your spines (2) The yak barely misses you. You puncture the yak (9)! The yak is heavily wounded. Your spectral weapon hits the yak from afar (4). The yak barely misses you. You hit the yak (4). The yak is severely wounded. Your spectral weapon closely misses the yak. You puncture the yak (8)! The yak is almost dead. Your spectral weapon hits the yak from afar (2). The yak is struck by your spines (4) You kill the yak! Your spectral weapon fades away. As you open the door, it creaks loudly! There is an open door here. There is an open door here. You hear a distant slurping noise. You feel your power returning. There is an open door here. There is an open door here. You hear a distant slurping noise. You open the door. There is an open door here. You open the door. There is an open door here. There is an open door here. There is an open door here. Done exploring. There is a stone staircase leading down here. You climb downwards. You hear a distant slurping noise. x6 Found 12 gold pieces. You hear a distant slurping noise. x2 You now have 278 gold pieces (gained 12). You now have 286 gold pieces (gained 8). Found a +0 halberd. N - an uncursed ring of protection from magic You sense a monster nearby. A jelly comes into view. The jelly quivers. The jelly trembles before you. You swap places. Found a stone staircase leading down. There is a stone staircase leading down here. You sense a monster nearby. Found an escape hatch in the floor. An acid dragon comes into view. Found 69 arrows. The acid dragon roars! You hear a croak. x2 A blink frog comes into view. You draw out your weapon's spirit! You puncture the acid dragon (7)! The acid dragon is moderately wounded. You hit the acid dragon but do no damage. The acid dragon is moderately wounded. The acid dragon spits acid at you. The splash of acid hits you! You are splashed with acid! The acid burns (7)! You resist. Your spectral weapon barely misses the acid dragon. You hear a croak. You hear a loud, deep croak! You hit the acid dragon (3). The acid dragon is moderately wounded. Your spectral weapon hits the acid dragon from afar (1). The acid dragon misses you. The acid dragon claws you but does no damage. You completely miss the acid dragon. The acid dragon is moderately wounded. Your spectral weapon hits the acid dragon from afar (7)! You closely miss the acid dragon. The acid dragon is severely wounded. Your spectral weapon hits the acid dragon but does no damage. The acid dragon bites you (9)! The acid dragon claws you but does no damage. You hit the acid dragon (10)! The acid dragon is almost dead. Your spectral weapon hits the acid dragon but does no damage. The blink frog blinks! The acid dragon is struck by your spines (4) You kill the acid dragon! The +0 acid dragon scales are intact enough to wear. A blink frog comes into view. You puncture the blink frog (13)! The blink frog is moderately wounded. Your spectral weapon barely misses the blink frog. Your quasit bites the blink frog (3). Your quasit closely misses the blink frog. Your quasit misses the blink frog. The blink frog barely misses you. Unknown command. You hit the blink frog (7)! The blink frog is severely wounded. Your spectral weapon hits the blink frog from afar (5). The blink frog blinks! The blink frog is struck by your spines (10) You kill the blink frog! Your Polearms skill increases to level 9! Your quasit misses the blink frog. Your quasit barely misses the blink frog. Your quasit misses the blink frog. The blink frog blinks! A blink frog comes into view. The blink frog blinks! You see here +0 acid dragon scales. The blink frog blinks! A blink frog comes into view. You hit the blink frog (7)! The blink frog is moderately wounded. Your spectral weapon completely misses the blink frog. The blink frog misses you. You puncture the blink frog (13)! The blink frog is severely wounded. Your spectral weapon completely misses the blink frog. The blink frog blinks! The blink frog hits your quasit but does no damage. You hear a distant slurping noise. You feel your power returning. You feel better. Attack whom? Press: ? - help, Dir - move target cursor, f - blink frog Aim: a blink frog (severely wounded) You reach to attack! You puncture the blink frog (11)! The blink frog is almost dead. You hear a loud, deep croak! Your spectral weapon hits the blink frog but does no damage. You hear a loud, deep croak! You hear a croak. You closely miss the blink frog. The blink frog is almost dead. Your spectral weapon hits the blink frog from afar (2). You kill the blink frog! The blink frog misses your quasit. Your quasit barely misses the blink frog. Your quasit misses the blink frog. Your quasit barely misses the blink frog. You swap places. The blink frog closely misses your quasit. x2 Your quasit completely misses the blink frog. Your quasit closely misses the blink frog. x2 The blink frog hits your quasit (3). The blink frog blinks! An ice beast comes into view. You swap places. The blink frog misses your quasit. The blink frog barely misses your quasit. A blink frog comes into view. You see here +0 acid dragon scales. Attack whom? Press: ? - help, Dir - move target cursor, f - blink frog Aim: a blink frog You could not reach far enough! The blink frog completely misses your quasit. A blink frog comes into view. Attack whom? Press: ? - help, Dir - move target cursor, f/p - blink frog Aim: a blink frog You reach to attack! You miss the blink frog. Your quasit closely misses the blink frog. x2 Your quasit completely misses the blink frog. The blink frog blinks! Attack whom? Press: ? - help, Dir - move target cursor, f/p - blink frog Aim: a blink frog You could not reach far enough! The blink frog barely misses your quasit. Your quasit misses the blink frog. x2 Your quasit barely misses the blink frog. The blink frog blinks! x2 Attack whom? Press: ? - help, Dir - move target cursor, f/p - blink frog Aim: a blink frog You could not reach far enough! Your quasit disappears in a puff of smoke! The blink frog blinks! You puncture the blink frog (15)! The blink frog is heavily wounded. The blink frog is struck by your spines (6) The blink frog hits you (15)! You miss the blink frog. The blink frog is severely wounded. The blink frog blinks! You puncture the blink frog (14)! You kill the blink frog! Your Shields skill increases to level 1! Your quasit disappears in a puff of smoke! You hit the ice beast (3). The ice beast is lightly wounded. Your spectral weapon hits the ice beast but does no damage. The blink frog blinks! The ice beast hits you but does no damage. You puncture the ice beast (11)! The ice beast is heavily wounded. Your spectral weapon hits the ice beast from afar (5). You hit the ice beast (8)! You kill the ice beast! You hit the blink frog (6). The blink frog is lightly wounded. Your spectral weapon barely misses the blink frog. You puncture the blink frog (12)! The blink frog is heavily wounded. Your spectral weapon hits the blink frog from afar (1). The blink frog blinks! Attack whom? Press: ? - help, Dir - move target cursor, f - blink frog Aim: a blink frog You reach to attack! You puncture the blink frog (13)! The blink frog is moderately wounded. The blink frog completely misses your ufetubus. The blink frog hits your spectral weapon (9)! Attack whom? Press: ? - help, Dir - move target cursor, f/p - blink frog Aim: a blink frog (moderately wounded) You reach to attack! You puncture the blink frog (15)! The blink frog is almost dead. Your ufetubus misses the blink frog. Your ufetubus completely misses the blink frog. Your spectral weapon hits the blink frog from afar (7)! You kill the blink frog! The blink frog hits your ufetubus (10)! Your ufetubus dies! Attack whom? Press: ? - help, Dir - move target cursor, f - blink frog Aim: a blink frog You could not reach far enough! The blink frog hits your spectral weapon (2). Unknown command. Attack whom? Press: ? - help, Dir - move target cursor, f/p - blink frog Aim: a blink frog You could not reach far enough! The blink frog closely misses your spectral weapon. The blink frog blinks! Attack whom? Press: ? - help, Dir - move target cursor, f/p - blink frog Aim: a blink frog You reach to attack! You closely miss the blink frog. Your spectral weapon hits the blink frog (5). The blink frog completely misses your spectral weapon. Attack whom? Press: ? - help, Dir - move target cursor, f/p - blink frog Aim: a blink frog (lightly wounded) You could not reach far enough! The blink frog blinks! Unknown command. Unknown command. Attack whom? Press: ? - help, Dir - move target cursor, f/p - blink frog Aim: a blink frog (translocational energy, lightly wounded) You reach to attack! You puncture the blink frog (8)! The blink frog is heavily wounded. Your spectral weapon hits the blink frog from afar (3). Unknown command. You closely miss the blink frog. The blink frog is heavily wounded. Your spectral weapon hits the blink frog from afar (7)! The blink frog closely misses you. You hear a distant slurping noise. You feel better. You hear a distant slurping noise. You feel your power returning. You feel better. You completely miss the blink frog. The blink frog is severely wounded. Your spectral weapon hits the blink frog from afar (4). The blink frog barely misses you. You barely miss the blink frog. The blink frog is almost dead. Your spectral weapon hits the blink frog from afar (8)! You kill the blink frog! You closely miss the blink frog. The blink frog is heavily wounded. Your spectral weapon hits the blink frog from afar (7)! The blink frog blinks! No target in view! No target in view! Unknown command. Attack whom? Press: ? - help, Dir - move target cursor, f - blink frog Aim: a blink frog (severely wounded) You reach to attack! You closely miss the blink frog. The blink frog is severely wounded. The blink frog blinks! Your spectral weapon hits the blink frog but does no damage. You hit the blink frog (11)! You kill the blink frog! No target in view! i - 711 arrows (gained 69) Your spectral weapon fades away. You hear a distant slurping noise. You feel your power returning. Found a +0 hand axe. A blink frog comes into view. You see here a scroll of teleportation. e - 7 scrolls of teleportation (gained 1) The blink frog moves out of view. The blink frog croaks. The blink frog blinks! Found a stone staircase leading down. You closely miss the blink frog. The blink frog is struck by your spines (4) The blink frog hits you but does no damage. You barely miss the blink frog. The blink frog is lightly wounded. The blink frog is struck by your spines (3) The blink frog completely misses you. You draw out your weapon's spirit! You puncture the blink frog (11)! The blink frog is heavily wounded. Your ufetubus hits the blink frog (3). Your ufetubus closely misses the blink frog. The blink frog barely misses you. You miss the blink frog. The blink frog is severely wounded. Your spectral weapon hits the blink frog from afar (7)! Your ufetubus misses the blink frog. x2 Your quasit closely misses the blink frog. Your quasit misses the blink frog. Your quasit claws the blink frog (2). You hit the blink frog (5). You kill the blink frog! Your quasit disappears in a puff of smoke! You swap places. No target in view! There is a stone staircase leading down here. Your ufetubus disappears in a puff of smoke! Found a scroll of immolation. A centaur skeleton comes into view. Attack whom? Press: ? - help, Dir - move target cursor, f - centaur skeleton Aim: a centaur skeleton You reach to attack! You puncture the centaur skeleton (11)! The centaur skeleton is heavily damaged. Your spectral weapon hits the centaur skeleton from afar (2). You hit the centaur skeleton (10)! The centaur skeleton is almost destroyed. Your spectral weapon hits the centaur skeleton (8)! You destroy the centaur skeleton! Your Shields skill increases to level 2! No target in view! You see here a scroll of immolation. O - a scroll of immolation Your spectral weapon fades away. f - 8 potions of curing (gained 1) Found 99 bolts. P - a scroll of brand weapon You hear a distant slurping noise. x2 A wight comes into view. It is wielding a +3 hand axe. Attack whom? Press: ? - help, Dir - move target cursor, f - wight Aim: a wight, wielding a +3 hand axe You reach to attack! You draw out your weapon's spirit! You hit the wight (6). The wight is moderately damaged. Attack whom? Press: ? - help, Dir - move target cursor, f/p - wight Aim: a wight, wielding a +3 hand axe (moderately damaged) You reach to attack! You hit the wight (5). The wight is severely damaged. You hit the wight (7)! You destroy the wight! No target in view! q - 259 bolts (gained 99) No target in view! You see here a +3 hand axe. You open the door. A hell hound and 3 fire vortices come into view. The hell hound barks! The fire vortex moves out of view. 2 fire bats come into view. You hit the fire bat (4). The fire bat is lightly wounded. Your spectral weapon closely misses the fire bat. The fire bat is struck by your spines (11) The fire bat bites you but does no damage. A fire bat comes into view. The fire bat moves out of view. The fire bat is struck by your spines (10) The fire bat closely misses you. The fire bat bites your spectral weapon but does no damage. You miss the fire bat. The fire bat is almost dead. Your spectral weapon hits the fire bat (5). You kill the fire bat! A fire bat comes into view. You hit the fire bat (9)! The fire bat is heavily wounded. Your spectral weapon closely misses the fire bat. The fire bat is struck by your spines (8) The fire bat barely misses you. The fire bat misses your spectral weapon. The fire bat misses you. You puncture the fire bat (11)! You kill the fire bat! The fire bat closely misses your spectral weapon. Unknown command. You closely miss the fire bat. The fire bat is struck by your spines (6) The fire bat barely misses you. Your spectral weapon hits the fire bat (10)! The fire bat completely misses you. Unknown command. You hit the fire bat (5). The fire bat is almost dead. Your spectral weapon hits the fire bat (6). You kill the fire bat! The fire bat is struck by your spines (10) The fire bat bites you but does no damage. Your quasit barely misses the fire bat. Your quasit misses the fire bat. Your quasit claws the fire bat (1). You hit the fire bat (9)! The fire bat is almost dead. Your spectral weapon completely misses the fire bat. The fire bat is struck by your spines (11) You kill the fire bat! 2 lava snakes come into view. The lava snake hisses angrily. There is an open door, spattered with blood here. Attack whom? Press: ? - help, Dir - move target cursor, f - fire vortex Aim: a fire vortex (lava) You reach to attack! You hit the fire vortex (10)! The fire vortex is moderately damaged. Your spectral weapon hits the fire vortex from afar (8)! You puncture the fire vortex (11)! The fire vortex is almost destroyed. Your spectral weapon hits the fire vortex (6). The fire vortex dissipates! Attack whom? Press: ? - help, Dir - move target cursor, f - fire vortex Aim: a fire vortex (lava) You reach to attack! You puncture the fire vortex (7)! The fire vortex is moderately damaged. Your spectral weapon fades away. Attack whom? Press: ? - help, Dir - move target cursor, f/p - fire vortex Aim: a fire vortex (lava, moderately damaged) You reach to attack! You draw out your weapon's spirit! You puncture the fire vortex (9)! The fire vortex is heavily damaged. Attack whom? Press: ? - help, Dir - move target cursor, f - fire vortex, p - fire vortex Aim: a fire vortex You could not reach far enough! A glob of lava appears from out of your range of vision. The glob of lava hits your quasit (14). Your quasit partially resists. The hell hound closely misses your spectral weapon. Attack whom? Press: ? - help, Dir - move target cursor, f/p - fire vortex Aim: a fire vortex You reach to attack! You puncture the fire vortex (13)! The fire vortex is almost destroyed. Your spectral weapon hits the fire vortex (9)! The fire vortex dissipates! Your quasit bites the fire vortex (2). Your quasit barely misses the fire vortex. Your quasit claws the fire vortex (1). The fire vortex hits your quasit (0). The fire vortex burns your quasit (10)! Your quasit resists. Your quasit dies! The fire vortex dissipates! There is an open door, spattered with blood here. You swap places. The hell hound closely misses you. You closely miss the hell hound. Your spectral weapon closely misses the hell hound. The hell hound stops to sniff the ground. The hell hound is struck by your spines (4) The hell hound misses you. You hit the hell hound (2). The hell hound is moderately wounded. Your spectral weapon hits the hell hound but does no damage. The hell hound is struck by your spines (7) The hell hound bites you (3). You miss the hell hound. The hell hound is heavily wounded. Your spectral weapon hits the hell hound from afar (2). The hell hound is struck by your spines (8) The hell hound barely misses you. You closely miss the hell hound. The hell hound is almost dead. Your spectral weapon closely misses the hell hound. The hell hound is struck by your spines (7) You kill the hell hound! No target in view! There is an open door, spattered with blood here. Your spectral weapon fades away. The lava snake spits lava at you. The glob of lava hits you! That hurt (8)! The lava snake spits lava at you. The glob of lava hits you! That hurt (7)! Attack whom? Press: ? - help, Dir - move target cursor, f - lava snake Aim: a lava snake (lava, catching its breath) You reach to attack! You miss the lava snake. Attack whom? Press: ? - help, Dir - move target cursor, f/p - lava snake Aim: a lava snake (lava, catching its breath) You reach to attack! You draw out your weapon's spirit! You hit the lava snake (7)! The lava snake is heavily wounded. Attack whom? Press: ? - help, Dir - move target cursor, f/p - lava snake Aim: a lava snake (lava, heavily wounded, catching its breath) You reach to attack! You hit the lava snake (9)! The lava snake is almost dead. Attack whom? Press: ? - help, Dir - move target cursor, f/p - lava snake Aim: a lava snake (lava, almost dead, catching its breath) You reach to attack! You hit the lava snake (8)! You kill the lava snake! Attack whom? Press: ? - help, Dir - move target cursor, f - lava snake Aim: a lava snake (lava, catching its breath) You reach to attack! You hit the lava snake (2). The lava snake is lightly wounded. Attack whom? Press: ? - help, Dir - move target cursor, f/p - lava snake Aim: a lava snake (lava, lightly wounded, catching its breath) You reach to attack! You barely miss the lava snake. The lava snake is lightly wounded. Attack whom? Press: ? - help, Dir - move target cursor, f/p - lava snake Aim: a lava snake (lava, lightly wounded, catching its breath) You reach to attack! You puncture the lava snake (12)! The lava snake is almost dead. Attack whom? Press: ? - help, Dir - move target cursor, f/p - lava snake Aim: a lava snake (lava, almost dead, catching its breath) You reach to attack! You closely miss the lava snake. The lava snake is almost dead. Attack whom? Press: ? - help, Dir - move target cursor, f/p - lava snake Aim: a lava snake (lava, almost dead) You reach to attack! You closely miss the lava snake. The lava snake is almost dead. Attack whom? Press: ? - help, Dir - move target cursor, f/p - lava snake Aim: a lava snake (lava, almost dead) You reach to attack! You puncture the lava snake (8)! You kill the lava snake! No target in view! You swap places. There is an open door, spattered with blood here. You see here a +3 hand axe. HP restored. You sense a monster nearby. 2 wights come into view. You swap places. Something hits your spectral weapon (6). No target in view! Something hits your spectral weapon but does no damage. You see here a +3 hand axe. Attack whom? Press: ? - help, Dir - move target cursor, f - wight Aim: a wight, wielding a +2 long sword You reach to attack! You barely miss the wight. Your spectral weapon hits the wight (4). The wight misses your spectral weapon. Attack whom? Press: ? - help, Dir - move target cursor, f/p - wight Aim: a wight, wielding a +2 long sword (moderately damaged) You could not reach far enough! The wight hits your spectral weapon with a +2 long sword (1). Attack whom? Press: ? - help, Dir - move target cursor, f/p - wight Aim: a wight, wielding a +2 long sword (moderately damaged) You reach to attack! You hit the wight (7)! The wight is severely damaged. Your spectral weapon hits the wight (6). You destroy the wight! No target in view! You swap places. You see here a +2 long sword. You swap places. You see here a +2 long sword. Attack whom? Press: ? - help, Dir - move target cursor, f - wight Aim: a wight, wielding a +0 mace You could not reach far enough! Attack whom? Press: ? - help, Dir - move target cursor, f/p - wight Aim: a wight, wielding a +0 mace You reach to attack! You hit the wight (1). The wight is lightly damaged. Your spectral weapon hits the wight (7)! The wight misses your spectral weapon. Attack whom? Press: ? - help, Dir - move target cursor, f/p - wight Aim: a wight, wielding a +0 mace (heavily damaged) You reach to attack! You barely miss the wight. The wight is heavily damaged. Your spectral weapon completely misses the wight. Attack whom? Press: ? - help, Dir - move target cursor, f/p - wight Aim: a wight, wielding a +0 mace (heavily damaged) You could not reach far enough! Your spectral weapon fades away. You draw out your weapon's spirit! You puncture the wight (10)! You destroy the wight! Things that are here: a +0 mace; a +2 long sword A two-headed ogre comes into view. It is wielding a +0 quarterstaff and a +0 giant club. Attack whom? Press: ? - help, Dir - move target cursor, f - two-headed ogre Aim: a two-headed ogre, wielding a +0 quarterstaff and a +0 giant club (resting) You reach to attack! The helpless two-headed ogre fails to defend itself. You puncture the two-headed ogre (10)! The two-headed ogre is lightly wounded. Attack whom? Press: ? - help, Dir - move target cursor, f/p - two-headed ogre Aim: a two-headed ogre, wielding a +0 quarterstaff and a +0 giant club (lightly wounded) You reach to attack! You hit the two-headed ogre (6). The two-headed ogre is moderately wounded. The two-headed ogre hits your ufetubus with a +0 quarterstaff (23)!! Your ufetubus dies! Attack whom? Press: ? - help, Dir - move target cursor, f/p - two-headed ogre Aim: a two-headed ogre, wielding a +0 quarterstaff and a +0 giant club (moderately wounded) You reach to attack! You puncture the two-headed ogre (14)! The two-headed ogre is heavily wounded. You puncture the two-headed ogre (9)! The two-headed ogre is severely wounded. Your spectral weapon hits the two-headed ogre (2). You puncture the two-headed ogre (8)! The two-headed ogre is almost dead. Your spectral weapon hits the two-headed ogre (8)! You kill the two-headed ogre! Your Polearms skill increases to level 10! Your Shields skill increases to level 3! Things that are here: a +0 quarterstaff; a +0 giant club Your spectral weapon fades away. You hear a distant slurping noise. Magic restored. You feel your power returning. An ice beast comes into view. A spiny frog comes into view. The spiny frog croaks. You draw out your weapon's spirit! You hit the ice beast (4). The ice beast is lightly wounded. You hit the ice beast (4). The ice beast is moderately wounded. Your spectral weapon hits the ice beast (2). The spiny frog stings your spectral weapon (18)!! The ice beast is struck by your spines (1) The ice beast hits you but does no damage. You puncture the ice beast (11)! The ice beast is severely wounded. Your spectral weapon hits the ice beast (6). You kill the ice beast! Attack whom? Press: ? - help, Dir - move target cursor, f - spiny frog Aim: a spiny frog You reach to attack! You hit the spiny frog (7)! The spiny frog is lightly wounded. Your spectral weapon hits the spiny frog but does no damage. The spiny frog stings your spectral weapon (7)! Your spectral weapon fades away. Attack whom? Press: ? - help, Dir - move target cursor, f/p - spiny frog Aim: a spiny frog (lightly wounded) You reach to attack! You draw out your weapon's spirit! You hit the spiny frog (4). The spiny frog is moderately wounded. Attack whom? Press: ? - help, Dir - move target cursor, f/p - spiny frog Aim: a spiny frog (moderately wounded) You could not reach far enough! The spiny frog stings your spectral weapon (2). Attack whom? Press: ? - help, Dir - move target cursor, f/p - spiny frog Aim: a spiny frog (moderately wounded) You reach to attack! You closely miss the spiny frog. The spiny frog is moderately wounded. Your spectral weapon hits the spiny frog but does no damage. The spiny frog closely misses your spectral weapon. Attack whom? Press: ? - help, Dir - move target cursor, f/p - spiny frog Aim: a spiny frog (moderately wounded) You reach to attack! You puncture the spiny frog (14)! The spiny frog is heavily wounded. Your spectral weapon barely misses the spiny frog. The spiny frog stings your spectral weapon (13)! Attack whom? Press: ? - help, Dir - move target cursor, f/p - spiny frog Aim: a spiny frog (heavily wounded) You reach to attack! You hit the spiny frog (9)! The spiny frog is almost dead. Your shadow imp disappears in a puff of smoke! Your spectral weapon closely misses the spiny frog. Attack whom? Press: ? - help, Dir - move target cursor, f/p - spiny frog Aim: a spiny frog (almost dead) You could not reach far enough! The spiny frog closely misses your spectral weapon. Attack whom? Press: ? - help, Dir - move target cursor, f/p - spiny frog Aim: a spiny frog (almost dead) You could not reach far enough! The spiny frog stings your spectral weapon (9)! Your spectral weapon fades away. Attack whom? Press: ? - help, Dir - move target cursor, f/p - spiny frog Aim: a spiny frog (almost dead) You reach to attack! You draw out your weapon's spirit! You hit the spiny frog but do no damage. The spiny frog is almost dead. You puncture the spiny frog (11)! You kill the spiny frog! You hear a distant slurping noise. You feel your power returning. You hear a distant slurping noise. You feel your power returning. Found a +0 arbalest. You hear a distant slurping noise. Your spectral weapon fades away. An ogre comes into view. It is wielding a +0 giant club. You draw out your weapon's spirit! You hit the ogre (6). The ogre is moderately wounded. You hit the ogre (6). The ogre is heavily wounded. Your spectral weapon completely misses the ogre. The ogre barely misses you. You hit the ogre (9)! The ogre is severely wounded. Your spectral weapon hits the ogre from afar (4). You hit the ogre (9)! You kill the ogre! No target in view! You see here a +0 giant club. You swap places. You swap places. Your spectral weapon fades away. Q - 60 poisoned darts You hear a distant slurping noise. You hear a distant slurping noise. x2 A blink frog comes into view. No target in view! No target in view! No target in view! >>>>>>>>>>>>>>>>>>>>>> Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_DISPLAY_INVENTORY repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [severenx] Species: Demonspawn Job: Skald HP: 73/73; mods: 0/0 MP: 7/7; mod: 0 Stats: 12 (12) 18 (18) 15 (15) Position: (63, 52), god: Jiyva (15), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_train | train | training | level | points | progress Fighting | X | 0 | 0 | 2 | 211 | 61/150 Blades | X | 0 | 0 | 0 | 0 | 0/59 Axes | X | 0 | 0 | 0 | 0 | 0/59 Maces & Staves | X | 0 | 0 | 0 | 0 | 0/59 Polearms | X | 2 | 66 | 10 | 3501 | 172/773 Bows | X | 0 | 0 | 0 | 0 | 0/59 Crossbows | X | 0 | 0 | 0 | 0 | 0/59 Throwing | X | 0 | 0 | 0 | 0 | 0/59 Armour | X | 0 | 0 | 1 | 131 | 72/119 Dodging | X | 0 | 0 | 0 | 51 | 51/59 Stealth | X | 0 | 0 | 0 | 20 | 20/50 Shields | X | 1 | 33 | 3 | 430 | 74/238 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/59 Spellcasting | X | 0 | 0 | 8 | 2179 | 39/535 Hexes | X | 0 | 0 | 0 | 0 | 0/50 Charms | X | 0 | 0 | 9 | 2751 | 76/654 Summonings | X | 0 | 0 | 7 | 1630 | 230/400 Necromancy | X | 0 | 0 | 0 | 0 | 0/42 Translocations | X | 0 | 0 | 0 | 0 | 0/59 Transmutations | X | 0 | 0 | 0 | 0 | 0/59 Fire Magic | X | 0 | 0 | 0 | 0 | 0/59 Ice Magic | X | 0 | 0 | 4 | 670 | 76/297 Air Magic | X | 0 | 0 | 0 | 0 | 0/59 Earth Magic | X | 0 | 0 | 0 | 0 | 0/59 Invocations | X | 0 | 0 | 0 | 0 | 0/29 Evocations | X | 0 | 0 | 0 | 0 | 0/50 Spell bugs: Durations: Attributes: #12: 661 #13: 375 #27: 6461 #49: 868 #59: 1 #65: 1 #66: 1 #67: 1 #74: 1 #77: 1 Mutations: antennae: 2 (innate) iridescent scales: 3 (innate) demonic guardian: 1 (innate) spiny: 1 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #21: +3 spear eq slot #3, inv slot #10: +1 pair of gloves of dexterity eq slot #4, inv slot #34: +1 pair of boots eq slot #6, inv slot #12: +1 leather armour of poison resistance eq slot #7, inv slot #17: ring of see invisible eq slot #8, inv slot #20: +6 ring of evasion eq slot #9, inv slot #15: amulet of faith }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ........# ........# .# ######..######. .#. #......... .. ##.######. .# # #.# .###.# # #.# ....# # #.# #..# # ####.# #@.# ## #....# #..# .###.##.# #..# .....##.# #..# .######.# #..# ## #.########..# # #...........# # ##.#########.# ######............# clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< Lua marker 0 at (28, 21): {{{{ CLASS: FogMachine pow_min: 25 spread_buildup_time: 1 listeners: spread_rate: -1 size_min: 1 size_max: 1 pow_max: 75 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 18 type: turn sub_type: tick delay_min: 50 buildup_turns: 0 listener_only: true delay_max: 50 2: CLASS: DgnTriggerer listener_only: false type: entered_level size_buildup_time: 1 kill_cat: other activated: true activating: false buildup_turns: 1 size_buildup_amnt: 0 excl_rad: 0 spread_buildup_amnt: 0 cloud_type: flame props: walk_dist: 0 pow_rolls: 3}}}} Lua marker 1 at (31, 23): {{{{ CLASS: FogMachine pow_min: 25 spread_buildup_time: 1 listeners: spread_rate: -1 size_min: 1 size_max: 1 pow_max: 75 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 18 type: turn sub_type: tick delay_min: 50 buildup_turns: 0 listener_only: true delay_max: 50 2: CLASS: DgnTriggerer listener_only: false type: entered_level size_buildup_time: 1 kill_cat: other activated: true activating: false buildup_turns: 1 size_buildup_amnt: 0 excl_rad: 0 spread_buildup_amnt: 0 cloud_type: flame props: walk_dist: 0 pow_rolls: 3}}}} Lua marker 2 at (31, 24): {{{{ CLASS: FogMachine pow_min: 25 spread_buildup_time: 1 listeners: spread_rate: -1 size_min: 1 size_max: 1 pow_max: 75 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 18 type: turn sub_type: tick delay_min: 50 buildup_turns: 0 listener_only: true delay_max: 50 2: CLASS: DgnTriggerer listener_only: false type: entered_level size_buildup_time: 1 kill_cat: other activated: true activating: false buildup_turns: 1 size_buildup_amnt: 0 excl_rad: 0 spread_buildup_amnt: 0 cloud_type: flame props: walk_dist: 0 pow_rolls: 3}}}} Lua marker 3 at (33, 20): {{{{ CLASS: FogMachine pow_min: 25 spread_buildup_time: 1 listeners: spread_rate: -1 size_min: 1 size_max: 1 pow_max: 75 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 18 type: turn sub_type: tick delay_min: 50 buildup_turns: 0 listener_only: true delay_max: 50 2: CLASS: DgnTriggerer listener_only: false type: entered_level size_buildup_time: 1 kill_cat: other activated: true activating: false buildup_turns: 1 size_buildup_amnt: 0 excl_rad: 0 spread_buildup_amnt: 0 cloud_type: flame props: walk_dist: 0 pow_rolls: 3}}}} >>>>>>>>>>>>>>>>>>>>>>