Dungeon Crawl Stone Soup version 0.17.0-1-g61d176b (webtiles) character file. 4 sesh the Charmwright (level 1, -2/16 HPs) Began as a Merfolk Skald on Nov 8, 2015. Slain by a gnoll ... wielding a +0 club (9 damage) ... on level 1 of the Dungeon. The game lasted 00:00:32 (138 turns). sesh the Charmwright (Merfolk Skald) Turns: 138, Time: 00:00:32 Health: -2/16 AC: 3 Str: 12 XL: 1 Next: 70% Magic: 0/3 EV: 11 Int: 11 God: Gold: 11 SH: 0 Dex: 13 Spells: 1 memorised, 3 levels left rFire . . . SeeInvis . a - +0 spear rCold . . . Clarity . b - +0 leather armour rNeg . . . SustAt . (no shield) rPois . Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: infused, not resistant to hostile enchantments, very unstealthy A: change form in water, swift swim a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 11 gold pieces. Inventory: Hand Weapons a - a +0 spear (weapon) Armour b - a +0 leather armour (worn) Books c - a book of Battle Spells Type Level a - Infusion Charms 1 b - Shroud of Golubria Charms/Translocation 2 c - Song of Slaying Charms 2 d - Spectral Weapon Hexes/Charms 3 e - Regeneration Charms/Necromancy 3 Comestibles d - a bread ration f - a chunk of flesh Skills: + Level 2.2 Fighting + Level 3.2 Polearms + Level 0.6 Armour + Level 1.5 Dodging + Level 2.0 Spellcasting + Level 3.4 Charms You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm #..... 12% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History You closely miss the gnoll. The gnoll barely misses you. You hit the gnoll. The gnoll is lightly wounded. The gnoll barely misses you. You hit the gnoll but do no damage. The gnoll is lightly wounded. The gnoll barely misses you. You hit the gnoll. The gnoll is moderately wounded. You closely miss the gnoll. The gnoll is moderately wounded. The gnoll hits you with a club. You hit the gnoll. The gnoll is severely wounded. The gnoll hits you with a club. * * * LOW HITPOINT WARNING * * * Drink which item? (? for menu, Esc to quit) It was a potion of curing. You feel better. The gnoll hits you with a club! Ouch! That really hurt! You die... .. ####.# ... ....## .. #.... ## #.#...####.# #.........# #..##..# #.....#### #.###.r#8♣♣ #. #.hg@<♣ .. #.##8♣♣ ... ....### #...##.# ##. #.. # ### You could see a gnoll, a jackal and a rat. Vanquished Creatures 2 jackals (D:1) A kobold (D:1) A goblin (D:1) A rat (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | sesh the Merfolk Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 138 | D:1 | Slain by a gnoll Action || total -------------------------++------- Melee: Spear || 29 Cast: Infusion || 1 Use: Potion || 1