Dungeon Crawl Stone Soup version 0.21-a0-633-g4c047d5 (webtiles) character file. 3 selky the Magician (level 1, 0/13 HPs) Began as a Mummy Ice Elementalist on Dec 28, 2017. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:29 (91 turns). selky the Magician (Mummy Ice Elementalist) Turns: 91, Time: 00:00:29 Health: 0/13 AC: 2 Str: 11 XL: 1 Next: 41% Magic: 0/4 EV: 12 Int: 14 God: Gold: 15 SH: 0 Dex: 12 Spells: 4/5 levels left rFire x . . SeeInvis . (no weapon) rCold + . . Gourm . (no shield) rNeg + + + Faith . a - +0 robe rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.09/turn (no ring) @: very slightly contaminated A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 15 gold pieces. Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Skills: - Level 1.5 Dodging - Level 1.5 Stealth + Level 2.8 Spellcasting Level 0.7 Conjurations * Level 2.5 Ice Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger z - Freeze Ice #... 8% 1 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Inventory: Missiles c - 7 poisoned needles Armour a - a +0 robe (worn) Books b - a book of Frost ####### ##..... ..#.# ##.#######...###### #.........h........ ..###.h###.#####. #..# #.# #..###..###.## ...(..†hhh@..####.... #..###.####..##..... . #. #..##.#..# #. #..##.#..# # #.####..##.#..##.# .........##.#.....# ##.............#####.# ##########........... #.#..######. You could see 3 jackals. Message History The jackal barely misses you. Things that are here: a stone; a kobold corpse Unknown command. Firing (i - inventory): No suitable missiles. Aim: a jackal Okay, then. Unknown command. Things that are here: a stone; a kobold corpse Unknown command. Aim: a jackal You freeze the jackal. The jackal bites you. Unknown command. Aim: a jackal (moderately wounded) You freeze the jackal. The jackal misses you. The jackal bites you. Unknown command. You don't have enough magic to cast that spell. You barely miss the jackal. The jackal barely misses you. You closely miss the jackal. The jackal closely misses you. The jackal misses you. You closely miss the jackal. The jackal misses you. You hit the jackal but do no damage. The jackal bites you but does no damage. You closely miss the jackal. The jackal bites you. x2 * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! The jackal barely misses you. Your magical contamination has completely faded away. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * Things that are here: a stone; a kobold corpse d - a stone The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * Aim: a jackal (heavily wounded) You throw a stone. The stone barely misses the jackal. The stone closely misses the jackal. The stone misses the jackal. The jackal barely misses you. Unknown command. Aim: a jackal (heavily wounded) You miscast Freeze. You are very lightly contaminated with residual magic. Nothing appears to happen. The jackal bites you. You die... Vault maps used: D:1: dpeg_arrival_rooms_a Vanquished Creatures A jackal (D:1) A kobold (D:1) A frilled lizard (D:1) 3 creatures vanquished. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 23.1 | 28.6 | 91.0 Dungeon | 100.0 | 100.0 | 0.0 | 23.1 | 28.6 | 91.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 5.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 5.0 +-------+-------+-------+-------+-------+---------------------- Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | selky the Mummy Ice Elementalist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 84 | D:1 | HP: 3/13 [jackal (1)] 89 | D:1 | HP: 1/13 [jackal (1)] 91 | D:1 | Slain by a jackal Action || total -------------------------++------- Melee: Unarmed || 6 Throw: Stone || 1 Cast: Freeze || 6 Armor: Robe || 2 Dodge: Dodged || 11