Dungeon Crawl Stone Soup version 0.18.1-48-g4cf74bf (webtiles) character file. 121 selky the Spear-Bearer (level 5, -1/57 HPs) Began as a Merfolk Gladiator on Aug 20, 2016. Killed by divine providence ... invoked by an orc priest (16 damage) ... on level 3 of the Dungeon. The game lasted 00:03:16 (2253 turns). selky the Spear-Bearer (Merfolk Gladiator) Turns: 2253, Time: 00:03:17 Health: -1/57 AC: 22 Str: 16 XL: 5 Next: 5% Magic: 14/14 EV: 2 Int: 7 God: Gold: 91 SH: 0 Dex: 15 Spells: 0 memorised, 4 levels left rFire . . . SeeInvis . a - +0 trident rCold . . . Gourm . (armour currently unavailable) rNeg + + + Faith . (no shield) rPois + Spirit . (helmet currently unavailable) rElec . Dismiss . (cloak currently unavailable) rCorr . Reflect . (gloves currently unavailable) SustAt . Harm . (boots currently unavailable) MR ..... NoTele + (no amulet) Stlth +......... k - ring of magical power g - +3 ring of evasion @: tree-form, not resistant to hostile enchantments, very unstealthy A: (change form in water), (swift swim) a: no special abilities You were on level 3 of the Dungeon. You were hungry. You were a tree. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 91 gold pieces. Skills: - Level 2.1 Fighting + Level 8.0 Polearms - Level 2.0 Throwing - Level 4.0 Dodging You had 4 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 3 throwing nets (quivered) Armour b - a +0 leather armour c - a +0 helmet (melded) o - a +0 plate armour (melded) (You found it on level 2 of the Dungeon) q - a +1 pair of gloves of strength (melded) (You found it on level 2 of the Dungeon) u - a +0 cloak (melded) (You found it on level 3 of the Dungeon) Jewellery g - a +3 ring of evasion (left branch) (You found it on level 1 of the Dungeon) k - a ring of magical power (right branch) (You found it on level 1 of the Dungeon) Scrolls e - 2 scrolls of random uselessness {unknown} i - a scroll of enchant weapon {unknown} l - a scroll of enchant armour {unknown} m - 2 scrolls of recharging {unknown} n - a scroll of fear {unknown} p - 3 scrolls of identify {unknown} t - a scroll of fog {unknown} Potions h - a potion of lignification {!q} s - a potion of curing {@q1} Comestibles f - 4 bread rations {@e1} j - 3 meat rations {@e2} .##†#.####.#####........## #.. "...(........##..........# ### ###.#(.......##..........# #.#.........#..........# #.#.......o...........<# #.#....K...K....)<.....# # #.#........#o.........## # ............##..........######## ###.........o.o♣................ #.........##o.............#### #.$...#######................# #...### #..........#####... #... ##........## ### #.. #........## #.######## #. #. You could see 3 orc priests, 2 orcs and a kobold. Message History You hit the jackal. You kill the jackal! The orc priest hits you but does no damage. The orc hits you but does no damage. You hit the orc but do no damage. The orc barely misses you. The orc priest hits you but does no damage. The orc barely misses you. You hit the orc. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! The orc misses you. The kobold throws a stone. The stone hits you but does no damage. You closely miss the orc. The orc priest hits you but does no damage. The orc hits you but does no damage. The orc misses you. The kobold throws a stone. The stone barely misses you. Unknown command. Unknown command. The orc priest calls upon Beogh to heal the orc. The orc's wounds heal themselves! The kobold throws a stone. The stone hits you but does no damage. Things that are here: a stone; a meat ration {@e2} Drink which item? (? for menu, Esc to quit) Okay, then. The orc priest casts a cantrip, but nothing happens. The orc priest invokes the aid of Beogh against you. Beogh smites you! * * * LOW HITPOINT WARNING * * * The orc priest casts a cantrip, but nothing happens. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! * * * LOW HITPOINT WARNING * * * The kobold throws a stone. The stone hits you but does no damage. You are feeling hungry. Drink which item? (? for menu, Esc to quit) It was a potion of lignification. You turn into a tree. Your +0 cloak melds into your body. Your +0 helmet melds into your body. Your +1 pair of gloves of strength melds into your body. Your +0 plate armour melds into your body. You feel weaker. Your roots penetrate the ground. The orc hits you but does no damage. Drink which item? (? for menu, Esc to quit) It was a potion of curing. You feel better. Drink which item? (? for menu, Esc to quit) It was a potion of flight. Your roots keep you in place. The orc hits you but does no damage. You hit the orc. The orc hits you but does no damage. x2 The orc priest invokes the aid of Beogh against you. Beogh smites you! You die... Vault maps used: D:1: lightli_arrival_maybe_door_vault D:3: first_bread, minmay_goblin_outpost Vanquished Creatures 3 adders 2 worms 3 dart slugs 3 giant geckos (D:1) 3 orcs 2 giant cockroaches 9 goblins 10 hobgoblins 5 jackals 5 kobolds 3 quokkas (D:2) 8 bats 3 giant newts (D:1) 13 rats 72 creatures vanquished. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.6 | 2.4 | 9.0 | 291.3 Dungeon | 100.0 | 100.0 | 0.6 | 2.4 | 9.0 | 291.3 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 57.7 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 57.7 +-------+-------+-------+-------+-------+---------------------- Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | selky the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 44 | D:1 | Reached skill level 5 in Polearms 46 | D:1 | Reached XP level 2. HP: 16/22 MP: 2/2 186 | D:1 | HP: 4/22 [giant gecko (3)] 489 | D:1 | Reached skill level 6 in Polearms 489 | D:1 | Reached XP level 3. HP: 27/27 MP: 3/3 1377 | D:2 | Reached skill level 7 in Polearms 1377 | D:2 | Reached XP level 4. HP: 21/33 MP: 4/4 2158 | D:3 | Reached skill level 8 in Polearms 2167 | D:3 | Reached XP level 5. HP: 38/38 MP: 5/5 2244 | D:3 | HP: 2/38 [orc priest/divine providence (13)] 2253 | D:3 | Killed from afar by an orc priest Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Trident | 145 | 80 || 225 Throw: Throwing net | 1 | || 1 Use: Potion | | 3 || 3 Stab: Held in net/web | 1 | || 1 Sleeping | 1 | || 1 Eat: Chunk | 2 | 2 || 4 Armor: Leather armour | 24 | || 24 Plate armour | 16 | 58 || 74 Skin | | 4 || 4 Dodge: Dodged | 74 | 40 || 114