Dungeon Sprint DCSS version 0.24-a0-84-g25a2d9f (webtiles) character file. Game seed: 1117956481998629219 0 schets the Caller (level 1, 0/13 HPs) Began as a Barachi Summoner on Feb 8, 2019. Slain by a quokka (3 damage) ... in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:00:24 (21 turns). schets the Caller (Barachi Summoner) Turns: 21, Time: 00:00:24 Health: 0/13 AC: 2 Str: 9 XL: 1 Next: 0% Magic: 1/3 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: slow A: +LOS, swims, slowness 1, strong legs 1 a: Hop You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls i - a scroll of blinking Potions d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic h - a potion of berserk rage Comestibles c - a ration Skills: + Level 0.0 Fighting + Level 0.0 Armour + Level 2.1 Dodging + Level 1.7 Stealth * Level 2.1 Spellcasting * Level 4.8 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Summon Small Mammal Summ ###. 3% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Call Imp Summ ###..... 4% 2 ###.... Call Canine Familiar Summ ###..... 9% 3 ###.... Summon Guardian Golem Hex/Summ #....... 24% 3 ###.... Summon Ice Beast Ice/Summ #....... 63% 4 #####.. Summon Lightning Spire Summ/Air #....... 63% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations Shadows flee at your approach. (+LOS) You can swim through water. You cover ground slowly. You can hop short distances. Message History * * * LOW HITPOINT WARNING * * * Your bat barely misses the quokka. The quokka twitches its whiskers. The quokka completely misses your bat. Your bat misses the quokka. Your bat closely misses the quokka. The quokka barely misses you. Your bat closely misses the quokka. The quokka closely misses you. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The quokka bites you but does no damage. Your bat hits the quokka but does no damage. The quokka misses you. Your bat closely misses the quokka. Your bat hits the quokka but does no damage. x2 The quokka bites your bat but does no damage. Your bat closely misses the quokka. Your bat barely misses the quokka. There is an open door to the Entrance Hall (Safe) here. Your bat hits the quokka but does no damage. x2 The quokka bites you. You die... ##########++# #............ + #......#..#.. #####.##............ .......'............ ##+#####..bb..#..#.. #............ ####r#####++# #...@...# #.......# #.......# #...<...# #.......# #.......# #.......# ######### You could see a quokka and 2 friendly bats. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | schets the Barachi Summoner began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 21 | D | Slain by a quokka Levels and vault maps discovered: Action || total -------------------------++------- Melee: Unarmed || 4 Cast: Summon Small Mamm || 2 Armor: Robe || 1 Dodge: Dodged || 6 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------