Dungeon Sprint DCSS version 0.23-a0-373-g305c090 (webtiles) character file. 25 schets the Sneak (level 2, -18/13 HPs) Began as a Spriggan Enchanter on Oct 26, 2018. Demolished by an ogre ... wielding a +0 giant club (24 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:01:28 (448 turns). schets the Sneak (Spriggan Enchanter) Turns: 448, Time: 00:01:29 Health: -18/13 AC: 2 Str: 4 XL: 2 Next: 82% Magic: 2/8 EV: 18 Int: 16 God: Gold: 0 SH: 0 Dex: 16 Spells: 6/9 levels left rFire . . . SeeInvis + a - +1 dagger rCold . . . Gourm . (shield restricted) rNeg . . . Faith . b - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (gloves unavailable) MR ..... NoTele + (boots unavailable) Stlth ++++...... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.11/turn (no ring) @: very quick A: very small, unfitting armour, see invisible, herbivore, speed 3, slow metabolism 2 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +1 dagger (weapon) e - a +0 dagger of venom Armour b - a +0 robe (worn) Wands c - a wand of random effects (24) Scrolls j - a scroll of blinking Potions f - a potion of heal wounds g - a potion of haste h - 2 potions of magic Comestibles d - a ration Skills: - Level 1.1 Short Blades - Level 3.0 Dodging * Level 7.7 Stealth + Level 4.3 Spellcasting + Level 5.0 Hexes You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ###.... 1% 1 None b - Ensorcelled Hibernat Hex/Ice ##.... 9% 2 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Confuse Hex ###..... 6% 3 ###.... Tukima's Dance Hex ###..... 6% 3 ###.... Dazzling Spray Conj/Hex ##.... 17% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute eyesight. (SInv) You are a herbivore. You cover ground extremely quickly. You need to consume almost no food. Message History There is an open door here. Casting: Ensorcelled Hibernation (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f - you, p - ogre That would be overly suicidal. Okay, then. You close the door. An ogre opens the door. There is a fountain of clear blue water here. Casting: Ensorcelled Hibernation (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f - you That would be overly suicidal. Okay, then. There is a fountain of clear blue water here. The ogre barely misses you. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ########## #<.#.['..# #..'..#..+ #..#####+# #.@# #O.# #..# #⌠⌠# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | schets the Spriggan Enchanter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 9/9 MP: 5/5 1 | D | Noticed Ijyb 12 | D | Killed Ijyb 12 | D | Reached skill level 7 in Stealth 12 | D | Reached skill level 5 in Hexes 12 | D | Reached XP level 2. HP: 12/13 MP: 6/8 377 | D | Noticed an ogre 388 | D | Learned a level 2 spell: Ensorcelled Hibernation 448 | D | Demolished by an ogre Vault maps used: D: dungeon_sprint_1 Skill XL: | 1 | ---------------+----+----- Stealth | 7 | 7.7 Spellcasting | 4 | 4.3 Hexes | 5 | 5.0 Short Blades | | 1.1 Dodging | | 3.0 Action || total -------------------------++------- Melee: Dagger || 8 Cast: Ensorcelled Hiber || 4 Use: Potion || 2 Stab: Sleeping || 1 Armor: Robe || 1 Dodge: Dodged || 9 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 36 | 100.0 | 0 | 1 | 100.0 +---------+---------+-------+---------+---------+------- D | 0 | 36 | 100.0 | 0 | 1 | 100.0 +---------+---------+-------+---------+---------+-------