Dungeon Sprint DCSS version 0.21-a0-444-g29a2fec (webtiles) character file. 6 scalarboson the Skirmisher (level 1, 0/22 HPs) Began as a Gargoyle Monk on Nov 17, 2017. Splashed by a jelly's acid (8 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:26 (47 turns). scalarboson the Skirmisher (Gargoyle Monk) Turns: 47, Time: 00:00:26 Health: 0/22 AC: 0 Str: 19 XL: 1 Next: 90% Magic: 1/1 EV: 13 Int: 10 God: Gold: 0 SH: 0 Dex: 12 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 mace rCold . . . Gourm . (no shield) rNeg + . . Faith . b - +0 robe rPois ∞ Spirit . (no helmet) rElec + Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth .......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.07/turn (no ring) @: berserking, corroded, very quick A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +2 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 mace (weapon) Armour b - a +0 robe (worn) Scrolls i - a scroll of blinking Potions d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic Comestibles c - a bread ration Skills: + Level 4.0 Fighting + Level 3.7 Maces & Flails + Level 2.9 Dodging - Level 2.1 Stealth You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History HP restored. You open the door. A jackal, 2 jellies, a worker ant and a crimson imp come into view. The worker ant twitches its antennae in your direction. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The crimson imp shouts! The jackal barks! The jelly quivers. You sock the jelly! The acid corrodes you! Your hands burn! The jelly is severely wounded. The jelly hits you. The acid corrodes you! You are splashed with acid! The acid burns! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the jelly. Your hands burn! The jelly is almost dead. The jelly hits you. You are splashed with acid! The acid burns! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ +.a5JhJ@....(...<▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see 2 jellies, a worker ant, a crimson imp and a jackal. Vanquished Creatures A bat (D) A giant cockroach (D) A goblin (D) A hobgoblin (D) A kobold (D) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | scalarboson the Gargoyle Monk began the quest for the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 1/1 16 | D | Reached skill level 4 in Fighting 44 | D | Noticed a worker ant 44 | D | Noticed a crimson imp 44 | D | Noticed a jelly 44 | D | Noticed a jelly 47 | D | Splashed by a jelly's acid Vault maps used: D: linesprint Skill XL: | 1 | ---------------+----+----- Fighting | 4 | 4.0 Maces & Flails | | 3.7 Dodging | | 2.9 Stealth | | 2.1 Action || total -------------------------++------- Melee: Mace || 15 Use: Potion || 1 Dodge: Dodged || 13 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 9 | 0.0 | 0 | 5 | 0.0 | 47 +---------+---------+-------+---------+---------+-------+--------- D | 0 | 9 | 0.0 | 0 | 5 | 0.0 | 47 +---------+---------+-------+---------+---------+-------+---------