Dungeon Crawl Stone Soup version 0.25.0-7-g216d0a8 (webtiles) character file. Game seed: 14239191547846472668 48 sauken the Sneak (level 3, -1/42 HPs) Began as a Vampire Conjurer on June 16, 2020. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:02:37 (1113 turns). sauken the Sneak (Vampire Conjurer) Turns: 1113, Time: 00:02:38 Health: -1/42 AC: 2 Str: 8 XL: 3 Next: 50% Magic: 1/6 EV: 13 Int: 17 God: Gold: 35 SH: 0 Dex: 16 Spells: 3/6 levels left rFire . . . SeeInvis + h - +0 short sword rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.34/turn (no ring) MPRegen 0.10/turn (no ring) @: berserking, lethally poisoned (-1 -> -14), stab, very slightly contaminated, regenerating quickly, very quick A: no food, fangs 3, thin skeletal structure 1, see invisible, wild magic 1, unbreathing a: Exsanguinate You were on level 2 of the Dungeon. You were alive. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 35 gold pieces. Inventory: Hand Weapons e - a +0 hunting sling (You found it on level 1 of the Dungeon) g - a +0 dagger (You found it on level 1 of the Dungeon) h - a +0 short sword (weapon) (You took it off a kobold on level 1 of the Dungeon) Missiles j - 32 stones (quivered) Armour a - a +0 robe (worn) Scrolls b - 3 scrolls of identify {unknown} d - 2 scrolls of teleportation {unknown} f - a scroll of amnesia {unknown} l - a scroll of fear {unknown} Potions k - a potion of stabbing Skills: + Level 2.3 Fighting + Level 1.7 Short Blades - Level 2.1 Dodging - Level 3.0 Stealth - Level 2.0 Spellcasting - Level 2.9 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 10% 1 N/A b - Searing Ray Conj ###... 13% 2 N/A Your spell library contained the following spells: Spells Type Power Failure Level Hunger Dazzling Flash Conj/Hex #..... 41% 3 N/A Fulminant Prism Conj/Hex #......... 78% 4 N/A Iskenderun's Mystic Bla Conj/Tloc #....... 78% 4 N/A Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat. Your natural rate of healing is unusually fast. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You can survive without breathing. You have a somewhat thin skeletal structure. (Dex +2, Stealth) Your spells are a little harder to cast, but a little more powerful. Message History You hit the giant cockroach but do no damage. The bat misses you. The giant cockroach bites you. The bat barely misses you. You barely miss the giant cockroach. The bat barely misses you. The giant cockroach bites you but does no damage. The giant cockroach barely misses you. You hit the giant cockroach but do no damage. The bat barely misses you. The giant cockroach bites you but does no damage. The bat closely misses you. You hit the bat. The bat closely misses you. The bat barely misses you. The quokka twitches its whiskers. You barely miss the bat. The bat hits you. You closely miss the bat. The bat hits you but does no damage. You take 1 damage, and have 24/27 hp. You barely miss the bat. The bat closely misses you. You hit the bat. You kill the bat! You hit the quokka. The quokka closely misses you. The quokka misses you. You hit the quokka. You kill the quokka! The giant cockroach bites you but does no damage. You hit the giant cockroach. The giant cockroach bites you but does no damage. You hit the giant cockroach. The giant cockroach barely misses you. You hit the giant cockroach. You kill the giant cockroach! Health restored: 27 You closely miss the goblin. The goblin hits you. You take 2 damage, and have 25/27 hp. You hit the goblin. The goblin closely misses you. You barely miss the goblin. The goblin hits you. An adder comes into view. You take 1 damage, and have 24/27 hp. You closely miss the goblin. The goblin hits you. The adder hisses angrily. You hit the goblin. The goblin hits you. You take 1 damage, and have 23/27 hp. You hit the goblin. You kill the goblin! The adder bites you. You take 5 damage, and have 18/27 hp. The adder bites you. Things that are here: a goblin corpse; a quokka corpse You take 3 damage, and have 15/27 hp. You are too injured to fight recklessly! Unknown command. You don't know that spell. Aim: an adder The searing ray hits the adder. (Press . to maintain the ray.) The adder completely misses you. You now have 4/6 mp. Aim: an adder (lightly wounded) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. The adder bites you. You take 1 damage, and have 14/27 hp. You now have 2/6 mp. Aim: an adder (lightly wounded) The searing ray hits the adder. (Press . to maintain the ray.) The adder misses you. The adder bites you. You now have 0/6 mp. You closely miss the adder. The adder bites you. You take 2 damage, and have 12/27 hp. You closely miss the adder. The adder barely misses you. Unknown command. You miss the adder. The adder bites you. You are poisoned. The adder poisons you! The adder bites you. You are more poisoned. The adder poisons you! You take 3 damage, and have 9/27 hp. You hit the adder but do no damage. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 7/27 hp. Unknown command. It was a potion of stabbing. You feel ready to backstab. You feel sick. The adder misses you. You take 1 damage, and have 6/27 hp. It was a potion of mutation. You feel extremely strange. You feel less in control of your magic. Your bones become slightly less dense. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! The adder misses you. You take 2 damage, and have 4/27 hp. It was a potion of berserk rage. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! You now have 1/40 hp. You puncture the adder! You kill the adder! You die... #.. #. .#.# . ... .#.# .# ..#. ...# ...#... ... ...#. .. .# ((.#. ...# #..# #.# #... #@# #.# #># ...#..###†# #.# #.# #........# #.# #.# ..##.###..# #.# #.# #..# #.# #.# #..# #.# #.# #..####.###.### #.............# #>#.###.###.#.# There were no monsters in sight! Vanquished Creatures 2 adders (D:2) 3 bats 2 giant cockroaches 3 goblins 4 hobgoblins (D:1) 4 jackals (D:1) A quokka (D:2) A ball python (D:1) 3 frilled lizards A kobold (D:1) 5 rats (D:1) 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sauken the Vampire Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 188 | D:1 | Reached skill level 1 in Fighting 390 | D:1 | HP: 3/15 [jackal (1)] 397 | D:1 | Reached XP level 2. HP: 4/21 MP: 0/5 400 | D:1 | HP: 3/21 [jackal (2)] 404 | D:1 | HP: 1/21 [jackal (1)] 494 | D:1 | Learned a level 2 spell: Searing Ray 785 | D:1 | Reached skill level 1 in Short Blades 923 | D:1 | Reached skill level 2 in Fighting 981 | D:2 | Reached XP level 3. HP: 20/27 MP: 6/6 1110 | D:2 | HP: 6/27 [poisoned by an adder] 1111 | D:2 | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 1111 | D:2 | Gained mutation: You have a somewhat thin skeletal | structure. (Dex +2, Stealth) [potion of mutation] 1112 | D:2 | HP: 1/40 [adder (5)] 1113 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: zelgadis_glass_arrival_large, layout_basic, serial_glass, glass_columns_b, glass_columns_a D:2: layout_loops_ring, grunt_ministairs_10, hex_large, uniq_jessica Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 2 | 2.3 Short Blades | 1 | 1.7 Dodging | | 2.1 Stealth | | 3.0 Spellcasting | | 2.0 Conjurations | | 2.9 Action || total -------------------------++------- Melee: Dagger || 34 Unarmed || 4 Bite || 4 Short sword || 58 Fire: Hunting sling || 5 Throw: Stone || 20 Cast: Magic Dart || 21 Searing Ray || 4 Use: Potion || 3 Armor: Robe || 25 Dodge: Dodged || 84 Levels and vault maps discovered: D:1: zelgadis_glass_arrival_large, layout_basic, serial_glass, glass_columns_b, glass_columns_a D:2: layout_loops_ring, grunt_ministairs_10, hex_large, uniq_jessica Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 2.9 | 30.2 | 42.7 | 540.5 Dungeon | 100.0 | 100.0 | 2.9 | 30.2 | 42.7 | 540.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 34.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 34.5 +-------+-------+-------+-------+-------+----------------------