Dungeon Crawl Stone Soup version 0.20-a0-1117-g62da73f (webtiles) character file. 4 sargx the Digger (level 1, 0/10 HPs) Began as a Gargoyle Earth Elementalist on May 10, 2017. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:40 (88 turns). sargx the Digger (Gargoyle Earth Elementalist) Turns: 88, Time: 00:00:41 Health: 0/10 AC: 4 Str: 11 XL: 1 Next: 70% Magic: 0/3 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg + . . Faith . c - +0 robe rPois ∞ Spirit . (no helmet) rElec + Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: no status effects A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +2 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Missiles b - 23 stones (quivered) Armour c - a +0 robe (worn) Scrolls a - a scroll of amnesia {unknown} Books e - a book of Geomancy Comestibles d - a bread ration {@e1@e1} f - a meat ration {@e2@e2} Skills: - Level 1.5 Dodging - Level 2.1 Stealth - Level 2.0 Spellcasting Level 0.7 Transmutations * Level 4.1 Earth Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Sandblast Erth ##.... 4% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History Welcome, sargx the Gargoyle Earth Elementalist. Will you be the one to retrieve the fabulous Orb of Zot from the depths? Found an escape hatch in the floor. Found a staircase leading out of the dungeon. You open the door. There is an open door here. You enter the shallow water. Moving in this stuff is going to be slow. a - a scroll labeled LOUTTO AFAV A kobold comes into view. The kobold shouts! You see here a meat ration {@e2@e2}. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Aim: a kobold The blast of sand hits the kobold. You kill the kobold! b - 29 stones You now have 2/3 mp. You start resting. MP restored: 3 f - a meat ration {@e2@e2} A jackal comes into view. The jackal barks! Found a stone staircase leading down. A rat comes into view. A jackal comes into view. The jackal moves out of view. Aim: a jackal The blast of sand hits the jackal. b - 28 stones You now have 2/3 mp. Aim: a jackal (moderately wounded) The blast of sand hits the jackal. You kill the jackal! b - 27 stones You now have 1/3 mp. Aim: a rat The blast of sand hits the rat. You kill the rat! b - 26 stones You now have 0/3 mp. You start resting. The jackal barks! A jackal comes into view. Aim: a jackal The blast of sand hits the jackal. b - 25 stones The jackal barks! The jackal misses you. The jackal barely misses you. You now have 1/3 mp. Aim: a jackal (severely wounded) The blast of sand hits the jackal. You kill the jackal! Your Earth Magic skill increases to level 4! b - 24 stones You now have 0/3 mp. You don't know that spell. You hit the jackal. The jackal bites you. x2 You take 4 damage, and have 6/10 hp. MASSIVE DAMAGE!! Aim: a jackal (lightly wounded) The blast of sand hits the jackal. b - 23 stones The jackal barely misses you. You now have 0/3 mp. You hit the jackal but do no damage. The jackal barely misses you. The jackal bites you. You take 2 damage, and have 4/10 hp. You closely miss the jackal. The jackal bites you but does no damage. You hit the jackal. The jackal bites you but does no damage. You closely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. You take 2 damage, and have 2/10 hp. You closely miss the jackal. The jackal barely misses you. You closely miss the jackal. The jackal bites you. You die... #.## #..# ############h## #..†..........#### #.##.≈≈...≈≈≈..≈≈≈ #.#..≈≈≈≈≈≈≈≈≈≈≈≈≈ #.≈.≈≈≈≈≈####'#≈≈≈ #h≈≈####≈#....#≈≈≈ #@.≈+ #≈#.<>.# ≈≈ ##.≈# #≈#....# ≈≈ #≈≈≈≈≈≈≈###### ≈ ≈≈≈≈≈≈≈ # .≈≈≈##≈ ≈≈≈≈# !≈≈≈≈ ≈≈≈≈≈≈ You could see a jackal. Vanquished Creatures 2 jackals (D:1) A kobold (D:1) A rat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sargx the Gargoyle Earth Elementalist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 74 | D:1 | Reached skill level 4 in Earth Magic 88 | D:1 | Slain by a jackal Vault maps used: D:1: minmay_arrival_floating_metal Skill XL: | 1 | ---------------+----+----- Earth Magic | 4 | 4.1 Dodging | | 1.5 Stealth | | 2.1 Spellcasting | | 2.0 Transmutations | | 0.7 Action || total -------------------------++------- Melee: Unarmed || 7 Cast: Sandblast || 7 Armor: Robe || 2 Dodge: Dodged || 6 Vault maps used: D:1: minmay_arrival_floating_metal Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 8.2 | 6.1 | 49.0 Dungeon | 100.0 | 100.0 | 0.0 | 8.2 | 6.1 | 49.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 7.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 7.0 +-------+-------+-------+-------+-------+----------------------