Dungeon Crawl Stone Soup version 0.20-a0-1078-g4874019 (webtiles) character file. 210 sargx the Slasher (level 5, -3/38 HPs) Began as a Demonspawn Gladiator on Apr 30, 2017. Slain by Grinder (5 damage) ... on level 4 of the Dungeon. The game lasted 00:12:21 (3604 turns). sargx the Slasher (Demonspawn Gladiator) Turns: 3604, Time: 00:12:21 Health: -3/38 AC: 7 Str: 14 XL: 5 Next: 56% Magic: 5/5 EV: 11 Int: 10 God: Gold: 116 SH: 0 Dex: 15 Spells: 4/4 levels left rFire + . . SeeInvis + a - +0 long sword rCold + . . Gourm . (no shield) rNeg . . . Faith . y - +0 ring mail rPois . Spirit . c - +1 helmet rElec . Reflect . w - scarf {rC+} rCorr + Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) Regen 0.2/turn k - ring of see invisible {sInv, !d} MPRegen 0.1/turn n - ring of resist corrosion @: no status effects A: fire resistance 1 a: no special abilities You were on level 4 of the Dungeon. You were near starving. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 116 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - a throwing net (quivered) {=f, !d} e - 41 stones Armour c - a +1 helmet (worn) w - a scarf of cold resistance (worn) (You found it on level 2 of the Dungeon) y - a +0 ring mail (worn) (You found it on level 3 of the Dungeon) Jewellery k - a ring of see invisible (left hand) {sInv, !d} (You found it on level 1 of the Dungeon) n - a ring of resist corrosion (right hand) (You found it on level 1 of the Dungeon) Scrolls i - a scroll of identify l - a scroll of remove curse q - 3 scrolls of blinking {!r} s - a scroll of teleportation u - a scroll of random uselessness x - 2 scrolls of immolation {!r} Potions h - a potion of might {unknown} j - 4 potions of flight {unknown} m - a potion of brilliance {unknown} r - a potion of ambrosia t - a potion of curing {unknown} B - a potion of invisibility {unknown} Comestibles f - 3 bread rations {@e1@e1} g - 5 meat rations {@e2@e2} Skills: + Level 2.2 Fighting + Level 5.6 Long Blades - Level 1.7 Throwing + Level 0.5 Armour - Level 2.6 Dodging You had 4 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Elyvilon Annotations: D:4 Grinder Innate Abilities, Weirdness & Mutations Your flesh is heat resistant. (rF+) Message History There is a stone staircase leading down here. You start resting. You are near starving! You regained 19 hp, and now have 31/38 hp. As you read the scroll labeled VAHEZXIDGHY, it crumbles to dust. The scroll dissolves into smoke. It was a scroll of fog. As you read the scroll labeled USTREDU VIAW, it crumbles to dust. It is a scroll of identify. r - a potion of ambrosia As you read the scroll labeled QOTOVI VUTWUO, it crumbles to dust. The dust glows shimmering mauve! It was a scroll of random uselessness. As you read the scroll labeled POMPOCL XAACI, it crumbles to dust. It is a scroll of enchant armour. Your +0 helmet glows green for a moment. Blink to where? You are very lightly contaminated with residual magic. As you read the scroll labeled LIQUIP VAIRA, it crumbles to dust. It was a scroll of blinking. As you read the scroll labeled FUSHRI TIK HURUA, it crumbles to dust. The air around you briefly surges with heat, but it dissipates. It was a scroll of immolation. Okay, then. It was a potion of lignification. You turn into a tree. Your scarf of cold resistance melds into your body. Your +1 helmet melds into your body. Your +0 ring mail melds into your body. You feel less resistant to cold. Your roots penetrate the ground. You now have 48/57 hp. You cannot move. You start resting. Your transformation is almost over. You regained 2 hp, and now have 50/57 hp. You start resting. You feel less wooden. Your scarf of cold resistance unmelds from your body. Your +1 helmet unmelds from your body. Your +0 ring mail unmelds from your body. You feel resistant to cold. You now have 34/38 hp. There is a stone staircase leading down here. You climb downwards. Level annotation: Grinder There is a stone staircase leading up here. You hit Grinder. Grinder hits you but does no damage. You hit Grinder. Grinder hits you but does no damage. You hit Grinder but do no damage. Grinder gestures at you. You resist with significant effort. You closely miss Grinder. Grinder hits you. You writhe in agony. You take 5 damage, and have 30/38 hp. You closely miss Grinder. Grinder gestures at you. You resist with significant effort. Grinder hits you. You writhe in agony. You take 9 damage, and have 21/38 hp. MASSIVE DAMAGE!! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss Grinder. Grinder hits you. You take 5 damage, and have 16/38 hp. You hit Grinder. Grinder hits you but does no damage. You closely miss Grinder. Grinder closely misses you. You hit Grinder but do no damage. Grinder hits you but does no damage. You barely miss Grinder. Grinder blinks! You hit Grinder. Grinder gestures at you. You suddenly lose the ability to move! Grinder grins, showing sharp teeth. Grinder hits you but does no damage. Grinder hits you but does no damage. You can move again. You barely miss Grinder. Grinder hits you but does no damage. You closely miss Grinder. Grinder blinks! You are too injured to fight recklessly! You are too injured to fight recklessly! Grinder closely misses you. You riposte. You closely miss Grinder. You barely miss Grinder. Grinder hits you but does no damage. Grinder blinks! Grinder gestures at you. Pain shoots through your body! * * * LOW HITPOINT WARNING * * * Your magical contamination has completely faded away. You take 8 damage, and have 9/38 hp. MASSIVE DAMAGE!! Grinder blinks! Grinder hits you. * * * LOW HITPOINT WARNING * * * You writhe in agony. * * * LOW HITPOINT WARNING * * * There is a stone staircase leading down here. You take 7 damage, and have 3/38 hp. Unknown command. You barely miss Grinder. Grinder completely misses you. You riposte. You slash Grinder! You slash Grinder! Grinder closely misses you. You riposte. You hit Grinder. You hit Grinder. Grinder hits you. * * * LOW HITPOINT WARNING * * * You writhe in agony. You die... #.........# #.........# ##......[..##### ................ ##.......### ## #........(.###... #................ ...... #.........##.#####....... #.......@5##.###.5...h... #..(..........>....##.... ###+###.........#..#..... #................#. #.<......<.....#... +...<.......##..... #..........# ###... ##........## #... ##+###....##).## #... You could see Grinder. Vanquished Creatures 2 hounds An orc priest (D:4) 5 adders An ooze (D:2) An adder skeleton (D:4) A dart slug (D:3) 2 leopard geckos 3 orcs (D:3) 4 giant cockroaches (D:1) 7 goblins 8 hobgoblins 2 jackals (D:3) 2 quokkas 2 ball pythons (D:2) 6 bats 5 frilled lizards 8 kobolds 7 rats 67 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sargx the Demonspawn Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 104 | D:1 | Reached skill level 3 in Long Blades 208 | D:1 | Gained mutation: Your flesh is heat resistant. (rF+) [demonic ancestry] 208 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 1132 | D:2 | Reached XP level 3. HP: 27/27 MP: 3/3 1230 | D:2 | Reached skill level 4 in Long Blades 1260 | D:2 | sargx: ??ds mutation 1260 | D:2 | beem: ds mutation rules[1/5]: Assuming you aren't monstrous, you get five facets, each consisting of three mutations (which usually just stack together). You will get one scales-type facet, one body-slot facet, two tier 2 facets, and one tier 3 facet. 1260 | D:2 | sargx: ??ds mutation2 1260 | D:2 | beem: I don't have a page labeled ds_mutation2 in my learndb. Did you mean: ds_mutation, ds_mutations. 1260 | D:2 | sargx: ??ds mutation[2] 1260 | D:2 | beem: ds mutation rules[2/5]: The {scales}-type facets are icy blue, iridescent, molten, rough black, rugged brown, slimy green, thin metallic, or yellow scales, or alternatively thin skeletal structure, large bone plates, or a repulsion field. Body-slot facets: claws, horns, antennae, hooves, talons. 1260 | D:2 | sargx: ??ds mutation[3] 1260 | D:2 | beem: ds mutation rules[3/5]: Tier 2 facets: powered by death, powered by pain, demonic guardian, nightstalker, spiny, rot (rRot, foul stench), fire (flame cloud immunity, rF+, ignite blood), ice (freezing cloud immunity, rC+, icemail), magic shield. 1260 | D:2 | sargx: ??ds mutation[4] 1260 | D:2 | beem: ds mutation rules[4/5]: Tier 3 facets: robust (+30% HP), negative energy (rN+/rTorment/black mark), {augmentation} (+slay/spellpower scaling with HP), ice (rC+, freezing cloud immunity, passive freeze), fire (rF+, flame cloud immunity, hellfire). Ice/fire facets are incompatible, as are foul stench/ignite blood. 1506 | D:2 | Reached XP level 4. HP: 23/33 MP: 4/4 2612 | D:3 | Found a white marble altar of Elyvilon. 2758 | D:3 | Reached skill level 5 in Long Blades 2857 | D:3 | Reached XP level 5. HP: 33/38 MP: 5/5 2976 | D:4 | Noticed an ogre 3045 | D:4 | Noticed Grinder 3354 | D:4 | Paralysed by Grinder for 2 turns 3361 | D:4 | Paralysed by Grinder for 7 turns 3376 | D:4 | Paralysed by Grinder for 7 turns 3590 | D:4 | Paralysed by Grinder for 3 turns 3601 | D:4 | HP: 3/38 [Grinder (4)] 3604 | D:4 | Slain by Grinder Vault maps used: D:1: sevenhm_arrival_forest_fort_large_2, serial_glass, glass_columns_a, glass_columns_c, kennysheep_crisscross, nrook_mini_vaults D:3: first_bread, elyvilon_altar_5 D:4: minmay_temple_entry_hall, uniq_robin, uniq_grinder Skill XL: | 1 2 3 4 | ---------------+-------------+----- Long Blades | 3 4 5 | 5.6 Fighting | | 2.2 Throwing | | 1.7 Armour | | 0.5 Dodging | | 2.6 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Long sword | 89 | 117 || 206 Throw: Throwing net | | 5 || 5 Stone | | 1 || 1 Use: Scroll | 2 | 6 || 8 Potion | | 1 || 1 Eat: Chunk | 2 | 5 || 7 Armor: Leather armour | 25 | 20 || 45 Ring mail | | 29 || 29 Dodge: Dodged | 53 | 76 || 129 Rpst.: Long sword | 20 | 29 || 49 Vault maps used: D:1: sevenhm_arrival_forest_fort_large_2, serial_glass, glass_columns_a, glass_columns_c, kennysheep_crisscross, nrook_mini_vaults D:3: first_bread, elyvilon_altar_5 D:4: minmay_temple_entry_hall, uniq_robin, uniq_grinder Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.4 | 4.5 | 12.8 | 189.0 Dungeon | 100.0 | 100.0 | 0.4 | 4.5 | 12.8 | 189.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 75.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 75.0 +-------+-------+-------+-------+-------+----------------------