Dungeon Crawl Stone Soup version 0.20-a0-1050-g57248f3 (webtiles) character file. 2 sargx the Ducker (level 1, 14/14 HPs) Began as a Kobold Monk on Apr 26, 2017. Got out of the dungeon alive. The game lasted 00:00:46 (80 turns). sargx the Ducker (Kobold Monk) Turns: 80, Time: 00:00:46 Health: 14/14 AC: 2 Str: 8 XL: 1 Next: 33% Magic: 1/1 EV: 16 Int: 11 God: Gold: 13 SH: 0 Dex: 17 Spells: 0/0 levels left rFire . . . SeeInvis . e - +0 dagger rCold . . . Gourm . (shield restricted) rNeg . . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: no status effects A: carnivore 3 a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 13 gold pieces. Inventory: Hand Weapons a - a +0 falchion e - a +0 dagger (weapon) (You took it off a kobold on level 1 of the Dungeon) Armour b - a +0 robe (worn) Potions d - a potion of ambrosia {unknown} Comestibles c - a meat ration {@e2@e2} Skills: - Level 3.2 Fighting + Level 0.0(2.4) Short Blades - Level 2.5 Long Blades + Level 3.7 Dodging + Level 2.6 Stealth You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are carnivorous and can eat meat at any time. Message History Welcome, sargx the Kobold Monk. Will you be the one to retrieve the fabulous Orb of Zot from the depths? Found a bubbling black potion and a dagger. Found a staircase leading out of the dungeon. d - a bubbling black potion You see here a dagger. You now have 13 gold pieces. You open the door. There is an open door here. A kobold comes into view. It is wielding a dagger. A rat comes into view. The helpless rat fails to defend itself. You hit the rat. The rat misses you. You barely miss the rat. The rat closely misses you. You riposte. You hit the rat. You kill the rat! The kobold shouts! You hit the kobold but do no damage. The kobold closely misses you. You hit the kobold. You kill the kobold! No target in view! No target in view! Things that are here: a dagger; a kobold corpse e - a dagger e - a +0 dagger (weapon) There is an open door here. There is a staircase leading out of the dungeon here. You can't go down here! Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ### ### #.. ..# #.###########.# #.#.........#.# #.#.#######.#.# #.#.#.....#.#.# #...#..@..#...# #.#.#.....#.#.# #.#.###.###.#.# #.#...).....#.# #.###########.# #.............# #######'#######.# ### ................#... ##.########.#####.### There were no monsters in sight! Vanquished Creatures A kobold (D:1) A rat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sargx the Kobold Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 80 | D:$ | Got out of the dungeon alive. Vault maps used: D:1: matt_arrival_refuge Action || total -------------------------++------- Melee: Falchion || 4 Stab: Sleeping || 1 Dodge: Dodged || 3 Rpst.: Falchion || 1 Vault maps used: D:1: matt_arrival_refuge Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 3.0 | 0.0 | 6.2 | 32.0 Dungeon | 100.0 | 100.0 | 3.0 | 0.0 | 6.2 | 32.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 3.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 3.0 +-------+-------+-------+-------+-------+----------------------