Dungeon Crawl Stone Soup version 0.20-a0-1043-gbd57889 (webtiles) character file. 49 sargx the Charmwright (level 3, 0/28 HPs) Began as a Barachi Skald on Apr 24, 2017. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:07:30 (1656 turns). sargx the Charmwright (Barachi Skald) Turns: 1656, Time: 00:07:30 Health: 0/28 AC: 3 Str: 12 XL: 3 Next: 77% Magic: 6/6 EV: 12 Int: 19 God: Gold: 52 SH: 0 Dex: 11 Spells: 2/6 levels left rFire . . . SeeInvis . a - +0 falchion rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: brilliant, lethally poisoned (0 -> -2), very slightly contaminated, slow A: +LOS, swims, slowness 1, strong legs 1 a: Hop You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 52 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 leather armour (worn) Scrolls g - 2 scrolls of identify {unknown} Books c - a book of Battle Comestibles d - a bread ration {@e1@e1} h - 4 chunks of flesh {@w0@w0} Skills: - Level 2.4 Fighting + Level 3.4 Long Blades + Level 2.7 Armour + Level 2.5 Dodging + Level 2.3 Spellcasting + Level 3.4 Charms You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm #### 1% 1 #...... z - Spectral Weapon Hex/Chrm ###..... 3% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Shadows flee at your approach. (+LOS) You can swim through water. You cover ground slowly. You can hop short distances. Message History A hobgoblin comes into view. It is wielding a club. There is an open door here. The hobgoblin shouts! The hobgoblin hits you with a club. You take 5 damage, and have 23/28 hp. You hit the hobgoblin but do no damage. The hobgoblin barely misses you. You hit the hobgoblin. The hobgoblin misses you. You riposte. You barely miss the hobgoblin. You hit the hobgoblin. You kill the hobgoblin! No target in view! No target in view! You start resting. Eating one of 4 chunks of flesh {@w0@w0}. You eat one of the 4 chunks of flesh {@w0@w0}. Health restored: 28 Things that are here: a club; a hobgoblin corpse You butcher the hobgoblin corpse. h - 4 chunks of flesh {@w0@w0} (gained 1) Things that are here: a club; a hobgoblin skeleton Done exploring. (D) Dungeon Where to? (Enter - D:2, ? - help) There is an open door here. There is an open door here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. A bat comes into view. Found a stone staircase leading down. You completely miss the bat. The bat hits you but does no damage. x2 You hit the bat. You kill the bat! No target in view! An adder comes into view. The adder hisses angrily. You barely miss the adder. The adder bites you. You take 4 damage, and have 24/28 hp. You barely miss the adder. The adder bites you but does no damage. The adder bites you. You are poisoned. The adder poisons you! You take 4 damage, and have 20/28 hp. Hop to where? Boing! You feel sick. You take 1 damage, and have 19/28 hp. The adder closely misses you. You riposte. You hit the adder. You hit the adder. You feel sick. The adder bites you. You take 3 damage, and have 17/28 hp. You hit the adder. The adder barely misses you. The adder bites you. You take 5 damage, and have 12/28 hp. You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the adder. The adder closely misses you. You riposte. You barely miss the adder. You closely miss the adder. You feel sick. The adder bites you. You are lethally poisoned! The adder poisons you! The adder barely misses you. You riposte. You hit the adder. You kill the adder! You take 4 damage, and have 8/28 hp. * * * LOW HITPOINT WARNING * * * You feel sick. You take 1 damage, and have 7/28 hp. It was a potion of brilliance. You feel clever all of a sudden. It was a potion of invisibility. You fade into invisibility! * * * LOW HITPOINT WARNING * * * You feel sick. You are very lightly contaminated with residual magic. You take 1 damage, and have 6/28 hp. There is a lethal amount of poison in your body! * * * LOW HITPOINT WARNING * * * You feel sick. You take 1 damage, and have 5/28 hp. * * * LOW HITPOINT WARNING * * * You feel sick. You take 1 damage, and have 4/28 hp. * * * LOW HITPOINT WARNING * * * You feel sick. You take 1 damage, and have 4/28 hp. You are ready to hop once more. * * * LOW HITPOINT WARNING * * * You feel sick. You take 1 damage, and have 3/28 hp. * * * LOW HITPOINT WARNING * * * You feel sick. You take 1 damage, and have 2/28 hp. * * * LOW HITPOINT WARNING * * * You feel sick. You take 1 damage, and have 1/28 hp. You flicker for a moment. * * * LOW HITPOINT WARNING * * * You feel sick. You take 1 damage, and have 1/28 hp. You flicker back into view. You die... #.#.....# #.#<....# #.#.###.# #.#.###.# #.#.....# # #.#######.#.#.# #.......>...... ###....#..# #..@.# #....# #....# #....# #....# .....# ......# #....... #........ There were no monsters in sight! Vanquished Creatures An adder (D:2) 2 oozes (D:1) 3 leopard geckos (D:1) 4 bats 6 goblins (D:1) 2 hobgoblins (D:1) A ball python (D:1) 3 frilled lizards (D:1) 4 kobolds (D:1) 3 rats (D:1) 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sargx the Barachi Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 3/3 387 | D:1 | Reached XP level 2. HP: 23/23 MP: 5/5 559 | D:1 | Reached skill level 2 in Armour 904 | D:1 | Reached skill level 3 in Long Blades 1051 | D:1 | Reached XP level 3. HP: 28/28 MP: 6/6 1306 | D:1 | sargx: !greaterplayer 1306 | D:1 | beem: Unwon backgrounds for sargx: Abyssal Knight, Air Elementalist, Arcane Marksman, Artificer, Assassin, Chaos Knight, Conjurer, Earth Elementalist, Enchanter, Fighter, Fire Elementalist, Gladiator, Hunter, Ice Elementalist, Monk, Necromancer, Skald, Summoner, Transmuter, Venom Mage, Wanderer, Warper, Wizard 1321 | D:1 | Learned a level 3 spell: Spectral Weapon 1321 | D:1 | Upgraded the game from 0.20-a0-1040-gfd09691 to 0.20-a0-1043-gbd57889 1645 | D:2 | HP: 2/28 [poisoned by an adder] 1652 | D:2 | HP: 1/28 [poisoned by an adder] 1656 | D:2 | Succumbed to an adder's poison Vault maps used: D:1: nicolae_arrival_washed_ashore, minmay_pentomino_u4 Skill XL: | 1 2 | ---------------+-------+----- Armour | 2 | 2.7 Long Blades | 3 | 3.4 Fighting | | 2.4 Dodging | | 2.5 Spellcasting | | 2.3 Charms | | 3.4 Action || total -------------------------++------- Melee: Falchion || 99 Abil: Hop || 2 Use: Potion || 2 Eat: Chunk || 3 Armor: Leather armour || 34 Dodge: Dodged || 75 Rpst.: Falchion || 19 Vault maps used: D:1: nicolae_arrival_washed_ashore, minmay_pentomino_u4 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.6 | 5.0 | 10.7 | 159.5 Dungeon | 100.0 | 100.0 | 0.6 | 5.0 | 10.7 | 159.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 35.5 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 35.5 +-------+-------+-------+-------+-------+----------------------