Dungeon Crawl Stone Soup version 0.15-a0-2243-g1ac2e52 (webtiles) character file. 18 sargx the Charmwright (level 2, 19/26 HPs) Began as a Deep Dwarf Skald on July 26, 2014. Quit the game on Level 1 of the Dungeon. The game lasted 00:03:04 (549 turns). sargx the Charmwright (Deep Dwarf Skald) Turns: 549, Time: 00:03:04 HP 19/26 AC 3 Str 15 XL: 2 Next: 51% MP 3/3 EV 11 Int 12 God: Gold 21 SH 0 Dex 12 Spells: 1 memorised, 3 levels left rFire . . . SeeInvis . a - +0 hand axe rCold . . . Clarity . b - +0 leather armour rNeg . . . rCorr . (no shield) rPois . rRot . (no helmet) rElec . Spirit . (no cloak) SustAb . Warding . (no gloves) rMut . Stasis . (no boots) Gourm . (no amulet) MR ..... (no ring) (no ring) @: non-regenerating, not resistant to hostile enchantments, very unstealthy A: damage resistance, recharge devices, sense surroundings 1, slow healing 3 a: Device Recharging You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 21 gold pieces. Inventory: Hand weapons a - a +0 hand axe (weapon) Armour b - a +0 leather armour (worn) Magical devices d - a wand of heal wounds (5) Comestibles f - a bread ration g - 2 rotting chunks of hobgoblin flesh h - a rotting chunk of bat flesh i - a rotting chunk of giant newt flesh j - a chunk of rat flesh Scrolls e - a scroll of identify {unknown} Books c - a book of Battle Spells Type Level *Infusion Charms 1 Shroud of Golubria Charms/Translocation 2 Song of Slaying Charms 2 Spectral Weapon Hexes/Charms 3 Regeneration Charms/Necromancy 3 Skills: - Level 1.7 Fighting + Level 2.2 Axes - Level 1.1 Armour - Level 1.1 Dodging - Level 1.7 Spellcasting * Level 3.5 Charms You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm #..... 10% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to damage. You can recharge devices by infusing magical energy. You passively map a small area around you. You do not heal naturally. Message History There is a stone staircase leading down here. A giant newt comes into view. Casting: Infusion Confirm with . or Enter, or press ? or * to list all spells. You begin infusing your attacks with magical energy. No target in view! The giant newt is too close now for your liking. Found a club. You completely miss the giant newt. The giant newt bites you. You slash the giant newt! You kill the giant newt! No target in view! You start resting. Your magical infusion is running out. You start resting. You are no longer magically infusing your attacks. You start resting. Magic restored. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ##### . # ## #.# .. . #. # #.. #..### . ##..%.## .. . . #@.# ........#.# #. # .......#.## . . . .......#..# #. .......##.# . . . ).....##.####....# .................. .....##.####..... # . ..... #>### ## # There were no monsters in sight! Vanquished Creatures A giant gecko (D:1) 4 bats (D:1) 2 hobgoblins (D:1) 2 kobolds (D:1) 2 giant newts (D:1) 4 goblins (D:1) A rat (D:1) 16 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | sargx, the Deep Dwarf Skald, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 2/2 69 | D:1 | Reached skill level 3 in Charms 94 | D:1 | Reached XP level 2. HP: 24/26 MP: 0/3 549 | D:1 | Quit the game Action || total -------------------------++------- Melee: Hand axe || 63 Cast: Infusion || 9