Dungeon Crawl Stone Soup version 0.17-a0-964-gd3d8594 (webtiles) character file. 5 sanddemon the Ducker (level 1, 16/16 HPs) Began as an Octopode Fighter on May 6, 2015. Quit the game on level 1 of the Dungeon on May 8, 2015. The game lasted 00:00:42 (343 turns). sanddemon the Ducker (Octopode Fighter) Turns: 343, Time: 00:00:42 Health: 16/16 AC: 1 Str: 15 XL: 1 Next: 80% Magic: 1/1 EV: 10 Int: 10 God: Gold: 31 SH: 8 Dex: 11 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis . a - +0 rapier rCold . . . Clarity . b - +0 shield rNeg . . . SustAb . (helmet restricted) rPois . Gourm . (no amulet) rElec . Spirit . (no ring) rCorr . Warding . (no ring) rMut . Stasis . (no ring) MR ..... (no ring) Stlth ++........ (no ring) (no ring) (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: almost no armour, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 31 gold pieces. Inventory: Hand weapons a - a +0 rapier (weapon) Armour b - a +0 shield (worn) Scrolls e - a scroll of fog {unknown} g - a scroll of immolation {unknown} Potions c - a potion of might f - 2 potions of haste {unknown} h - a potion of curing {unknown} Comestibles d - 2 bread rations Skills: - Level 3.0 Fighting - Level 2.2 Short Blades - Level 3.2 Dodging + Level 0.0 Stealth - Level 3.0 Shields You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth). Your rubbery body absorbs attacks (AC +1). Message History h - a red potion You open the door. There is an open door here. You open the door. A hobgoblin comes into view. It is wielding a club. The hobgoblin shouts! There is an open door here. A hobgoblin is nearby! The hobgoblin closely misses you. You hit the hobgoblin. You grab the hobgoblin. The hobgoblin is heavily wounded. You constrict the hobgoblin. The hobgoblin closely misses you. You hit the hobgoblin but do no damage. The hobgoblin is almost dead. You constrict the hobgoblin. You kill the hobgoblin! No target in view! You open the door. Found a robe. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #######..##'####### # #..#........# # #..#........# # #..#........# # #..#..).....# # #..#........# #######..#........# .....##..#........# .....# #......@.# .....# #######'## .....# ... .....# ...[. .....# #####.# ###### .. ### ♣♣♣♣ There were no monsters in sight! Vanquished Creatures 2 hobgoblins (D:1) A kobold (D:1) A bat (D:1) A rat (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | sanddemon, the Octopode Fighter, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 124 | D:1 | Upgraded the game from 0.17-a0-946-g1856e96 to 0.17-a0-964-gd3d8594 343 | D:1 | Quit the game Action || total -------------------------++------- Melee: Rapier || 11